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AI upscaling is coming to PS5

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Since the launch of PlayStation Spectral Super Resolution (PSSR) on PS5 Pro, players and developers have asked whether similar image-quality improvements could be brought to the PS5 console. PSSR analyzes game images pixel by pixel and uses AI to upscale them with more detail and stability than conventional approaches; until now, its computational demands made bringing that experience to PS5 impossible.

Today, we’re excited to announce Quick Spectral Super Resolution (QSSR): a new performance tier of AI upscaling. Born from Project Amethyst, our AI graphics collaboration with AMD, this quick new evolution of PSSR is built on two key innovations:

  • A streamlined neural network architecture
  • A hand-tuned implementation that maximizes performance on PS5

With these, we are bringing the benefits of AI-guided upscaling to PS5. While PSSR remains the gold standard on PS5 Pro, QSSR provides some notable improvements to both image detail and image stability on PS5.

The first titles to use this innovative new library are Marvel’s Wolverine and Ghost of Yōtei. Both are being patched today to offer QSSR as an additional graphics option on PS5. 

Here’s what Insomniac Games and Sucker Punch Productions have to share about the benefits of this new technology:

Martial arts meet fluid platforming in Elta: Defy All Gods, with a free PS5 demo out today

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Take the punchy, fast-paced combat of a brawler, the tight platforming and exploration of a search-action game, and a cute dragon companion (who’s also the millennia-old god you worship), and blend everything together with a dash of anime flair. That is the recipe for Elta: Defy All Gods, our upcoming game here at Afterburner Studios, launching February 2nd, 2027.

Dive in with us as we explain how our action-platformer brings back the best from the classics while making it a fresh experience, what inspired us, and why you should jump into the free demo on PlayStation 5 today.

Return to Fabletown with The Wolf Among Us Remastered, out October 29

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Telltale’s The Wolf Among Us Remastered launches October 29. To get ready for Bigby Wolf’s enhanced tale we sat down with Telltale’s Matt Saia, the game director of The Wolf Among Us Remastered, and VP of Creative at Telltale, to talk about returning to Fabletown.

The Wolf Among Us is one of Telltale’s most beloved series. Do you remember the first time you played it? What resonated most and stayed with you since? 

Matt Saia: I came to it as a fan of Telltale having played The Walking Dead and Back to the Future. Wolf had a killer look and a werewolf in it, that was enough to get me in the door. From the first scene, the story, the contrast of these fables characters in the 1980s, and the neon noir style had me hooked. Their stories touched human emotions and stuck with me forever.

What was the goal with remastering The Wolf Among Us? 

We wanted to honor the Telltale legacy. This is a classic title, and it needed a respectful update. We avoided touching the story, the directorial choices, and the overall art style, those are sacred to us. The goal is to introduce new players to Wolf in the best way possible and create a fun experience for returning players by packing it with updated art and behind the scenes features. Ultimately, it was a love letter to fans. We’re all fans and we took time to make sure it is the best version of The Wolf Among Us that stays true to the original.

Telltale added Noir Mode to The Wolf Among Us Remastered. What do you think this brings to the game? 

Coincidentally, I was the person who added Shadows Mode to Telltale’s Batman series. We’ve treated it differently in Remastered. Unlike Batman, where we had highlights of color we’ve kept Wolf with a pure noir film vibe. The tone feels different when it’s black and white. I love the colors of the main game but, in Noir Mode, the shadows feel a little darker.

Kena: Scars of Kosmora launches 2027, Ember Lab shares story overview

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Since our announcement trailer in February, we’ve been heads down bringing Kena: Scars of Kosmora to the finish line. It’s been exciting to see all the anticipation and passion from fans. We can’t wait to share a new installment of Kena’s story with you!

At the same time, we want to deliver a top-notch game that exceeds the quality we achieved with our 2021 debut, Bridge of Spirits, and at a much bigger scale. To do that we need just a bit more time. Pushing our release into 2027 gives us the ability to really polish the expanded game experience we want to deliver. In the meantime, we wanted to share more about the world you’ll get to explore soon!

Like our first game, Kena: Scars of Kosmora is a character-focused linear adventure but with a broader and deeper scope than Bridge of Spirits. The world has much to offer for players who decide to venture out off the beaten path.

Scars – Shadows of the past

Before the events that unfold in Kena: Scars of Kosmora, Kena long studied as a Spirit Guide – equal parts warrior and spiritual healer. When the dead can’t move on peacefully, dangerous manifestations of their pain infect the environment. Spirit Guides fight back this Corruption to get to the heart of the issue.

