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11 new PS VR2 games announced: The Dark Pictures: Switchback VR, Cities VR – Enhanced Edition, Crossfire: Sierra Squad and more 

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We’ve showcased just some of the games coming to PS VR2 next year, such as Horizon Call of the Mountain, Resident Evil Village and more. But there’s yet more titles to reveal. Today we’re happy for developers of 11 new PS VR2 titles to share the first information of the experiences that you’ll be able to enjoy after PS VR2 launches on February 22.

11 new PS VR2 games announced: The Dark Pictures: Switchback VR, Cities VR – Enhanced Edition, Crossfire: Sierra Squad and more 

The Dark Pictures: Switchback VR | Developer: Supermassive Games

Don’t blink – Immerse yourself in this fast-paced roller coaster action-horror-shooter where every move you make, and everything you see, could mean the difference between life and death. Experience the thrill of the most nightmarish VR roller coaster action-shooter, enhanced by the innovative features of PlayStation VR2 and set inside the sinister world of The Dark Pictures Anthology. 

Switchback VR will take players for a multi-sensory ride on where they’ll need to survive the terrifying Ghost Ship and its distorted apparitions, confront hideous demonic incarnations of persecuted ‘witches’ in 17th-century New England and then fight for your life against other-worldly vampires trapped beneath the desert. Finally, escape the horrifying World’s Fair Hotel with a sadistic serial killer out for blood and discover how your story connects these worlds on this sinister rollercoaster from hell.

Endure every bump, twist, turn and drop as your cart speeds along the tracks with haptic feedback bringing that roller-coaster feeling to life. Adaptive triggers make each weapon feel unique as you unload on terrifying enemies that emerge from the shadows. Avoid falling beams, overturned buses and hanging witches. Headset feedback ensures that you’ll feel it if you don’t! With the PS VR2 headset eye tracking, we made enemies that only move when you blink, and hear demons whisper in your ear with the PS5’s 3D Audio. It’s your own personal nightmare where each track has multiple terrifying paths. No two runs will be the same, but each will test your reactions in this terrifying VR horror experience.

– Alejandro Arque Gallardo, Game Director, Supermassive Games

PlayStation VR2 launches in February at $549.99 

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Over the past several months, we’ve introduced PlayStation VR2 and provided glimpses into the next generation of virtual reality gaming, which will allow you to escape into new worlds  while feeling a groundbreaking sense of immersion. Today, I’m very pleased to announce that PlayStation VR2 is officially launching on February 22, 2023. PlayStation VR2 Sense controller charging station, designed specifically for the PS VR2 Sense controller, will also launch the same day. 

Here is the PS VR2 lineup and recommended retail pricing for each product. Availability in each country is subject to local import regulations. 

  • PlayStation VR2
    • $549.99 / €599.99 / £529.99 / ¥74,980 recommended retail price (including tax for GBP, EUR, and JPY)
    • Includes PS VR2 headset, PS VR2 Sense controllers and stereo headphones 

Play the FIFA World Cup 2022 from November 9 in FIFA 23

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It’s that time again. The world is coming together to celebrate the biggest tournament in football and what better way to mark the occasion than to experience it for yourself. The FIFA World Cup 2022 will be playable in FIFA 23 at no additional cost, with all the drama, excitement and authenticity of the real thing, as well as a full Season of content coming to FIFA 23 Ultimate Team.

Get the ultimate connection to the tournament with authentic FIFA World Cup presentation, cinematics, and all 32 qualified nations in online, custom, and live tournament modes.

Presentation

FIFA 23 delivers an immersive FIFA World Cup experience with authentic stadium dressings, match ball, additional player head scans, the iconic trophy, and two stadiums including the stunning Lusail Iconic Stadium where the tournament’s champions will be crowned. Plus, enjoy dedicated FIFA World Cup commentary alongside visuals and cinematics that reflect the global atmosphere of The World’s Game, making those last-minute netbusters feel even more significant.

FIFA World Cup: Live

Starting November 21, follow along with the tournament as results, fixtures, statistics, and lineups are updated at the end of every real-life match day, with new games to play each day in Your FIFA World Cup, Featured Quickplay, and Online Quickplay.

