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PlayStation Plus Game Catalog lineup for July: Stray, Final Fantasy VII Remake Intergrade, Marvel’s Avengers 

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Today we’re happy to reveal the inaugural Game Catalog lineup for the all-new PlayStation Plus, which will be available to play for Extra and Premium members on July 19. It’s headlined by the much-anticipated feline adventure Stray, which makes its debut as part of the catalog. 

Also featuring in this month’s Game Catalog lineup are Final Fantasy VII Remake Intergrade, Marvel’s Avengers, five Assassin’s Creed titles, and two Saints Row titles. You can take a look at the full list below.  

PlayStation Plus Premium members can also enjoy classic games No Heroes Allowed! (PSP) and LocoRoco Midnight Carnival (PSP). These titles will also be available to play on July 19. 

Let’s take a closer look at the lineup.

Game Catalog lineup for PlayStation Plus Extra and Premium members 

Stray | PS4, PS5

Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten cybercity and find the way home. Stray is a third-person cat adventure game set amidst the detailed neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly.  See the world through the eyes of a stray and interact with the environment in playful ways, as this lost feline adventurer untangles an ancient mystery to escape and find a way home. 

Final Fantasy VII Remake Intergrade | PS5 

This expanded version of Final Fantasy VII Remake has been enhanced for PS5, offering extra immersion with the DualSense controller, improved visuals, and comes bundled with FF7R Episode INTERmission, an exhilarating new story as Wutai ninja Yuffie Kisaragi infiltrates Midgar to steal the ultimate materia. 

Final Fantasy VII Remake is also available as part of this month’s Game Catalog for PS4 owners. 

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Become a Bebop & Rocksteady Expert In TMNT: The Cowabunga Collection

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Hello out there in PlayStation-land! This is Chris Kohler—I’m Editorial Director at Digital Eclipse, co-developer of the upcoming Teenage Mutant Ninja Turtles: The Cowabunga Collection. We’re excited for the upcoming release of a landmark collection containing 13 classic Konami TMNT games produced in the 80s and 90s for home consoles, portables, and the arcade.

Become a Bebop & Rocksteady Expert In TMNT: The Cowabunga Collection

With all 13 games included in the Cowabunga Collection, you can see the mutation of TMNT games unfold in front of your eyes. Today, we thought it would be fun to look at the evolution of two mainstays of the Turtles games—Shredder’s loyal but hapless goons, Bebop and Rocksteady.

Teenage Mutant Ninja Turtles (8-bit)

You encounter the pair early on in the first TMNT home game. Bebop is the game’s first mini boss, attacking you in a cramped sewer corridor. While this fight is going on, Rocksteady stands guard over April O’Neil. If you touch Rocksteady, he will do damage to you—there’s no way to beat him now, just concentrate on Bebop. Bebop doesn’t fire a weapon; he just tries to ram you! At the end of stage 1, you get the chance to take on Rocksteady and his trusty machine gun. Just when you think you have an upper hand, Shredder shows up and kidnaps April yet again!

Teenage Mutant Ninja Turtles The Arcade Game (Arcade/8-bit)

Rocksteady is the first boss you take on in the classic four-player experience. Again with a machine gun, he fires diagonally to punish you for doing too many jump kicks. Bebop shows up at the end of the next stage, packing a Ripple Laser weapon. And as if that weren’t enough, Bebop and Rocksteady show up together at the end of stage four!

Farming Simulator 22 Platinum Edition expansion details revealed, out November 15

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Dear simulation games enthusiasts and those wanting to break free from the demanding pressure of some end-of-round statistics: we got you covered and invite you to join the farm life! Of course, we came prepared with some good arguments on why you should. Other than the calming effects of caring for your crops and tending to fluffy farm animals.

Farming Simulator 22 gets a big and shiny upgrade with the upcoming Platinum Edition. What this means is, well… it’s the perfect way to start your new life as a virtual farmer. Let’s take a closer look at what’s coming and what kind of soothing gaming experience we offer, shall we?

The Farming Simulator 22 Experience

But first, let’s recap, what the base game of Farming Simulator 22, that is included in the Platinum Edition, already offers: Diverse American and European maps to build and manage your own, ever-expanding farm. Agriculture, animal husbandry, forestry. Big sandboxes full of nature for you, your farm animals, and even your friends. If you prefer playing with friends, run a farm together and join our massive (and helpful, inclusive) community.

What else? Hundreds of authentic machines from the world’s most renowned brands are available – you have probably seen more of them already than you imagine. You will definitely notice even more of them in real-life after having operated them in Farming Simulator. With production chains, you form an agricultural empire – buying buildings like bakery’s, biogas plants, or various factories. The four seasons, introduced with Farming Simulator 22, challenge you to adapt to seasonal changes with your farming operation.

