Share of the Week: Rain

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Last week, we asked you step out into the rain of your favorite games, and share moments soaking in a summer shower using #PSshare #PSBlog. Here are this week’s highlights: 

Ratchet stands at attention in the pouring rain of Nefarious City in this Ratchet & Clank: Rift Apart share by Photoingame.

CyborgPlaya’s Demon’s Souls character kneels and cheers in victory.

Aloy leaps through the rain to fire off an arrow in this Horizon Zero Dawn share by Yuric83.

Eivor’s raven from Assassin’s Creed Valhalla cries through a sun shower in this share by KeenEyeVP.

A storm approached in this Ghost of Tsushima share by risa26_y

yusei2222 shares Sam trudging through the mud and rain in Death Stranding.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Reflections

SUBMIT BY: Wednesday 9 AM PT on August 18

Next week, we’re looking in the mirror. Capture a reflection in the game of your choice using #PSshare #PSBlog for a chance to be featured.

PlayStation Store: July 2021’s top downloads

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Hello! The top download charts for July are here, and FIFA 21 has earned top honors on PS5 in both the US/Canada and EU regions. PS4 saw a split between regions, with FIFA leading the charge in the EU and GTA V surging to the top on the US side. Meanwhile, portal-based shooter Splitgate shot to the top of the Free-to-Play chart, thanks to its wildly popular beta.

Hit the full charts below, then hit the comments with your predictions for August. ‘Til then!

PS5 Games

2Marvel’s Spider-Man: Miles MoralesF1 2021
3NBA 2K21 Next GenerationMarvel’s Spider-Man: Miles Morales
4Ratchet & Clank: Rift ApartCall of Duty: Black Ops Cold War
5Call of Duty: Black Ops Cold WarMetro Exodus
6Tribes of MidgardRatchet & Clank: Rift Apart
7F1 2021Tribes of Midgard
8STAR WARS Jedi: Fallen OrderIt Takes Two
9Demon’s SoulsNBA 2K21 Next Generation
10MLB The Show 21STAR WARS Jedi: Fallen Order
11It Takes TwoDemon’s Souls
12ReturnalAssassin’s Creed Valhalla
13Mortal Kombat 11HITMAN 3
14Metro Exodus

The world of Neverwinter is changing with Jewel of the North, coming August 24

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Greetings Adventurers! The bustling city of Neverwinter is preparing to welcome new and veteran players to the upcoming module, Jewel of the North, launching August 24! In preparation for this, we’ve put together some tips for making your way through Neverwinter.

  1. Explore Protector’s Enclave – Once you’ve completed the initial quests, you will arrive at Protector’s Enclave (PE) where adventures can find various locations for all their needs.
  2. Know your Non-Player Character (NPC) contact locations – NPCs are integral in getting you started on your adventures. With the release of Jewel of the North, some NPCs have moved from their prior location. Sgt. Knox can now be found within the Adventurer’s Guild.
  3. Take Advantage of the New Training Room – A special demiplane has been created for adventurers to practice techniques and test their mettle! Access to this unique area is found within the Adventurer’s Guild.
  1. Make Contact With Your Events Contacts – Heralds for most events can be found in the large event dais on the ground level of Protector’s Enclave. These NPCs will provide adventurers with introductory quests and showcase the event rewards!
  2. Special Vendors and Traders – Certain merchants for special events such as Neverember’s Recruitment have stationed themselves in the Seven Suns Coster Market. Unique currencies can be used to trade with these vendors.
  3. Control the Bard, Don’t Let the Bard Control You – The new Bard class has special and unique mechanics: Perform and Free Perform. Notes C, D, E, and F are activated via the Cross, Circle, Triangle, and Square buttons. Notes G, A, B, C are activated via the directional buttons. Make more music with quickslots and octaves with the controller’s R1, R2, L1, and L2 buttons.
  1. A Rewarding Entrance – Make sure to stop by the Reward Claims Agent on launch day for some free goodies! The launch of Jewel of the North will also kickstart 20 weeks of different weekly gifts.
  2. Max Level Change – Feeling…younger? No, this is not your imagination! With the leveling changes introduced in this new module, the max level has been adjusted to 20. Characters who were level 80 will be set to level 20 and offered a free gear pack.
  3. Whistle While You Work – While Masterwork Professions will appear at a later date post-module launch, the profession and artisan levels have been adjusted to align with the new max level. For new adventurers, the quest “A Workshop Opportunity” will become available at Level 8.