Take control of your chosen nation’s FIFA World Cup fate when Your FIFA World Cup becomes available in FIFA 23 after the first fixture on Match Day 1. Choose a nation, select a live starting point from past or current match days, and play an authentic single player tournament inheriting all the real-world progress made to date. If your favourite nation takes an unfortunate early exit, go back and rewrite the outcome to decide for yourself who ultimately lifts the iconic trophy.

Spotted a tie destined to become a FIFA World Cup classic? Featured Quickplay lets you choose a past or current match day and play an authentic fixture with real-life lineups either in single player, or challenge friends both locally and online.

Tournament Mode

From the opening game to lifting the iconic FIFA World Cup trophy, single player Tournament Mode allows you to play as one of the 32 qualified nations in an authentic recreation of the full tournament. You can also create a Custom Tournament and edit your experience by changing groups and substituting in teams that didn’t make it to the original FIFA World Cup 2022 Finals.

Take Tournament Mode online and make your way through the Knockout Stages as any of the 32 qualified nations, aiming for FIFA World Cup glory against other players from around the world.

Kick off

Unite on the sofa and play a Kick Off match against friends locally, or against the CPU. Select a Group Stage match or turn up the heat with a Knockout Round, choose between qualified or available unqualified teams, and battle it out in a one-off local FIFA World Cup match.

FIFA Ultimate Team

Get the ultimate connection to the FIFA World Cup with a full Season of content, including special Player Items, Objectives, and more coming to

God of War Ragnarök TV spot shows how all parents can relate

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With just over a week away from the highly anticipated release of God of War Ragnarök, Kratos and Atreus continue their journey through the Norse realms, while building a stronger bond together as father and son. This inspiring journey made us wonder: can all parents relate to the relationship challenges facing Kratos and Atreus? 

Luckily, we found a few parents who relate all too well with how tough parenting can be. Bonded by the reality that no parent gets it right all of the time, these three star-studded families show that we can all relate to the dynamic relationship between Kratos and Atreus – especially when you wear the costume.

God of War Ragnarök TV spot shows how all parents can relate

Here’s how each father found paternal inspiration in God of War Ragnarök: 

Ben Stiller: Putting on the Kratos beard and makeup felt very empowering. The war paint really is useful in terms of letting people know you mean business. I found the beard made me feel wiser…though [my son] Quin didn’t seem to feel that at all.

LeBron James: Something about having the Leviathan Axe in your hand transports you to a different world. We all play the games on the screen, but being able to bring those moments to life and connect in a different way is a pretty cool thing.

John Travolta: Similar to Kratos and Atreus, the balance of ‘holding on and letting go’ is a dynamic many parents can relate to. There’s no better feeling than seeing your child grow and mature into the best versions of themselves. 

Experience Kratos’ parenting skills in action when God of War Ragnarök arrives on PS5 and PS4 November 9.

The Devil In Me: Supermassive looks back on Season One of The Dark Pictures Anthology

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He watched us silently.

This was sometime late in 2015, but he’s still there today. 7 feet tall. A larger-than-life and surprisingly accurate recreation of the psycho from Until Dawn, complete with blue overalls and the ghastly mannequin mask we’d spent months concepting to get as scary as we possibly could. We’re all used to him now, but he still gets a reaction from new hires and visitors.

The psycho watched everything. A group of us were sitting in the plush chairs of the cinema in the Supermassive offices, while CEO Pete Samuels laid out his plans for a new concept: the Dark Pictures Anthology. A series of branching cinematic games that would explore different sub-genres of horror. The games would be 4-5 hours, short enough to play in one sitting. Each game would feature two multiplayer modes – an online connected mode where you could play the entire game with a friend, and a couch co-op where a group of friends could get together and play a horror movie.

It was a simple, compelling idea. But it was also extremely ambitious. To create a new franchise from scratch is no small thing, but the two-player co-op was also really daunting – no-one had done it before.

I remember very clearly thinking, ‘I must work on that.’

And I did get to work on that.

