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MARVEL Tōkon: Fighting Souls hands-on report

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Set to launch in 2026 on PlayStation 5, MARVEL Tōkon: Fighting Souls is a 4v4 team-based fighting game brought to life through a collaboration between Arc System Works — the studio behind the Guilty Gear series and Dragon Ball Fighter Z — PlayStation Studios, and Marvel Games. Featuring unique anime-inspired visuals, the game brings high speed, explosive combat packed with nonstop intensity. Every match promises dramatic, unpredictable showdowns that keep the action going.

At August’s Evolution Championship Series (EVO) and throughout the closed beta test, players were able to assemble a team of four out of six iconic characters: Captain America, Iron Man, Ms. Marvel, Star-Lord, Storm, and Doctor Doom.

At Tokyo Game Show 2025, happening from Thursday, September 25 to Sunday, September 28, Spider-Man and Ghost Rider (Robbie Reyes) will join the roster, expanding the playable character count to eight.

Spider-Man

A fast, agile fighter armed with versatile web attacks

Spider-Man’s key strength is his versatile offense built around his signature move, Web Zip. This technique lets him fire webs from the ground or air in multiple directions, then sling himself at high speed along a chosen path. He can also use Web Zip to launch upward diagonally for aerial strikes or dive down from above for sudden ambushes. His unpredictable moves will keep opponents constantly on edge.

Web Zip unlocks a variety of follow-up moves

When Spider-Man’s Web Zip connects with an opponent, you can follow up with powerful attacks like Zip Kick, a swift follow-up strike, or Web Slam that crushes opponents with his web. When blocked, or if Web Slam is chained too often, the move transitions into a Web Snare that drags opponents closer. Spider-Man can also shoot his web upward to hang in mid-air, baiting foes into performing anti-air attacks. Combining Web Zip with its various follow-up attacks keeps the pressure high and fuels Spider-Man’s chaotic high-paced offense.

Mix melee and projectiles for maximum pressure

Spider-Man comes equipped with a versatile toolkit, including those similar to special moves in traditional fighting games. His projectile attack, Web Shot, fires a blob of web that can also be used midair. You can switch between medium and heavy to shoot multiple webs in succession. It’s effective for zoning but risky if opponents anticipate it and jump in, due to its long animation. His rush skill, Arachnid Assault, shifts into a somersault kick when executed in the air. When used airborne, you have i-frames against other aerial attacks, making it valuable not only as a combo finisher but also as an anti-air move.

Versatile attacks that enhance both attack and defense

Web Bomb plants a lingering explosive. Although it can be destroyed by enemy attacks, it’s useful for disrupting movement. His counter skill, Spidey-Sense, shifts Spider-Man into a special stance that lets him evade attacks and throws while automatically striking back. It proves handy for deflecting attacks right as you’re recovering from a knockdown or interrupting enemy combos.

Spider-Man also has a unique ability: crouch-walking. While I didn’t have a chance to try it, his extremely low stance may help him slip under certain projectiles while advancing. The combination of his core mov

Celebrating The Last of Us Day 2025

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We here at Naughty Dog are honored to celebrate The Last of Us Day 2025, our annual recognition of the franchise that has meant so much to you, our incredible fans, and the teams at Naughty Dog who have contributed to the series over the years.

It’s been a busy year for The Last of Us, and we’re grateful for your incredible support of Joel, Ellie, and Abby’s journeys. So we’re excited to commemorate TLOU Day with you all in some fun, new ways:

The Last of Us Part II Remastered on PlayStation Plus

The Last of Us Part II Remastered is now available on PlayStation Plus Extra and Premium!* PlayStation 5 players can experience the stories of Ellie and Abby, alongside extra modes like No Return, Guitar Free Play, and more. We’ve been overjoyed by the reception to additions like the roguelike mode No Return from fans who have already played, and can’t wait for more of you to jump in.

And for PC players who have yet to play either entry on the series, good news: The Last of Us Part I and The Last of Us Part II Remastered will both be on sale starting next Monday, September 29 through October 6 as part of the Steam Autumn Sale!

The Last of Us Part II Remastered: No Retournament

Dozens of Dogs competed in our first-ever internal No Retournament, putting their skills to the test in the fan-favorite No Return mode introduced in The Last of Us Part II Remastered.

We wanted to offer a peek into our studio coming together for this thrilling event, so watch our recap below:

Official PlayStation Podcast Episode 524: Stately Steps

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or download here


Hey, everybody! Sid and I are back this week to discuss the new upcoming Ghost of Yōtei merch, TGS, and recapping this week’s State of Play. This episode also includes an interview with Gabe Cuzzillo, one of the three developers of the PS5 title Baby Steps.

