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(For Southeast Asia) Marvel’s Wolverine: new gameplay, story details from State of Play 

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The wait is over! We have an all-new gameplay video for Marvel’s Wolverine, along with details about our gameplay, characters, and story from the recent State of Play. We’re also excited to announce you can pre-order Marvel’s Wolverine starting today. 

But first, dive into our new trailer. 

(For Southeast Asia) Marvel’s Wolverine: new gameplay, story details from State of Play 

Setting the stage: our gameplay trailer 

Let’s not mince words: Marvel’s Wolverine is a brutal, violent, and action-packed single-player adventure from our team at Insomniac Games, in collaboration with Marvel Games. It cuts deeper than claw combat alone, with an emotionally charged original story centered on a comic book icon: James “Logan” Howlett, aka Wolverine.

To set up our Extended Gameplay Trailer, Logan is tailing a group of mutants that have been hunted and captured by the Reavers, a guns-for-hire cybernetic militia. The Reavers have plans to deliver the mutants to their client, Bolivar Trask – a billionaire industrialist driven by a fanatical belief in human superiority. We also introduce another major player in Logan’s journey: Jean Grey, a powerful telekinetic and emergent leader of the captured mutants.

State of Play June 2026: all announcements, trailers

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Today’s State of Play packed in over 60 minutes of updates, announcements, and reveals. It opened with a closer look at Marvel’s Wolverine and concluded with the reveal of God of War Laufey. Between those two heavyweights, a barrage of release dates, fresh looks, and surprises. The rest of your 2026 is looking stacked (and action packed!) with Control Resonant, Onimusha: Way of the Sword, Silent Hill: Downfall amongst others all confirming launch dates for later this year. And 2027? Shaping up quite nicely as well. 

As ever, you can rewatch the show in full below. After that, get the headlines for every game announced during its runtime, watch their full trailers, and discover more about these upcoming titles with deep dives into story, gameplay and more in a selection of dedicated PlayStation Blog articles, written by the games’ creators*. 

State of Play June 2026: all announcements, trailers

State of Play June 2026: all announcements, trailers

Ace Combat 8: Wings of Theve 

First look at God of War Laufey

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We’re thrilled to finally share what the team at Santa Monica Studio has been working on, the next mainline entry to the God of War series: God of War Laufey

First look at God of War Laufey

Wishlist God of War Laufey here

God of War Laufey 

Death was supposed to be the end, but for Laufey (Faye), warrior and wife to Kratos, a new adventure is just beginning. Awakening unexpectedly in a strange land after her funeral, Faye discovers the plans she put in place to protect Kratos and Atreus are now at risk.


To save the ones she loves, Faye must fight through the afterlife of the gods — the Everywhen — where ruthless gods from across mythology vie for power in a land overflowing with dangerous magic.

Until Dawn 2 is coming to PS5 in 2027

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Back in 2015, Until Dawn arrived on PlayStation 4, and we all fell (and screamed) in love with this instant classic. Now, we’re beyond excited to finally announce an all-new sequel for PS5… and if that’s not enough, we’ve got the world’s first trailer, right here, just for you.

Until Dawn 2 is coming to PS5 in 2027

Until Dawn 2 is a standalone experience, featuring a brand new cast, a whole new world to explore, and true to form, a modern horror experience packed with intrigue, emotion, twists, and the kind of choices that will keep you up at night. Your decisions still shape the story: who falls victim, and who survives Until Dawn…

Brand new story

Our cast this time is a crew of ghost hunters, the faces behind the wildly popular paranormal channel, Dead True.. Only, well… they’ve never actually seen anything supernatural. The scares they are known for are, let’s say, a little staged. But all that changes when for the very first time, they come face-to-face with real horrors and must start living up to their reputation to survive until dawn.

Control Resonant launches September 24 on PS5

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We are incredibly excited to reveal today that Control Resonant launches globally on PlayStation 5 on September 24*. To celebrate, we’re unveiling a brand-new Story Trailer, offering a deeper look into a world no longer bound by the rules we understand.