I was lucky enough to be the game director on spooky ghost-ship story Man of Medan. And now I’m lucky enough to be the game director on brutal serial-killer story The Devil In Me. And it’s been a fantastic ride.

Between those games we’ve had the psychological and historical horror of Little Hope, set in the eponymous New England town, and we’ve had the pumping action-horror of House of Ashes, fighting hordes of terrifying clicking vampire monsters buried deep beneath the desert.

There’s another psycho in The Devil in Me. It’s the story of a crew making a documentary about the American serial killer HH Holmes, who get trapped in a ‘murder hotel’ by a serial killer who is inspired by… HH Holmes.

Looking back on our first four games, there are many series highlights and it’s difficult to pick a favourite. Is it Conrad being chased through the rusting corridors of the WWII freighter by a living manifestation of his worst desires and fears? Or the stunning character design of the demons in Little Hope, each inspired by a vicious, long-forgotten killing? Or maybe it’s the touching, charged relationship between Jason and Salim, mortal enemies finding mutual respect and brotherhood in the blood-soaked monster-infested caves? Or is it one of the gruesome and over-the-top deaths in The Devil in Me?

For me, the most exciting thing is that we found an audience for these games, and they found us. Cinematic horror with an emphasis on relationships a

Official PlayStation Podcast Episode 443: Grisly Details

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or RSS, or download here


Hey y’all! We’re back this week interviewing Striking Distance Studio founder and CEO Glen Schofield on upcoming sci-fi horror thriller The Callisto Protocol.

Stuff We Talked About

  • Call of Duty Modern Warfare II
  • River City Girls 2
  • Forspoken
  • The Callisto Protocol (interview begins at 12:00)
  • Castlevania
  • A Plague Tale: Requiem
  • The Quarry
  • Gaming inspired Halloween costumes

The Cast

Share of the Week – A Plague Tale: Requiem

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Last week, we asked you to share moments from A Plague Tale: Requiem using #PSshare #PSBlog. From rat-infested alleys to emotional portraits, here are this week’s highlights: 

call_me_xavii shares Amicia and Hugo holding out a burning torch to protect themselves from a massive swarm of deadly rats.

CaliOcelot shares an extremely close-up portrait of Amicia.

MdeavorVP shares two figures walking along a path of red poppies inside an ornate church.

kaytanaa shares Hugo’s cursed hand with blackened veins reaching for Amicia’s.

Yuric83 shares Amicia holding up a smiling Hugo in her arms.

raphxander_ shares a portrait of Hugo with his eyes watering, cursed black veins stretching across his face.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Haunted
SUBMIT BY: 11:59 PM PT on November 2, 2022

Next week, it’s time to celebrate the spooky season! Share haunting or haunted moments from the game of your choice using #PSshare #PSBlog for a chance to be featured.

Indies highlights coming to PS4 & PS5 in November 2022

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Ahhh, November. A month associated with cooling temperatures, warm family gatherings, and red-hot doorbuster deals. This month’s indie lineup features a variety of unique concepts: overconfident adventurers on a big boat, self-discovery through mask collecting, and lo-fi bleats to cause chaos to. And since they’re all available to download at PlayStation Store, you don’t have to worry about camping outside any brick-and-mortar retailer doors on a Thursday night to get them. So say your thanks, gobble down some tasty eats, and get nice and cozy with some new indies.

Sable hits PlayStation November 29

We’ve also got a special announcement worth a Thanksgiving toast: At last, the critically acclaimed indie adventure Sable zooms onto PlayStation this November 29! Read on to learn more about this and the rest of this month’s featured titles.

Indies highlights coming to PS4 & PS5 in November 2022

Goat Simulator 3

It’s time to step into the shoes–er, hooves–of one of the coolest caprinae around and cause all kinds of ridiculous problems… on purpose. This follow-up to the notorious Goat Simulator brings massive mayhem to the resort island of San Angora and beyond. In this big, colorful sandbox, you and up to three other goat players can get up to the wildest barnyard antics. Commandeer vehicles, discover weapons, dress up in the gaudiest and most ridiculous outfits, join a secret society of goats, and do everything you can to annoy the humans. There’s yoga, land sharks, and carnival games somewhere in there, too. Baaa-d boys, whatcha gonna do?