Stuff We Talked About

  • Next week’s release highlights:
    • EA Sports FC 26 | PS5, PS4 (out today)
    • Final Fantasy Tactics – The Ivalice Chronicles | PS5, PS4
    • LEGO Party! | PS5, PS4
    • Alien: Rogue Incursion Evolved Edition | PS5
    • Nicktoons & The Dice of Destiny | PS5
    • Digimon Story: Time Stranger | PS5
    • Ghost of Yōtei | PS5
  • Ghost of Yōtei merch — Celebrate all things Ghost with Franchise Rewards that lets players celebrate their in game achievements with real world items.
  • TGS Recap — Get hands on impressions and details of all the best games coming to PlayStation from the show floor.
  • September State of Play — Check out new heroes, titles, and stories coming to PS5

The Cast

Tokyo Game Show 2025 PlayStation booth recap: hands-on report

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The PlayStation booth at Tokyo Game Show 2025 is packed with memorable photo ops and hands-on gameplay with some of the most anticipated PS5 titles. In this PS Blog post, we take you inside the booth and share our gameplay impressions of Dragon Quest I & II, Onimusha Way of the Sword, The Seven Deadly Sins: Origin, Fishbowl, and Meteora.

Possessor(s) launches November 11 on PS5

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In Possessor(s), you’ll play as Luca, a girl trapped in the ruins of her city in the aftermath of an attack by extra-dimensional demons.

Luca doesn’t exactly have a lot of experience fighting anyone… she used to be a pretty regular kid! But Sanzu City is full of demons who need killing, and Luca doesn’t exactly have any weapons lying around to kill them with.

How Where Winds Meet’s Wuxia-inspired combat turns the umbrella into a weapon

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Where Winds Meet is an ambitious free to play open-world ARPG that seeks not just to emulate but to embody the very soul of Wuxia.

Wuxia is a captivating genre typically found in fiction and cinema, featuring warriors from ancient China performing superhuman martial arts feats, think Crouching Tiger, Hidden Dragon or House of Flying Daggers. The world of Wuxia is often mistakenly conflated with Kung Fu. But where traditional Kung Fu emphasizes the realistic, disciplined mastery of martial arts, Wuxia is a seamless blend of martial prowess, eastern philosophical depth, and aesthetic elegance. In this world, warriors glide across rooftops, inner energy defies gravity, and even everyday objects can become instruments of profound beauty and deadly precision.

Nioh 3: Tokyo Game Show hands-on report

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Nioh 3, the latest entry in Koei Tecmo Games’ dark samurai action RPG series from Team Ninja, is set to launch on PlayStation 5. I had the chance to go hands-on with the game at Tokyo Game Show 2025. I explored the newly revealed snowfield area and confronted the daunting yokai incarnation of Takeda Shingen. Here’s how it went.

Journey through open fields and engage in thrilling battles

One of Nioh 3’s defining new features is its open field, which I was able to experience firsthand during one of the demo’s main missions.

The size was smaller in scale due to it being a demo, but the snowfield area was still packed with discovery. I began by unlocking a shrine to serve as my central hub, and from there, I uncovered treasure chests containing equipment, dark walls that unlocked new Guardian Spirit abilities when destroyed, lost Kodama spirits, and enemy outposts that remain sealed until the Dark Realm is cleared. The new jump action further opened up the battlefield, allowing me to scale rocky cliffs and leap across floating stone islands. This addition of vertical exploration greatly broadens an area’s possibilities.

Master the arts of two new fighting styles: Samurai and Ninja

Another highlight of Nioh 3 is the ability to master two different fighting styles: Samurai and Ninja. A simple press of the R2 button swaps between the two, altering stats, weapons, skill sets, and even visuals — effectively giving your character two distinct builds in combat.

The Samurai style closely mirrors the classic Nioh experience. It lets you wield weapons such as katanas, dual swords, odachi, and spears to deliver devastating blows. Pressing R1 with precision after an attack triggers the Ki Pulse, which restores a portion of your spent stamina (Ki) and dispels the Dark Realm created by yokai that otherwise disrupts Ki recovery.

A new mechanic called Arts Proficiency introduces a gauge that fills up as you attack and guard. Once maxed out, you can unleash a powerful strike or martial skill to boost its strength. Attacks enhanced by Arts Proficiency don’t consume Ki, making them particularly useful for managing stamina.

The Samurai’s defensive prowess stands out with its guard mechanic. By guarding right before an enemy’s attack lands, you trigger a Deflect that not only restores Ki but also charges the Arts gauge and Ninjutsu gauge. The Ki recovery effect is especially powerful. Nailing the timing on a perfect guard is challenging, but the payoff is deeply rewarding and satisfying.

(For Southeast Asia) Celebrate Kratos’ legacy with the DualSense Wireless Controller – God of War 20th Anniversary Limited Edition

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As revealed in today’s State of Play, the God of War 20th Anniversary limited edition DualSense controller launches this October. Designed to evoke the legendary Ghost of Sparta’s ashen skin and scarlet tattoo, the controller pays homage to Kratos, who has taken on countless roles and endless challenges across Ancient Greece and the Nine Realms.

Join us in celebrating two decades of God of War with a controller that reflects Kratos’ journey spanning four console generations, two handheld systems, and more than a dozen games, beginning with Santa Monica Studio’s God of War for the PlayStation 2 console.

State of Play September 2025: all announcements, trailers 

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Today’s State of Play packed a lot into its runtime. First gameplay looks from upcoming heavy hitters, new game reveals, release date confirmations, and more. Want to catch up on the entire show? Find out more about the different announcements? This article has you covered. 

Firstly, you can rewatch the full show below. Underneath that, we expand on each of the games featured in the show with the key headlines, full trailers, as well further details and insight by the game creators in a selection of dedicated PS Blog articles.