Control Resonant launches September 24 on PS5

In Control Resonant, Manhattan has been warped by paranatural forces: its architecture impossible, its realities shifting, its streets stalked by monstrous entities born from a new kind of resonance. You can see glimpses of this mysterious new threat in the trailer.

Dylan is at the center of it all. He’s the sole playable character this time, and that choice sets the tone for the sequel. 

As seen in the trailer, when Dylan pushes deeper into the city, he encounters Resonant manifestations and hostile forces that demand he master both his evolving abilities and the raw power of his shapeshifting weapon, the Aberrant.

Stuntman: Hollywood announced, coming soon to PS5

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There are games about racing. There are games about destruction. Stuntman: Hollywood is about filmmaking. It is about that moment when you are racing toward a ramp at top speed. Everything around you is on fire, the camera catches the perfect angle, and you realize this is the take.

Stuntman: Hollywood is built on the speed and control of an arcade racer, the spectacular chaos of crashes and destruction, and the precision a difficult stunt demands. And then comes that short, exact call: “Cut!”

Stuntman: Hollywood announced, coming soon to PS5

Genre influences

In terms of pace, Stuntman: Hollywood is closest to the kind of arcade games that throw you straight into a dense, spectacular set piece and never let up. Taking inspiration from the original Stuntman games (with Burnout and Split/Second also being especially important touchstones for us here) — where speed, pressure, and spectacle work together to make every run feel intense.

Shooting movies

Take on iconic stunts inspired by fan-favorite Universal Pictures films and NBCUniversal TV shows like Fast & Furious, Back to the Future, Knight Rider, Miami Vice, and Death Race. The entire game is built around movie shoots, where you perform stunts in all kinds of vehicles including legends like the Time Machine and KITT along with many other cars, SUVs, motorcycles, and even a school bus.

From the start, we wanted to show the path of a stunt performer through the making of big movies. Each film is split into episodes, and each episode is a unique level with its own vehicle, and specific gameplay twists. From one episode to the next, the environment, pace, objectives, and scenes all change. Every film feels completely fresh. 

Performing stunts

In every episode, the director gives you new tasks: drift through a section, hold a tight line, crash through obstacle

Ace Combat 8: Wings of Theve launches globally October 2 on PS5

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During today’s State of Play, we announced that Ace Combat 8: Wings Of Theve will release on PlayStation 5 on October 2, 2026. For Deluxe Edition holders, Early Access begins on September 28 at 3:00 PM(PDT).

From all-new boss battles to glimpses of allies and rivals, the trailer reveals what lies ahead in Ace Combat 8’sCampaign Mode.

Ace Combat 8: Wings of Theve launches globally October 2 on PS5

Campaign Mode has become synonymous with the Ace Combat series as a single-player experience, immersing players in the Strangereal world, a shared fictional world across Ace Combat series (3, 4, 5, ZERO, X, 6, 7, and 8) which is a realm that resembles our own but still fundamentally different.. Written by Sunao Katabuchi, Ace Combat 8 invites players to earn their wings as an Ace pilot, and lead the war against the Sotoans to its resolution.

The dangers that lie ahead

Players can dive into a wide variety of combat scenarios including “air-to-air combat,” where you soar freely through the skies, engaging in dogfights with enemy aircrafts.

Redefining aerial combat, Ace Combat 8 introduces techniques like “ground attack” and “anti-ship” missions where you destroy ground and naval targets from above. The most unique combat of Ace Combat series lies in the “giant weapon battles,” which highlight weapons that can only be encountered in Strangereal. Players can look forward to

battles against unique weapons, such as massive continental transport aircraft and land-based ships capable of bringing an entire country within “main gun range.”

A diverse fleet of aircraft

In Ace Combat, players have the ability to pilot over 30 different aircraft! With a lineup that spans real-world fighters from across the globe and original fictional models, pilots can fully experience the fast-paced aerial combat that defines the Ace Combat franchise.

These aircraft are categorized into four roles: fighters, attack aircraft, multi-role aircraft, and electronic warfare aircraft. Players will need to caref

Silent Hill: Townfall launches September 24 on PS5

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We had announced this February that Silent Hill: Townfall was coming in 2026, and now we have finally had the chance to reveal the game’s release date as September 24! I am pleased to have Silent Hill: Townfall mark our third consecutive year of launching in the same season, following the 2024 release of Silent Hill 2, and the 2025 launch of Silent Hill f.