Release Date: November 17 | Publisher: Coffee Stain | PS5

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Call of Duty: Modern Warfare II launches October 28 – here’s all the Intel PlayStation players need to know

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PlayStation players, the new era of Call of Duty is nearly here! Jump into an epic launch on October 28 featuring a gripping Campaign, innovative, world-class Multiplayer and an evolved, cooperative Special Ops game mode. Let’s dive into more details on what players can experience in Modern Warfare II.

Experience Modern Warfare II on PS5

Above and beyond some core details about the game that we’ll dive into later in this blog, PlayStation players should be excited about how immersed they will feel in the Modern Warfare universe by playing on PlayStation 5. Below are some of the features that elevate the Modern Warfare II experience on the console:

Adaptive Triggers

Experience the all-new weapon handling in Call of Duty: Modern Warfare II in the ultimate way with the DualSense controller’s adaptive triggers. Adaptive triggers create the feeling of weight on the trigger with varying degrees of pressure. This weight creates a more accurate experience in-game with each weapon. 

For example, the SMG that you’re using in close quarter scenarios as you make your way through compounds will feel lighter on the trigger than, say, the hefty feeling of the LMG that you’re using to fend off large groups of charging enemies from a distance.

This adds to the immersive experience of the game, particularly in Campaign, but is an optional feature that players can use in Multiplayer and Special Ops as well. 

Haptic Feedback

With unprecedented global conflict, comes riveting and action-packed combat. With the haptic feedback in the DualSense controller, you’ll feel the blast and force of each moment, allowing you to experience the action in your own hands.

Whether you’re being slung from side to side in the back of a Cargo Truck as you dodge enemy fire and exploding vehicles, handling the powerful recoil of your weapon as you navigate high intensity combat situations, or sliding and diving out of site when trying to allude watchful enemy eyes, feel the impact of every move in-game.

3D Audio

Whether you’re fighting offshore to siege enemies as waves are crashing around you or breaching a highly fortified enemy base on land, you’ll feel like you’re in the middle of the action with 3D audio, supported by PlayStation 5.

Hear enemy bullets cracking through walls and flying past your ears with locational accuracy to intensify an already tense gunfight or listen closely for the sounds of approaching enemy footsteps to identify their position. 

Stunning Visuals

As your team is preparing for an ambush and scanning your surroundings, notice the breathtaking environment and stunning 4K visuals on PlayStation 5.

details in Modern Warfare II on PlayStation 5 will pull you deeper into your surroundings and deeper into the action, whether you’re looking up at a vivid starry sky disturbed by pops of orange and red explosions in the distance, daring death along a

8 Forspoken parkour abilities to make Frey a spell-slinging acrobat

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When Frey Holland is transported to the mysterious land of Athia, one thing quickly becomes clear: this isn’t just her new home. It’s her playground.

The hero of Forspoken is capable of amazing magic-enhanced parkour, which lets her jump, flip, zip and leap around the world with astonishing fluidity. You can get a close-up look at how it all works in our new parkour deep-dive:

8 Forspoken parkour abilities to make Frey a spell-slinging acrobat

So, what exactly was Frey doing in this video? Read on and we’ll tell you a little more about the parkour skills at her disposal – and how she can use them.

Flow

This is one of Frey’s core powers – and the beating heart of the parkour in Forspoken.

It’s activated by holding down the circle button – when in this state, Frey will dash through the world with stunning speed and amazing grace. She’ll automatically leap over small rocks and ledges, jump up small walls and do everything she can to keep pushing forward in the direction you tell her.

Of course, there are limits. Using Flow alone won’t let Frey scale a cliff face or climb up a tall building – plus it requires stamina. To really get around with style, you need to combine Flow with Frey’s other moves, and learn how to chain them together.

Think of it as the foundations of a system that puts you in control of traversal, rather than the game doing it all for you. The better you play, the better you move – and the cooler Frey looks.

Rush

The Rush ability lets you Flow even faster by working in well-timed button presses.

As you use Flow, you will occasionally see flames

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