Ever hear someone say that there’s nothing new in the world? Turns out – that guy was wrong.
Divine Knockout introduces a whole new genre of game: the 3rd-person platform fighter. Imagine a familiar side-scrolling platform fighter, but spin the camera on the Z axis. Suddenly you’ll find yourself jumping, dashing, and smashing your friends in all three dimensions.
The mythological multiplayer mayhem of DKO hits your PlayStation on December 6. Better yet: The DKO Founders Edition is available at no extra cost for all PlayStation Plus members* – talk about a holiday miracle!
Read on for an exclusive inside look at how DKO plays, the adorable playable Gods, the battlegrounds you’ll fight on, and why DKO is perfect on PlayStation.
What’s a 3rd-person platform fighter?
Everybody was platform fighting – The core combat of DKO is inspired by the 2D platform fighters everyone grew up playing (and loving). You damage enemies to make them vulnerable, then you knock them out of the arena with a smashing blow. Simple, right?
Into the third dimension! – Wrong. DKO is something brand new: a 3rd-person platform fighter. When you throw out Thor’s hammer Mjolnir, it doesn’t just go off to the right of the screen; you have to aim at your target. If you want to chase down a fleeing Ymir, you’ll need your 3D platforming skills to jump between platforms. It’s somehow both familiar and something you’ve never played before – and it’s very fun.