In today’s State of Play, we have revealed an all-new trailer that showcases a new character and gameplay, which you can watch below.

Silent Hill: Townfall launches September 24 on PS5

Even deeper

As you may have noticed, each trailer for Silent Hill: Townfall has followed on directly from the one before, gradually building a picture of what Silent Hill: Townfall truly is. As with any Silent Hill story, plot details are obviously much better experienced and interpreted first hand. With that in mind, we won’t go into too much detail on the events and locations that await Simon in St. Amelia, but we can dive into a few more features and moments revealed in the trailer!

A new voice in the static 

We are finally able to put a face and name to the voice previously heard on the CRTV from our reveal trailer from the February’s State of Play. 

An inhabitant of St. Amelia, she’s a nurse from a local family clinic and dedicated to her job. Heard calling out for Simon to return to the island, Zoe can also be heard simultaneously asking him, “what are you doing here?”. For Simon, this is a tough question to answer; St. Amelia is not a place he recognizes, and Zoe is not someone he has encountered before.

Narrative-driven puzzles 

As with some of Screen Burn’s previous titles, we strive to design puzzles and problems for the player that intertwine with the narrative directly, often telling part of the story in their setup or solutions. There are a few glimpses in the trailer, and some are more grounded and realistic than others. Solving these

Onimusha: Way of the Sword out September 25 on PS5, demo out today

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In today’s State of Play, we announced its latest sword-fighting action game, Onimusha: Way of the Sword, will be released on PlayStation 5 on September 25, 2026. Alongside that, we also announced a PS5 demo, which will be available today. Play it for yourself and experience the first few stages of Musashi’s path for strength and knowledge. First, please enjoy the new trailer we debuted at today’s show: 

Onimusha: Way of the Sword out September 25 on PS5, demo out today

A brand-new title in the series, Onimusha: Way of the Sword is a blood-soaked sword-fighting saga where Miyamoto Musashi gains the power of the Oni. Set in Kyoto during the early Edo period, Musashi must face the bizarre, monstrous Genma who run rampant in the historic city. 

The 5th trailer features Mount Oe, a famous site in Kyoto where vast natural landscapes intertwine with history and legend. Shuten Doji uses this place as his stronghold to perpetrate a series of heinous acts.

Mount Oe

A range of mountains in Kyoto. A famous spot where nature meets history. It has been taken over by a Genma who lies in wait for Musashi.

Formidable Foe Shuten Doji

A colossal Genma who takes Mount Oe as his stronghold. He claims to be Shuten Doji, the Oni of legend, but are his words to be believed?

A wide range of swordplay actions

The game boasts a wide variety of action sequences, including the ultimate sword-fighting mechanics that realistically capture the impact of every strike, sword-to-sword clashes that create unprecedented tactical depth and a sense of exhilaration, and superhuman battles fueled by the power of the Oni.

Immerse yourself in true swordplay with ultimate slashing mechanics that realistically capture the impact of every diverse strike, unprecedented tactical maneuvers of blade-on-blade comba

The Lost Wild comes to PS5 in 2027

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Hi, I’m Gary Napper, Game Director at Great Ape Games. It’s great to finally be talking about The Lost Wild, a game where you don’t fight dinosaurs. You survive around them. 

The Lost Wild is survival horror built on three things: observation, instinct, and restraint. Watching where a dinosaur looks before you move. Holding still when something taller than the building you’re hiding behind walks past. Knowing when not to run. In this post, I want to talk about the design philosophy behind it. 

The Lost Wild comes to PS5 in 2027

From the outset, our goal has been to create a world where dinosaurs are not framed as monsters, but as believable animals. They exist within the world with their own instincts, behaviors, and drives. This shift in perspective fundamentally changes the player’s role. You are not the dominant force, the hero or the conqueror, you are the outsider, vulnerable and exposed, trying to navigate a food chain where you no longer sit at the top.

This philosophy shaped every major design decision, influencing not only how the dinosaurs behave, but how it feels to survive alongside them. 

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