In the futurescape of Exoprimal, climate change turned out slightly differently than everyone expected. Instead of rising oceans and heat waves, humanity deals with torrential downpours of hungry, flesh-rending dinosaurs. Fortunately, the AIBIUS corporation is here with cutting-edge exosuit technology to take out the history-displaced hordes–they just need some warm bodies to go inside the suits.
This past weekend, gamers joined the Exoprimal open beta test to suit up for some cooperative (and competitive) cold-blooded creature culling. But don’t worry if you missed out: we’re here to give you the details of Exoprimal’s uniquely chaotic team PvE experience.
Dino Survival
Exoprimal’s beta focused on Dino Survival–a five-versus-five online multiplayer wargame and the main mode of the game’s full release in July. After character creation and a brief control tutorial, you’re matched with other fresh recruits, split into two teams, and brought into a simulation created by Leviathan, an advanced AI who masterminds the combat games to come. The winning condition is simple: be the first team to complete Leviathan’s directives. But that’s easier said than done, especially when those goals always involve an onslaught of crazed giant reptiles from another dimension.
Finding the right exosuit
Since you’re playing on a team, cooperation and coordination are key–and you’ve got an array of exosuits with distinct combat abilities to fill the roles you’ll need to succeed. The beta allowed access to the full array of exosuits, which come in the following categories:
●  Assault (Deadeye, Zephyr, Barrage, Vigilant): Attack-focused suits designed for rending reptiles through a variety of long-range and melee attacks.
●  Tank (Roadblock, Krieger, Murasame): Heavily armored units that can soak up a lot of damage–but can also bring heavy hits when needed.
●  Support (Witchdoctor, Skywave, Nimbus): Fast, speedy suits that heal and deliver tactical buffs to allies or status ailments to enemies.
Even within the same category, the suits function in very different ways. In the support category, there’s the Witchdoctor–a unit focused on repair and buffs that can zip around pretty well but not quite as well as the healer/attacker hybrid-on-wheels Nimbus. And neither of those two can soar like the graceful Skywave, which can take to the air to grant healing waves to allies–as well as curse a horde of foes with status ailments–all at a safe distance. (Until the winged dinos show up.)
Roadblock is the archetypical tank unit–a little slow, lots of health, ginormous shields–but another very popular Tank-type choice among beta players was the Murasame, a faster suit with a melee-focused skillset. Not only can you leap into a pack of dinosaurs and slice dozens up before your health drops, but you can also carefully charge and counterattack to slay oh-so-skillfully.
Every one of these exosuits is packed with personality–quite literally, as the suits themselves speak with unique voices and provide their own commentary throughout battle. Each suit has unique controls and abilities that fill its archetypal roles in interesting and creative