You decide whether you want to manage idyllic vineyards, striping the hillsides of your land with grape vines and olive groves in a Mediterranean environment; run an animal farm with sheep and cows in vast mountainous grasslands of the European Alps – or harvest hundreds of acres of corn (American-style) in the U.S. Midwest. 

Did we mention mods, yet? Because the in-game ModHub offers an endless, growing pool of mods – officially tested by our developers to customize your farming experience with quality modifications.

Over 40 New Machines

Now, with the Platinum Edition, we stock up on everything: New brands, including Volvo and others, join the fleet of over 100 big players of the industry (like Case IH, CLAAS, DEUTZ-Fahr, Fendt, John Deere, Massey Ferguson, New Holland, Valtra and many others – you name it). Over 40 machines get added – pushing the counter of available vehicles and tools to more than 500 overall! That’s especially interesting for all those machine enthusiasts – but even if you’re not (yet) one of them, you’ll be impressed what kind of machines are being operated in the exciting world of agriculture.

One of the most interesting additions is the Volvo L200H High Lift – a modern and powerful tool to step up your logging-game. It can unload a truck faster than you ever imagined! The real thing was only just unveiled to the public. Meaning that virtual farmers will be among the first to operate the machine. It’s the successor to the L180H – the market-leading wheel loader.

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Share of the Week: Vacation

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Last week, we asked you to share in-game vacation spots you’d love to visit using #PSshare #PSBlog. Here are this week’s dreamy highlights: 

coalabr14 shares a reflective spot in Ghost of Tsushima.

kuukyoseijou shares the boys of Final Fantasy XV enjoying a gondola ride.

ameeba37 shares Aloy exploring forests filled with sequoias in Horizon Forbidden West.

Tyrant002model splashes around the beach of Astro’s Playroom.

Ag_Beaver shares a fishing trip from Red Dead Redemption 2.

TurningtheKey shares a beautiful sunset from Kingdom Hearts 3.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: Indie Games
SUBMIT BY: 11:59 PM PT on July 13, 2022

Next week, we’re celebrating indie games! Share an epic moment or capture from the indie game of your choice using #PSshare #PSBlog for a change to be featured. 

Psychological horrors stack in devilish deck-builder Inscryption

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Hi, I’m Daniel, creator of Inscryption and I’m thrilled to finally bring the game to PlayStation players! To celebrate the announcement I’d like to highlight some of the cool stuff that awaits you in Inscryption, and the new PlayStation-exclusive features that I’ve added just for you.

For those of you who may be unfamiliar, Inscryption is an inky black card-based odyssey that’s part deck-building roguelike, part escape-room puzzler and part psychological horror. As video game genres go, it’s a pretty potent concoction. What starts out as a devilish deck-builder soon becomes something altogether different, but I’ll leave you to discover its darkest secrets for yourself.

The game initially finds you trapped at the mercy of a sadistic stranger known only as Leshy, who appears as nothing more than a pair of glowing eyes staring out at you from the darkest recess of his cabin. With no memory of how you ended up there, Leshy offers you the chance to play your way out of his clutches with a unique set of cards. 

As you learn and adapt to Leshy’s ever-changing rulebook, you’ll expand your deck of woodland creature cards by draft, surgery, and self-mutilation. Sacrifice critters like squirrels and rabbits to play bigger and more threatening creatures like the powerful Grizzly or rare mythological cards like the Mantis God. Between games you’re able to move around the cabin, gradually solving a series of puzzles that grant you powers at the card table and may unlock deeper secrets.

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Cursed to Golf tees off on August 18 for PS5 and PS4

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We can finally reveal that yes, Cursed to Golf is coming on August 18th and will be there day one on GolfStation PS5 and PS4! As lifelong PlayStation fans, we couldn’t be happier for PlayStation players to hit the links down in the depths of Golf Purgatory with us. So what is Cursed to Golf? Well, it’s a ‘Golf-Like’, meaning it’s kind of like a 2D side scrolling golf game with some genre twisting roguelike elements. Sounds like a weird combo? Take a look at our fresh new trailer, it should make things a little clearer:

Cursed to Golf tees off on August 18 for PS5 and PS4

ARE YOU READY TO GOLF?

Welcome to Golf Purgatory

In Cursed to Golf, you play as a would-be golf champion who tragically dies just as he’s about to win a tournament. Instead of making it to heaven (or hell), you find yourself in Golf Purgatory. Once there a burly apparition informs you that you’ve been… CURSED! But it’s not all bad, if you can golf your way through the ever-changing 18 hole course, you’ll be able to ascend back to life. In the grand tradition of every adventure story, no one’s ever made it through before, but hey, things might be different this time. If you fail a hole, prepare for your pesky curse to whisk you all the way back to the beginning of the course so you can start over again.

