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Play NBA The Run open beta on PS5 this weekend

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We’re excited to be giving PlayStation players their first chance to go hands-on with NBA The Run in our open beta this weekend. One of our core design pillars from the beginning was to make a game that feels like butter on the sticks. So when you’re pulling off a 720 with Ant, splashing a Steph stepback 3, or snatching a block out of midair with Giannis, it feels smooth, fluid. We can’t wait to get your feedback before the game drops on June 9 on PS5.

Play NBA The Run open beta on PS5 this weekend

Today, we wanted to share more about the other players in our game who have been with us since the beginning of  development – the Street Legends. They’re fictional (except for one, keep reading on), larger-than-life characters we’ve built from the ground up.

They differ from their NBA counterparts in having three elite, high-impact skills but also clear weaknesses across the board in other places. I like to think of them as x-factors who factor into the risk/reward gameplay strategy in NBA The Run. There will be times where you may be at a disadvantage because of a ruleset or opposing team’s squad comp, but there will also be games where you might be running the court. 

Here’s a more in-depth look at each of our five Street Legends.

 

Spin cycle

Born in Philly, Spin Cycle learned the game between work shifts delivering laundry. That grind shows, as does his attention to detail. If you look closely, his home court, Spring Garden, was modified to reflect his name. Elite handles and elite hands, Spin Cycle lives off turnovers. His Pickpocket Zone Ability makes him a nightmare for ballhandlers. He has limited finishing skills at the rim, but his ability to disrupt plays every time is underrated.

Shen Tong

Shen Tong is China’s next streetball phenom at 14years old, spending countless hours practicing under the blinding sun of the Dongdan Sports Complex in Beijing. He’s only 5’3, but has huge hops. He’s fea

Call of Duty: Modern Warfare 4 — Campaign, Multiplayer, and DMZ launches October 23

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Developer Infinity Ward reveals Call of Duty: Modern Warfare 4 for PlayStation 5, the long-awaited next chapter in the iconic FPS.

Call of Duty: Modern Warfare 4 — Campaign, Multiplayer, and DMZ launches October 23

Witness the unfolding of a new war with global consequences in the gripping single-player Campaign, experience grounded, precise combat in Multiplayer, and drop into the definitive Call of Duty extraction mode with the return of DMZ.

Call of Duty: Modern Warfare 4 launches October 23.

Warfare without limits

War erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world. On the collapsing front lines, a young squad of South Korean soldiers struggle to survive against impossible odds, while half a world away a vengeful Captain Price wages a personal war from the shadows as he stays one step ahead of those hunting him. As Price’s off-book mission collides with the forces behind the invasion, the war spreads beyond anyone’s control. 

Campaign

The Modern Warfare 4 Campaign puts players in the boots of Private Park, a young South Korean soldier facing live combat for the first time alongside his squad.

Beyond the front lines, the story reunites players with operator-turned-outlaw Captain Price, now operating outside the system he once served. A hunt for revenge draws him toward a weapon powerful enough to shift the balance of power, setting in motion a conflict far greater than he ever anticipated. Forced into uneasy alliances and covert operations, Price is pulled deeper into consequences he can no longer escape.

Fight through trench warfare in Korea, survive close-quarters combat in New York, race through high-octane chases across Paris, and join SAS night raids in Mumbai. From large-scale battles and covert missions to combined-arms warfare and cinematic set pieces, Modern Warfare 4 delivers grounded combat across a war that spreads far beyond the front lines.

BeamNG.drive speeds onto PS5 this year

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At its core, BeamNG.drive is a driving sim unlike any other, powered by an uncompromising real-time soft-body physics engine. “When console?” is a question we’ve been asked, in some form or another, for the better part of a decade and I’m excited to be able to say we’re bringing our world of cars and chaos to PlayStation 5.

While the game is best known for its spectacular car crashes, they are merely an outcome of the physics doing its job underneath. In BeamNG.drive, every component of the vehicle is simulated individually as a network of nodes and beams that can flex under load, deform, or even break outright when pushed too far. As a result, vehicle behavior is never scripted, but emerges from those tiny interactions, allowing the game to produce true-to-life handling dynamics with incredibly accurate damage modeling. And all of it happens really fast — the physics engine updates at a rate of 2kHz — meaning the vehicle is being fully re-evaluated two thousand times every second.

BeamNG.drive speeds onto PS5 this year

This system allows for things that are normally impossible to depict outside of pre-rendered cutscenes. Damage is not cosmetic, and no two crashes feel alike. Take a buggy across rocky ground or hit a curb at the wrong angle and you can trace how every impact gradually propagates through the structure of the vehicle, part by part, just like it would in real life. The freedom to experiment is near-limitless.