One button covered three key attacks: a powerful strike at the battle’s start, a set of continuous attacks during, and a gorgeous Execution at its end. The functions and visual effects worked as one, giving the sensation of an arcade experience. We were very satisfied with it.

We spent more than two months producing a demo based on this system. Feedback from players who tried the demo at expos was positive, which convinced us that we are heading in the right direction.

The contradiction between streamlined combat and rich stages

Then, we started formal development. We defined F.I.S.T. as an easy-to-operate action game with more than 10 hours of main story playtime, an expansive and seamless map, and a large number of exploration elements. However, after completing the first stage, with more and more content and a longer overall playtime added in, the original combat system began to show some disadvantages.

The original three-stage combat experience involves charge, attacks, and Execution. Charge attacks take time to prepare, which is difficult when combat encounters happen suddenly. Execution is essentially a performance with little input beyond the initial activation. As a result, players have to press the same button again and again for combo attacks most of the time during the battle.

Such a combat system is a reasonable design for a 15-minute demo, but not quite as suitable for a game that lasts a few hours. It became boring.

Considerations while designing combo attacks

After rethinking the player experience when performing combo attacks, we decided to add one button into the combat system. The two attack buttons are to perform light attack and heavy attacks. Players will need to memorize combos, such as L(ight)L(Light)H(eavy), LHL, HLH to perform different skills.

But we don’t want to give up our original intention of developing an arcade-styled action game. If it’s necessary to memorize combos, how could we simplify it as much as possible? After several brainstorms, we developed th

Windjammers 2 out soon on PS4 & PS5, open multiplayer Beta starts tomorrow

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Bonjour, this is Cyrille from Dotemu! I’m the executive producer of Windjammers 2. 

You may be familiar with other works of ours, such as Streets of Rage 4 (released last year) and the port of the original Windjammers for PlayStation 4 and PlayStation Vita in 2017. We are a small team here in Paris and retro is our motto. Ever since our re-release of the first Windjammers game, we’ve been anxious to do a sequel. In fact, Windjammers 2 is the first game that we’re developing 100% in-house! We can’t wait for you to try it yourselves. More on that in a bit… 

…But first, I’m happy to confirm that the game will be released on both PlayStation 4 and PlayStation 5! The PlayStation community was extremely supportive of the first game, so bringing the sequel to PS4 and PS5 was a no-brainer. 

Development is going well, and we wanted to provide gamers with a sneak-peek before our launch later this year. So get your controllers ready, because from August 11 until August 22 we’re hosting an open Beta for Windjammers 2 on PlayStation 4 and PlayStation 5.

The open Beta will be free and available for all – no PlayStation Plus subscription is required. Also, Windjammers 2 will offer cross-play between PlayStation consoles, so you’ll face players from both platforms. It’ll be a blast!

What is Windjammers?

Windjammers is a sports arcade game where you have to shoot a disc into your opponent’s goal to win. It’s fast-paced and highly addictive…think of it as Street Fighter meets Pong. And we’re pulling out all the stops to ensure that Windjammers 2 is even more exciting and engaging than the arcade classic. 

Here’s a quick tutorial that explains how to play Windjammers 2. We’ve asked an old friend to lend a hand with this – none other than the legendary Windjammers champion of the United States. The one…The only…Gary Scott!

Windjammers 2 out soon on PS4 & PS5, open multiplayer Beta starts tomorrow

Open beta content

During the Beta, you can demo four characters:

  • Steve Miller (United Kingdom)
    Clever and agile, Steve excels at executing split-second reversals and tricky curved shots.

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