Despite her progress, Kena is beginning to see her limits. She’s helped spirits of the dead, but has yet to really explore what Spirit Guiding looks like for the living. Even deeper, she has always helped other people deal with their pain, but not always focused on her own… Her childhood friend Orfio believes the mysterious island of Kosmora holds the answers they’ve both been looking for. Kena sets out to meet him, hoping to discover more about her past and future as a Spirit Guide.

The ancient Spirit Guides of Kosmora developed their own unique approach involving the four elements and Alchemystic Temples. Four int

PlayStation Plus Monthly Games for October: F1 25, Hunt: Showdown 1896, Earth Defense Force: World Brothers 2

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Race for podium glory in F1 25, take on monsters and other players in Hunt: Showdown 1896, then battle voxel versions of EDF enemies in Earth Defense Force: World Brothers 2. Together, these three games form the PlayStation Plus Monthly Games for October. All be available to PlayStation Plus members* from Tuesday October 6 until Monday November 2.

Let’s take a closer look at each of the games.

F1 25 | PS5 

Leave your mar

How Control Resonant’s art design and tech shaped its bosses, paranaturally-twisted Manhattan and more

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With its gravity-defying set pieces, memorable boss fights, and decidedly different take on Manhattan, Control Resonant, released last week, is staking its claim to be one of 2026’s big hitters on PlayStation 5. I had the chance to talk to Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov to dig into the inspiration behind the striking art direction and design of the sequel’s characters and environments.

Designing Dylan

Games featuring super-heroic protagonists are all about fulfilling the ‘power fantasy’ of transporting us away from our day-to-day lives. But this is the world of Control. And sure, Dylan lets us rise – quite literally – above the norm, but there’s a reason why Remedy often illustrates his very human clumsiness. “There is a deliberate groundedness in how Dylan moves and fights,” explains Elmeri. “We wanted to show that everything has a cost.”

“When he uses Reach, he’s just kind of swept off his feet” – Sergey

Sergey expanded: “Dylan’s animations demonstrate that everything he does is difficult. It takes effort to use the Elevate ability, and shifting gravity is disorienting to him.”

(For SEA) God of War Laufey pre-orders available starting September 29, editions detailed

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God of War Laufey is coming to PlayStation 5 consoles on February 16, 2027.

We’re excited to announce that pre-orders are now live on PlayStation Store and at all participating retailers. To get you ready, we’re breaking down what comes with the God of War Laufey pre-order bonus and Digital Deluxe Edition. After that, we’ve got some brand-new screenshots and footage of Faye’s combat to round us out!

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Suri: The Seventh Note launches Oct 30 on PS5

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After four years of development, we’re ecstatic to reveal that our debut game, Suri: The Seventh Note will finally be available from October 30, 2026 on PS5.

Every environment, character, and animation has been meticulously illustrated to create a distinctive visual identity. The island itself draws inspiration from the rich artistic and architectural traditions of India, blending influences from Rajput forts, Theyyam Culture, Himalayan monasteries, and diverse regional cultures into a vibrant fantasy world that feels both familiar and original.

God of War Laufey pre-orders available starting September 29, editions detailed

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God of War Laufey is coming to PlayStation 5 consoles on February 16, 2027.

We’re excited to announce that tomorrow, September 29 at 10:00am local time pre-orders officially go live. To get you ready, we’re breaking down what comes with the God of War Laufey pre-order bonus and Digital Deluxe Edition. After that, we’ve got some brand-new screenshots and footage of Faye’s combat to round us out!

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Official PlayStation Podcast Episode 548: September Selects

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey, everybody! We’re back this week to talk through September’s big releases and other recent titles we’re still playing.

Stuff We Talked About

  • Next week’s release highlights:
    • Minecraft Dungeons II | PS5 
    • Toem 2 | PS5 
    • Way of the Hunter 2  | PS5 
    • End of Abyss  | PS5 
    • Dynasty Warriors 3 Complete Edition Remastered | PS5
    • Ghost of Yōtei Complete Edition | PS5 
    • Ace Combat 8: Wings of Theve | PS5

  • Silent Hill: Townfall hands-on  — Discover how the new claustrophobic perspective makes even mundane actions like checking emails and opening doors a terrifying experience, along with more inventive ways the latest entry in the franchise elevates gameplay. Experience it now for yourself. 

  • Lisa DualSense collab — Lisa fans can pre-order the new Lisa Limited Edition DualSense on October 2. Designed with the help of the lady herself, this new controller will be a fun way to glam up your collection. Head to PlayStation Blog for the full details.

  • Ace Combat 8: Wings of Theve Hands-on  — Ahead of its October 2 launch, learn how the game uses first-person to tell a more intimate story full of compelling characters, giving players a reason to come out on top in every dogfight.

The Cast

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