A versatile lineup of a thousand detailed vehicle configurations is on offer for any type of automotive enthusiast. Chasing lap times? Supercars, sport cars, and muscle cars are warmed up and waiting. Picking up groceries? Grab an SUV, a minivan, or one of those intentionally questionable mid-90s sedans. Urban chauffeuring? There are buses, taxis, and a limousine at your service. Dirt is your final frontier? Purpose-built desert trucks and rock crawlers will get you there, probably. Having a rough day? An entire fleet of heavy machinery is standing by, ready to help you “accidentally” drop a 40-ton marble block onto an unsuspecting van. All of this is accompanied by a large selection of trailers and props, ranging from a simple traffic cone all the way to a giant spinner to wreak havoc with.

For those who like to tinker, custom

Marathon Season 2 arrives June 2

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What secrets lurk in the dark as night descends on Marathon’s second season? Season 2 is coming June 2, bringing new challenges, new opportunities, and new ways to play. You’ll be able to try out Season 2 for yourself with Marathon Open Play Week from June 2-  9. During Open Play Week, the full game will be available on PlayStation 5 (no PlayStation Plus membership required) and any progress you make will carry over into Season 2.

Today we’re excited to bring you an overview of what to expect when the lights go out.

PlayStation × Dragon Quest: celebrating the RPG franchise’s 40th anniversary

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On May 27, 2026, Square Enix’s beloved national RPG phenomenon, Dragon Quest, celebrates its monumental 40th anniversary. Crafted by series creator Yuji Horii, character designer Akira Toriyama, and composer Koichi Sugiyama, the world of Dragon Quest has evolved over time, continuing to capture the hearts of fans worldwide.

In this article, we’re putting the spotlight on six major mainline titles released on PlayStation. Let’s take a look back at the historical backdrops of their original releases, their place in the franchise, and the groundbreaking innovations they brought to storytelling, gameplay systems, and overall presentation.

Dragon Quest VII: Fragments of the Forgotten Past

Platform: PlayStation | Release Date: August 26th, 2000 (Japan) / November 1st, 2001 (US)

This is the historic milestone where the legacy of Dragon Quest and PlayStation began. As the first mainline entry to land on the PlayStation, it introduced 3D polygon graphics to the series for the very first time. Spanning across a massive, two-disc CD-ROM set, its epic saga revolving around mysterious stone tablets became the talk of the industry as a true behemoth of a game, taking over 100 hours to complete.

Featuring a unique system where collecting “Fragments” allows players to travel between the past and present, the game tasks you with gradually restoring a lost world. On top of the series’ familiar vocations, players could now even change into Monster vocations!  Visually, it marked the franchise’s first foray into 3D maps, letting players rotate the camera to explore their surroundings. It felt like a true evolutionary leap into the PlayStation era.

Dragon Quest VIII: Journey of the Cursed King

Platform: PlayStation 2 | Release Date: November 27th, 2004 (Japan) / November 15th, 2005 (US)

Harnessing the processing power of the PlayStation 2, this entry stood as the series’ very first fully 3D title. With characters, environments, and cutscenes all rendered in beautiful 3D, players could finally explore a breathtaking world that stretched as far as the eye could see. It also introduced foundational mechanics like character-shaping “Skill Points,” making it a definitive turning point for the franchise. This was also the first mainline title to be released following the merger of Square and Enix.

The narrative follows an epic quest to break the curse of the wicked jester, Dhoulmagus. This title laid the groundwork for future entries by introducing now-staple systems like the “Psyche Up” mechanic, “Skill Points,” and the “Alchemy Pot.” Its stunning cel-shaded character animations, immersive behind-the-scenes field camera, and seamless real-time cutscenes delivered a cinematic, three-dimensional adventure perfectly fitting the PS2 generation.

​​Read more

No Man’s Sky: The Swarm update launches today

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Hello, No Man’s Sky turns 10 in August, and we feel very lucky that we still get the chance to work on it every day. What we love about sci-fi, and about No Man’s Sky, is that it can be a canvas for so many ideas. Our last update introduced Pokemon-style pet battling, which players have put a ton of hours into, but takes place on just a small table… our next update is something much larger….

(For Southeast Asia) Days of Play 2026 begins May 27

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Days of Play is back for 2026! Beginning on May 27, this year’s event will have great offers on PlayStation games and accessories, new content for PlayStation Plus, special PlayStation Tournaments and more[1].

2026 is shaping up to be a landmark year in gaming, full of exciting new game releases, experiences, and milestones. With Days of Play, now is the perfect time to pick up that game that’s been on your “to-play” list for months or discover something new that could become one of your all-time favorites.