Golf in the land of the dead is very different to the sport we all know and love. For starters, the course is made up of 18 holes, but each time you tee off, the holes will be randomly selected from over 70 hand-designed ones to create a fresh course. The holes are dungeon-like, often with multiple paths to the flag, going in different directions, complete with all manner of traps and hazards. Some, like water and bunkers you have probably seen before, but there are also Grave Grabbers, deadly spikes, explosive TNT boxes and more to stop you in your tracks. The course is also spread across 4 biomes: Purgatory, The Desert, The Caverns and Hell, each adding unique twists and turns based on their theme. On top of all that, you only have 5 shots to make it to the flag. Damn, this curse doesn’t mess around!

An Ace in the Hole

We’re not completely evil though, there are of course a load of ways to give yourself an edge through this challenging course. In addition to hazards, the holes are also littered with helpful objects.Shot Idols

The Tomorrow Children: Phoenix Edition Launches September 6

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It’s official! The Tomorrow Children: Phoenix Edition will launch September 6th in Europe and North America and September 7th in Japan. The date marks exactly 6 years since we shared our first exploration into the Void and we can’t wait to be back. To celebrate, I’ve got a jam-packed gameplay preview to share including lots of new features, so make sure to check out the trailer below and keep reading for the exclusive details.

The Tomorrow Children: Phoenix Edition Launches September 6

A Welcome Return 

If you’re new to The Tomorrow Children, welcome to the Void! I’m Dylan Cuthbert, Game Director and CEO at Q-Games in Kyoto. I’m proud to be here to share today’s reveal with you, which includes a whole host of announcements for both new and veteran players alike. As a quick refresher, The Tomorrow Children: Phoenix Edition takes place within an alternate future following a failed experiment to unite the minds of all humanity. The return of civilisation now lies in the hands of Projection Clones; life forms capable of venturing deep into the Void in search of preserved human survivors. That’s where you come in…

If you’re a returning player, you’ll no doubt have noticed a lot of interesting things in today’s gameplay trailer. Since acquiring the IP last year, we’ve added a lot of content to bring exciting new experiences to The Tomorrow Children: Phoenix Edition. I want to kick things off by introducing you to one of my personal favourite additions; Monoliths.

Gateway to the Void

We decided early on in development that we wanted to add more islands. That was an easy choice to make. Deciding which ideas to implement was… more difficult. With a wealth of promising concepts in hand, we started exploring how we could diversify the Void in the multitude of ways we had in mind. Monoliths gave us the perfect gateway to expand existing islands and morph them into new landscapes, creating a broad experience that now spans more than 40 islands in total. 

Monoliths are obelisk-like structures that can be discovered nestled within islands emerging from the Void. They create new and mysterious ways to explore and, by triggering one, you can discover further untold secrets of an island. Our design te

Signalis brings multilayered psychological sci-fi survival horror to PS4 October 27

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Signalis is not only a classic survival horror game, but also a psychological horror story with elements of cosmic horror, so what I write here will only scratch the surface. To find out what this game is really about, you will have to play it for yourself.

Signalis brings multilayered psychological sci-fi survival horror to PS4 October 27

Signalis is an atmospheric, melancholic horror story set in a retrotech sci-fi world.

You are Elster, a technician Replika, who wakes up from stasis to find that her spaceship has crash-landed, and that the pilot Ariane Yeong, the only other person on board, is missing. Elster soon finds something hidden below the planet’s icy surface that should not be there, and receives a mysterious radio signal that changes everything.

Driven by a promise to her lost partner, Elster makes her way through a seemingly abandoned re-education and mining facility where she has to face horribly distorted figures trudging through the hallways and attacking on sight.

As she descends deeper into the facility and the mines, she encounters another Replika with a dark agenda, a young woman who has her own burdens to bear, and strange visions of memories from another life.

The world of Signalis is a stark and desolate place of concrete walls and humming CRT screens – a world in which the totalitarian regime of Eusan is ever present through surveillance, bureaucracy, and propaganda.

As Elster journeys into the mysterious government facility, she must find creative ways to get through its many bureaucratic safeguards. She must use her radio to decrypt messages,

Managing a cult can be a messy business in Cult of the Lamb, out August 11

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In Massive Monster and Devolver Digital’s Cult of the Lamb, players take on the role of the Lamb, a cutesy cult leader and adorable harbinger of doom, saved from death to serve The One Who Waits. