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PlayStation Store: November 2021’s top downloads

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Greetings! We’ve got one more chart for ya before the end of the year. And since it’s the end of the year, I’m going to keep this intro short ‘n sweet. Without further ado, feast your eyes upon PlayStation Store’s Top Downloads for November 2021:

PS5 Games

US/CanadaEU
1Call of Duty: VanguardCall of Duty: Vanguard
2Battlefield 2042Battlefield 2042
3Grand Theft Auto: The Trilogy – The Definitive EditionGrand Theft Auto: The Trilogy – The Definitive Edition
4NBA 2K22FIFA 22
5Marvel’s Spider-Man: Miles MoralesMarvel’s Guardians of the Galaxy
6Marvel’s Guardians of the GalaxyFarming Simulator 22
7Madden NFL 22Marvel’s Spider-Man: Miles Morales
8Far Cry 6Far Cry 6
9The Elder Scrolls V: Skyrim Special EditionNBA 2K22
10FIFA 22DEATHLOOP
11DEATHLOOPThe Elder Scrolls V: Skyrim Special Edition
12Riders RepublicResident Evil Village
13Assassin’s Creed ValhallaSTAR WARS Jedi: Fallen Order
14Back 4 BloodJurassic World Evolution 2
15Demon’s SoulsAssassin’s Creed Valhalla
16Ghost of Tsushima DIRECTOR’S CUTRiders Republic
17STAR WARS Jedi: Fallen OrderDemon’s Souls
18Ratchet & Clank: Rift ApartDOOM Eternal
19DOOM EternalIt Takes Two
20Resident Evil VillageF1 2021

*Naming of products may differ between regions

*Upgrades not included

PS4 Games

US/CanadaEU
1Call of Duty: VanguardCall of Duty: Vanguard
2Battlefield 2042FIFA 22
3NBA 2K22Battlefield 2042
4Madden NFL 22Grand Theft Auto V
5Grand Theft Auto VFarming Simulator 22
6Grand Theft Auto: The Trilogy – The Definitive EditionThe Last of Us Part II
7FIFA 22The Crew 2
8JUMP FORCEGrand Theft Auto: The Trilogy – The Definitive Edition
9Red Dead Redemption 2Minecraft
10MinecraftRed Dead Redemption 2
11Marvel’s Spider-Man: Miles MoralesJUMP FORCE
12Tom Clancy’s Ghost Recon BreakpointThe Sims 4
13Far Cry 6NBA 2K22
14The Crew 2Need for Speed Payback

(For Southeast Asia) Virtua Fighter 5 Ultimate Showdown. The Yakuza Series Collaboration pack is finally here!

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Includes the music and costumes of characters from the Yakuza series. In addition to costumes, this special pack also includes newly arranged music from Virtua Fighter 3 and additional stamps to hype up the fights.

(For Southeast Asia) Virtua Fighter 5 Ultimate Showdown. The Yakuza Series Collaboration pack is finally here!

Includes:

・650 Character customization items
・19 Character costumes
・19 Yakuza series character costumes
・20 Yakuza series BGM
・20 “Virtua Fighter 3” arranged BGM
・40 Spectator stamps

Compete against fighters across the world and create a new Virtua Fighter legend!

(For Southeast Asia) Uncharted: Legacy of Thieves Collection – Details on the remastered bundle

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We’re excited to share our latest trailer for Uncharted: Legacy of Thieves Collection, remastered for PS5 and coming to PC for the first time ever in the series. Our upcoming release includes the single-player experiences of the award-winning Uncharted 4: A Thief’s End, which features Nathan Drake’s weary return to his old ways and Uncharted: The Lost Legacy, a breakout story for antagonist turned ally, Chloe Frazer. Uncharted: Legacy of Thieves Collection will be available on PS5 on January 28. For those of you who cannot wait to get your hands on the PC version, stay tuned for more details from us on specs and the upcoming release date.

(For Southeast Asia) Uncharted: Legacy of Thieves Collection – Details on the remastered bundle

Of course, experiencing the over-the-top blockbuster action and adventure that both games are renowned for has been greatly improved to compliment and take advantage of the features the PlayStation 5 console is known for so let’s get into just that.

Graphics

First off, graphic updates. Here’s a look at the options players can select from:

  • Fidelity Mode – For those of you who have a 4K display and want super sharp resolution above all else to enjoy the stunning environments and details the Uncharted series is known for, select Fidelity Mode and play in native 4K resolution with a 30fps target framerate.
  • Performance Mode Performance Mode targets a 60 FPS frame rate.
  • Performance+ Mode – If you’re all about the smoothest gameplay possible and don’t mind a resolution drop, try out our first ever Performance+ Mode which targets 120fps* at a 1080p resolution.

*Requires a compatible 120hz display.

Features

Thanks to the power of the PS5 console, the load time is near instant so you can jump into the action faster than Nate or Chloe can draw their weapons (which, if you’ve seen Chloe take on a band of mer

Forging the Horn – Behind the scenes of Gjallarhorn’s return in Destiny 2

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There have been many amazing weapons throughout Destiny’s history. Some have achieved notoriety for their effectiveness in combat or their startling beauty. A handful have earned legendary reputations for their unique traits or memorable backstory. Then there’s Gjallarhorn. The Exotic Rocket Launcher, introduced in the original Destiny, has become a hallmark for players since its debut in 2014. 

As Bungie celebrates its 30th anniversary in 2021, we’re celebrating in the only way we know how: By continuing the party in Destiny 2 with our amazing community. As part of that celebration, we’re bringing back Gjallarhorn with a new Exotic quest that will grant players the opportunity to add the powerful Rocket Launcher to their arsenal.

While the Gjallarhorn of Destiny 2 will feel familiar to long-time fans, the team behind its return have included some fun twists that prove that even old… ahem, wolves can be taught new tricks. Recently we caught up with the Destiny development team to learn more about what went into the return of Gjallarhorn. 

Legacy of Boom

“Gjallarhorn was one of the first Exotics that really made you feel overpowered, especially against bosses,” said Bungie designer Brandon, who led the gameplay design on the weapon’s return to Destiny 2. When asked about the legacy of the weapon he added, “It was also incredibly elusive for players that didn’t buy it from Xûr in the early weeks of Destiny.” [Editor’s note: “Why would I waste my heavy slot on an exotic rocket launcher?”] 

Those who managed to snag Gjallarhorn from the vendor were lucky indeed; most players found it as a rare drop at the end of raids such as Crota’s End or Vault of Glass, among other sources. But even then, it remained elusive and (as such things are wont to be) highly sought after. As Brandon puts it, “Who didn’t scream out loud when they finally got the weapon to drop after months of grinding?”

Bungie’s Mark Flieg, a senior artist who worked on the visual effects (VFX) on Gjallarhorn in Destiny 2 as well as on the original weapon in 2014, thinks there are several reasons for its hallowed reputation. “It was one of the first Exotic weapons in the game, meaning there were far fewer other ‘hero assets’ to choose from (since you can only equip one Exotic at a time). It’s a beautiful weapon with a unique and regal look that set it apart from the others; and the ability to clear the playing field with a few shots made it a fun tool in your arsenal.”

That ability to clear a room is thanks in no small part to its intrinsic Wolfpack Rounds, where rounds fired splinter into multiple clusters of explosives tracking down their targets. As a result, a fireteam full of Gjally-equipped Guardians in the original Destiny would cause even the staunchest foes to cower in fear. 

For the weapon’s return in Destiny 2, the team gave the Rocket Launcher some timely updates that make it just as effective. Lead designer Brandon said the goals were to maintain that feeling of being overpowered that the original Gjallarhorn offered, while also giving it a touch up to compete with the Exotic Rocket Launchers found in the modern sandbox.

“There was no question that the Wolfpack Rounds perk from the original was a crucial part of the weapon’s identity, so we kept it as the intrinsic perk in Destiny 2,” he said. “We also wanted to update the weapon by adding a new perk called Pack Hunter which would give it even more power when using it in a fireteam.”

That new Pack Hunter perk is one of the prime examples of how Bungie ca

Uncharted: Legacy of Thieves Collection – Details on the remastered bundle

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We’re excited to share our latest trailer for Uncharted: Legacy of Thieves Collection, remastered for PS5 and coming to PC for the first time ever in the series. Our upcoming release includes the single-player experiences of the award-winning Uncharted 4: A Thief’s End, which features Nathan Drake’s weary return to his old ways and Uncharted: The Lost Legacy, a breakout story for antagonist turned ally, Chloe Frazer.  Uncharted: Legacy of Thieves Collection will be available on PS5 on January 28. For those of you who cannot wait to get your hands on the PC version, stay tuned for more details from us on specs and the upcoming release date.

Uncharted: Legacy of Thieves Collection – Details on the remastered bundle

Of course, experiencing the over-the-top blockbuster action and adventure that both games are renowned for has been greatly improved to compliment and take advantage of the features the PlayStation 5 console is known for so let’s get into just that.

Graphics

First off, graphic updates. Here’s a look at the options players can select from:

  • Fidelity Mode – For those of you who have a 4K display and want super sharp resolution above all else to enjoy the stunning environments and details the Uncharted series is known for, select Fidelity Mode and play in native 4K resolution with a 30fps target framerate. 
  • Performance Mode – Performance Mode targets a 60 FPS frame rate.
  • Performance+ Mode – If you’re all about the smoothest gameplay possible and don’t mind a resolution drop, try out our first ever Performance+ Mode which targets 120fps* at a 1080p resolution.

*Requires a compatible 120hz display.

Features

Thanks to the power of the PS5 console, the load time is near instant so you can jump into the action faster than Nate or Chloe can draw their weapons (whi

Dominant performances seal FIA Certified Gran Turismo Championships 2021 titles

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This past weekend (December 3-5) marked the fourth FIA Certified Gran Turismo Championships World Finals and our last on GT Sport before we switch to GT7 next year. This impending change was highlighted as Porsche unveiled their exciting new, all-electric Vision Gran Turismo car for GT7 as part of the Nations Cup broadcast on Sunday. It was also great to see Lewis Hamilton make an appearance to congratulate our 2021 Nations Cup champion.

All in all, the World Finals were a great success again – raced and recorded remotely for the second year in succession. The freedom we have in the series makes it fascinating that we can create very different races in different cars for the finals, and those scenes really make an impression. You can also identify the different characters of our competitors.

It really struck me at the weekend how high the level of the competitors has become. All of them are so fast, and so it all comes down to very small margins, having the strength to drive 100% for the whole race and, dare I say, a little bit of good luck at times.

The weekend started on Friday with the Toyota Gazoo Racing GT Cup. While not part of the official Championships, close action is always guaranteed in the Toyota GR Yaris and new GR86 cars. The final race around the famous Circuit de la Sarthe saw experienced Japanese driver Tomoaki Yamanaka (yamado_racing38) take victory by a mere four-tenths of a second from last year’s champion, Takuma Miyazono (Kerokkuma_ej20). It was also very pleasing to see another Japanese driver, Rikuto Kobayashi (TX3_tokari71), take third. Not because he is Japanese, but because he is only 16 years old and a really exciting prospect for the years to come.

Saturday’s Manufacturer Series World Finals was set to be another really exciting climax to the Series with Team Toyota and Team Mazda tied on points after the World Series events this year.

In the end, Mazda could do nothing in the face of three impeccable performances from Team Toyota’s Igor Fraga of Brazil (IOF_RACING17), Coque López of Spain (coqueIopez14) and Japan’s Tomoaki Yamanaka. For Fraga and Yamanaka it was their second Manufacturer Series victory for Toyota, having lifted the Boccioni-inspired trophy in 2019.

López started them off with victory in Race 1 on the Autodrome Lago Maggiore – GP II before Yamanaka – starting from the pole secured thanks to the Race 1 victory – drove beautifully and benefited from taking a different tyre strategy to the rest of the field to win on the Tokyo Expressway – East Outer Loop. Igor Fraga has shown himself to be a huge fan of the Nürburgring 24h circuit, and he held his concentration, and the lead, throughout the five laps of the 25.4km track. You can hear on the team radio that these three compete very much as a team and work hard for each other behind the wheel or working on strategy.

Team Mazda finished the year second in the points standings having found it hard to come back from a disappointing seventh place in the opening race, despite taking third in Race 2 and second in Race 3. Rounding out the top three was Team Porsche with a single point advantage over fourth-placed Mercedes-Benz.

PS Blog Game of the Year 2021 polls are now live

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The PS Blog Game of the Year 2021 Polls are now open! These awards are driven entirely by players’ choice, so cast your vote to nominate your favourite PlayStation games of the past year. All 16 categories recognise the best of PlayStation through 2021, across PS4, PS5 and PS VR to celebrate great games, captivating new characters, fantastic soundtracks, graphical showcases, and much more. 

As ever, there are a few rules for categories and their nominees. This year, some are new: 

  • Every category includes a write-in option in case there’s a title absent that you think should be considered. 
  • Due to the polls closure date, some titles aren’t eligible for inclusion. These will be eligible for next year’s nominee selection. 
  • As with the majority of the other categories, Best Multiplayer Experience focuses on titles released in 2021, but also recognises multiplayer-centric games that have seen significant new content or game-changing updates over this past year (such as Final Fantasy XIV: Endwalker). 
  • There are a number of highly anticipated games on the horizon. Some have launch dates, while others have yet to even officially confirm the game’s name. As such, we’ve chosen to keep the selection for the Most Anticipated Game of 2022 and Beyond category to games that have official titles.  
  • Best Re-Release is a new category recognising remasters and remakes. Qualifying titles showcase enhancements like quality of life gameplay changes, graphical upgrades, and more. 
  • If a title won a Platinum in a category any previous year, it won’t be eligible for inclusion in the same category this year. 

Polls are live now and close on Monday, December 13 at 11.59pm Pacific Time, so scroll below and get clicking.  We’ll collect the results and announce the winners later this month. 

Good luck to all the nominees! 

Best New Character 

Best Story

Best Use of the DualSense Wireless Controller

Best Multiplayer Experience

PlayStation Now games for December: GTA III: The Definitive Edition, John Wick Hex, FF X/X-2 HD Remaster, and Spitlings

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Remastered classics, master assassins, and critters with enormous gnashers form December’s PlayStation Now lineup. Relive Liberty City’s 3D debut with Grand Theft Auto III: The Definitive Edition, attempt to save Spira from Sin in Final Fantasy X/X-2 HD Remaster, enjoy tactical gun-fu action with puzzler John Wick Hex, then unwind with some arcade hilarity in Spitlings.

Let’s take a closer look at each of those games.

Grand Theft Auto III: The Definitive Edition

Experience the epic open-world adventure that started it all, updated for a new generation with across-the-board enhancements, bringing these beloved worlds to life with all new levels of detail. Enhancements include brilliant new lighting and environmental upgrades with high-resolution textures, increased draw distance, Grand Theft Auto V-style controls including updated Weapon and Radio Station Wheels, updated mini-maps with enhanced navigation allowing players to set waypoints to destinations, updated Trophies, and much more.

Grand Theft Auto III: The Definitive Edition is available on PlayStation Now until Monday, January 31.

PlayStation Now games for December: GTA III: The Definitive Edition, John Wick Hex, FF X/X-2 HD Remaster, and Spitlings

Final Fantasy X/X-2 HD Remaster

First released on PS2, relive two of the greatest RPGs of their generation widely acclaimed for their moving stories, endearing characters, and memorable adventures.

Final Fantasy X takes you to Spira―a world terrorized by the supernatural monster Sin. The temple of Yevon teaches that the monster is a physical manifestation of mankind’s sins, and following the temple’s teachings and atoning could purge it. Yuna, a young woman from Besaid, is a summoner who embarks on a pilgrimage to defeat this terror. Tidus, a young man from another world, joins her as her guardian. The mysteries revolving around Sin unfold as they set off on a journey to save the world. Final Fantasy X-2 returns to the world of Spira two years after the beginning of the Eternal Calm. Having been shown a mysterious but familiar image in a sphere, Yuna becomes a Sphere Hunter and along with her companions Rikku and Paine, embarks on a quest around the world to find the answers to the mystery within.

John Wick Hex

John Wick Hex

Play the professional hitman from the critically acclaimed film franc

Tips for zero-gravity co-op fun in Heavenly Bodies, out tomorrow

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Heavenly Bodies is now only a day away from launch! We’re in near disbelief that the time has finally come but are beyond excited to see our game in everyone’s hands.

To get everyone prepared for their inevitably troublesome time aboard the station, we’ve prepared a tips and tricks checklist. It’s a must-read for anyone aspiring to be an outstanding cosmonaut.

Tips and tricks for mastering Heavenly Bodies

Heavenly Bodies has a highly unique physics-based movement system unlike any other game. You must solely use your hands and arms to move your character and perform maintenance tasks in zero-g. Unsurprisingly, some find it tricky, so we’ve got some advice for those struggling to come to grips.

Choose your movement style

We’ve designed multiple ‘movement styles’ in Heavenly Bodies that present different ways for moving your character. Each offers a different challenge level, and we encourage you to find the one that works for you.

Classic: This default style provides a good combination of challenge and fun. You’ll need to keep a firm grip to move around effectively, but we’ve made some exceptions to physical realism which make it easier to spin and ‘swim’ through the air by swinging your arms.

Assisted: For players who may appreciate some ease of motion. Simply pointing your hands in the direction you want to travel will effortlessly move the character along. It’s fun… and rather liberating.

Newtonian: The ‘physically accurate’ style for those seeking the full zero gravity experience. None of this ‘space swimming’ nonsense. Every action has a punishingly equal and opposite reaction.

Hold on!

The best way to get the job done is by using your hands. Keeping a firm grip on solid surfaces will help you push and pull your body around and will give you the leverage you need when flicking switches or using tools.  

“It was important to us that players feel like Aloy has grown in her skills and confidence coming from her adventures in Horizon Zero Dawn and the Frozen Wilds,” says Richard Oud, Gameplay Animation Director at Guerrilla. “She gained a lot of experience and that needed to show in her animations. Our aim was to show that Aloy is more comfortable traversing her environment – without losing sight of the fact that she’s human, of course, so things don’t always go perfectly for her. The grapple mechanic is a good example of this: she is more agile and resourceful, but at the same time we show the physical struggle when she’s being pulled up on bigger inclines.”

The AI team has played a big role in improving the combat system, especially when it comes to increasing the challenge level. Lead AI Programmer Arjen Beij: “We wanted enemies to feel more authentic by improving the fluidity and continuity of motion, like making enemies (and companions) more capable of traversing rugged terrain. The AI in Horizon Zero Dawn already supported some dynamic terrain changes, but we wanted to take this further by adding jumping and climbing as a systemic part of their behavior. As you are playing the game, the AI will be searching for opportunities to take shortcuts, whe

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