Days of Play kicks off on May 27 at 12:01AM and runs through June 10 at 11:59PM local time in each region. The overview below covers everything we have in store for this year’s activities. Visit the Days of Play 2026 website for further details as we’ll be sharing regular updates throughout.

PlayStation Plus – Monthly Games for June, exclusive packs, game trials and more

PlayStation Plus[2] content available during Days of Play this year includes upcoming Monthly Games, a bonus Game Catalog entry, Game Trials, and more.

MLB The Show Mobile launches globally today

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MLB The Show now goes with you on your phone with MLB The Show Mobile.

With controls and game modes built for the free-to-play* mobile action, MLB The Show Mobile lets you enjoy:

  • Best-in-class MLB The Show gameplay on your phone.
  • Team building with Topps cards featuring today’s stars and legends of baseball history.
  • Gameplay that combines on-field action with a deck-building strategy made for fans of MLB The Show.
  • Shorter experiences designed just for mobile with all-new mini-game modes for a new way to compete

Clutch gameplay on your phone

We spent 20 years developing best-in-class console baseball and reimagined the experience for mobile, a whole new way to play. Hitting, pitching, and big baseball moments are at the center of the experience, with touch controls and vertical gameplay built for on-the-go action, so it’s easy to pick up and play.

That means quick action, precise controls, and an authentic MLB baseball experience that only The Show can bring you.

Whether you have a few minutes waiting in line for your Dodger Dog or a long ride on the Metro-North’s Hudson Line to Yankee Stadium, you can jump in and play real baseball on the go no matter where you are. This is MLB The Show on your phone.

A new way to play 

MLB The Show Mobile brings a changeup to baseball strategy. At the start of each game, your squad is shuffled into a deck. You start by drawing four player cards. Before each at-bat, choose which cards to use; after each at-bat, draw one more card. Each card has a Momentum cost. You start with 10 Momentum, so timing matters when you use your best players. 

You can earn Momentum back with big plays at the plate and in the field, so every choice counts.

Some cards also have special abilities. They can help you earn additional Momentum, boost other players in your deck, or make things tougher on your opponent.

This is baseball strategy in a whole new form. You’re not just building a lineup, you’re building a deck, making impactful choices every at-bat, and finding smart ways to win.

So many options for big baseball fun

MLB The Show Mobile is built for fast play with multiple options for earning player cards based on your preferences, including:

Moments

Moments feature fast-paced, scenario-based challenges that let you recreate iconic plays from baseball history or specific stat-based tasks for you to complete. Moments are great when you want quick action for quick rewards. Step in, finish the challenge, grab your rewards, and move on to the next big Moment.

Head-to-head

Head-to-head lets you compete with other players in turn-based baseball minigames.

The player with the highest score wins. It is a fast and fun way to test your team against other players, even when you’re not playing at the exact same time.

Seasons

Seasons consist of 3-inning games spread across a map for you to explore. As you play, you can find extra rewards along the way. That adds more reasons to keep moving, keep winning, and keep improving your squad.

Playstation Plus Monthly Games for June: Grounded Fully Yoked Edition, Nickelodeon All-Star Brawl 2, Warhammer 40,000: Darktide

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June’s PlayStation Plus Monthly Games lineup packs a multiplayer punch as you solve big problems as miniaturized folk in the cooperative adventure Grounded Fully Yoked Edition, or team up to take down vicious hordes in the sci-fi thrills of Warhammer 40,000: Darktide. Feeling feisty? Slug it out with iconic cartoon characters in the fun brawler Nickelodeon All-Star Brawl 2.

All three titles will be available to all PlayStation Plus members* from Tuesday June 2 until Monday July 6, and PlayStation Plus members can also enjoy a game of football thanks to EA Sports FC 26, which will remain available as a PlayStation Plus Monthly Game through June 16! 

Read on to find out more.

Days of Play 2026 begins May 27

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Days of Play is back for 2026! Beginning on May 27, this year’s event will have great offers on PlayStation games and accessories, new content for PlayStation Plus, special PlayStation Tournaments and more1.

2026 is shaping up to be a landmark year in gaming, full of exciting new game releases, experiences, and milestones. With Days of Play, now is the perfect time to pick up that game that’s been on your “to-play” list for months or discover something new that could become one of your all-time favorites.

Days of Play kicks off on May 27 at 12:01AM and runs through June 10 at 11:59PM local time in each region. The overview below covers everything we have in store for this year’s activities. Visit the Days of Play 2026 website for further details as we’ll be sharing regular updates throughout.

PlayStation Plus – Monthly Games for June, exclusive packs, game trials and more

PlayStation Plus2 content available during Days of Play this year includes upcoming Monthly Games, a bonus Game Catalog entry, Game Trials, and more.

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