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Official PlayStation Podcast Episode 549: Friendly Ghosts

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Email us at PSPodcast@sony.com!

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Hey, y’all! Tim and Kristen are back this week to chat through news from the week and games we can’t stop playing. Plus, Gillen stops in to interview Ghost of Yōtei actor Erika Ishii to celebrate the release of the game’s Complete Edition and its one year anniversary.

Stuff We Talked About


The Cast

Share of the Week: Marvel’s Wolverine – Logan

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Last week, we asked you to share portraits of Logan from Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured. Here are this week’s highlights:

calisarah1998 shares Logan growling in front of some wreckage

Gib84G shares Logan surrounded by money from the casino

PurplePampano shares Logan with his hat tipped

lets_gaming.vp  shares a black and white portrait of Logan peering through his claws

PatmanGames shares Logan with a shredded shirt

abd23.gameframes shares Logan leaping into the night

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Marvel’s Wolverine – Allies & Villains
SUBMIT BY: 11:59 PM PT on October 7, 2026

Next week, share moments fighting alongside Team X and Jean Grey, or against various villains in Marvel’s Wolverine using #PSshare #PSBlog for a chance to be featured.

Ghost of Yōtei Complete Edition – Erika Ishii interview

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Atsu’s hunt is not over. A year after the original game launched, PS5 players can dive into the Ghost of Yōtei Complete Edition. Available now on PS5, this brings together the story campaign, the Ghost of Yōtei Legends multiplayer mode, and two new major additions: the roguelike mode Most Wanted, and the narrative expansion Echoes of Sekigahara. The story is split between the present day and flashbacks to Atsu’s time on the mainland.

To mark the Complete Edition’s launch, and celebrate the game’s first anniversary, we welcome back the voice of Atsu, Erika Ishii, to talk about the game.

Note: The below interview is condensed for clarity and brevity. You can listen to the full chat on the latest episode of the PlayStation Podcast, available later today.

AI upscaling is coming to PS5

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Since the launch of PlayStation Spectral Super Resolution (PSSR) on PS5 Pro, players and developers have asked whether similar image-quality improvements could be brought to the PS5 console. PSSR analyzes game images pixel by pixel and uses AI to upscale them with more detail and stability than conventional approaches; until now, its computational demands made bringing that experience to PS5 impossible.

Today, we’re excited to announce Quick Spectral Super Resolution (QSSR): a new performance tier of AI upscaling. Born from Project Amethyst, our AI graphics collaboration with AMD, this quick new evolution of PSSR is built on two key innovations:

  • A streamlined neural network architecture
  • A hand-tuned implementation that maximizes performance on PS5

With these, we are bringing the benefits of AI-guided upscaling to PS5. While PSSR remains the gold standard on PS5 Pro, QSSR provides some notable improvements to both image detail and image stability on PS5.

The first titles to use this innovative new library are Marvel’s Wolverine and Ghost of Yōtei. Both are being patched today to offer QSSR as an additional graphics option on PS5. 

Here’s what Insomniac Games and Sucker Punch Productions have to share about the benefits of this new technology:

Martial arts meet fluid platforming in Elta: Defy All Gods, with a free PS5 demo out today

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Take the punchy, fast-paced combat of a brawler, the tight platforming and exploration of a search-action game, and a cute dragon companion (who’s also the millennia-old god you worship), and blend everything together with a dash of anime flair. That is the recipe for Elta: Defy All Gods, our upcoming game here at Afterburner Studios, launching February 2nd, 2027.

Dive in with us as we explain how our action-platformer brings back the best from the classics while making it a fresh experience, what inspired us, and why you should jump into the free demo on PlayStation 5 today.

Return to Fabletown with The Wolf Among Us Remastered, out October 29

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Telltale’s The Wolf Among Us Remastered launches October 29. To get ready for Bigby Wolf’s enhanced tale we sat down with Telltale’s Matt Saia, the game director of The Wolf Among Us Remastered, and VP of Creative at Telltale, to talk about returning to Fabletown.

The Wolf Among Us is one of Telltale’s most beloved series. Do you remember the first time you played it? What resonated most and stayed with you since? 

Matt Saia: I came to it as a fan of Telltale having played The Walking Dead and Back to the Future. Wolf had a killer look and a werewolf in it, that was enough to get me in the door. From the first scene, the story, the contrast of these fables characters in the 1980s, and the neon noir style had me hooked. Their stories touched human emotions and stuck with me forever.

What was the goal with remastering The Wolf Among Us? 

We wanted to honor the Telltale legacy. This is a classic title, and it needed a respectful update. We avoided touching the story, the directorial choices, and the overall art style, those are sacred to us. The goal is to introduce new players to Wolf in the best way possible and create a fun experience for returning players by packing it with updated art and behind the scenes features. Ultimately, it was a love letter to fans. We’re all fans and we took time to make sure it is the best version of The Wolf Among Us that stays true to the original.

Telltale added Noir Mode to The Wolf Among Us Remastered. What do you think this brings to the game? 

Coincidentally, I was the person who added Shadows Mode to Telltale’s Batman series. We’ve treated it differently in Remastered. Unlike Batman, where we had highlights of color we’ve kept Wolf with a pure noir film vibe. The tone feels different when it’s black and white. I love the colors of the main game but, in Noir Mode, the shadows feel a little darker.

Kena: Scars of Kosmora launches 2027, Ember Lab shares story overview

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Since our announcement trailer in February, we’ve been heads down bringing Kena: Scars of Kosmora to the finish line. It’s been exciting to see all the anticipation and passion from fans. We can’t wait to share a new installment of Kena’s story with you!

At the same time, we want to deliver a top-notch game that exceeds the quality we achieved with our 2021 debut, Bridge of Spirits, and at a much bigger scale. To do that we need just a bit more time. Pushing our release into 2027 gives us the ability to really polish the expanded game experience we want to deliver. In the meantime, we wanted to share more about the world you’ll get to explore soon!

Like our first game, Kena: Scars of Kosmora is a character-focused linear adventure but with a broader and deeper scope than Bridge of Spirits. The world has much to offer for players who decide to venture out off the beaten path.

Scars – Shadows of the past

Before the events that unfold in Kena: Scars of Kosmora, Kena long studied as a Spirit Guide – equal parts warrior and spiritual healer. When the dead can’t move on peacefully, dangerous manifestations of their pain infect the environment. Spirit Guides fight back this Corruption to get to the heart of the issue.

Despite her progress, Kena is beginning to see her limits. She’s helped spirits of the dead, but has yet to really explore what Spirit Guiding looks like for the living. Even deeper, she has always helped other people deal with their pain, but not always focused on her own… Her childhood friend Orfio believes the mysterious island of Kosmora holds the answers they’ve both been looking for. Kena sets out to meet him, hoping to discover more about her past and future as a Spirit Guide.

The ancient Spirit Guides of Kosmora developed their own unique approach involving the four elements and Alchemystic Temples. Four int

PlayStation Plus Monthly Games for October: F1 25, Hunt: Showdown 1896, Earth Defense Force: World Brothers 2

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Race for podium glory in F1 25, take on monsters and other players in Hunt: Showdown 1896, then battle voxel versions of EDF enemies in Earth Defense Force: World Brothers 2. Together, these three games form the PlayStation Plus Monthly Games for October. All be available to PlayStation Plus members* from Tuesday October 6 until Monday November 2.

Let’s take a closer look at each of the games.

F1 25 | PS5 

Leave your mar

How Control Resonant’s art design and tech shaped its bosses, paranaturally-twisted Manhattan and more

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With its gravity-defying set pieces, memorable boss fights, and decidedly different take on Manhattan, Control Resonant, released last week, is staking its claim to be one of 2026’s big hitters on PlayStation 5. I had the chance to talk to Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov to dig into the inspiration behind the striking art direction and design of the sequel’s characters and environments.

Designing Dylan

Games featuring super-heroic protagonists are all about fulfilling the ‘power fantasy’ of transporting us away from our day-to-day lives. But this is the world of Control. And sure, Dylan lets us rise – quite literally – above the norm, but there’s a reason why Remedy often illustrates his very human clumsiness. “There is a deliberate groundedness in how Dylan moves and fights,” explains Elmeri. “We wanted to show that everything has a cost.”

“When he uses Reach, he’s just kind of swept off his feet” – Sergey

Sergey expanded: “Dylan’s animations demonstrate that everything he does is difficult. It takes effort to use the Elevate ability, and shifting gravity is disorienting to him.”

(For SEA) God of War Laufey pre-orders available starting September 29, editions detailed

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God of War Laufey is coming to PlayStation 5 consoles on February 16, 2027.

We’re excited to announce that pre-orders are now live on PlayStation Store and at all participating retailers. To get you ready, we’re breaking down what comes with the God of War Laufey pre-order bonus and Digital Deluxe Edition. After that, we’ve got some brand-new screenshots and footage of Faye’s combat to round us out!

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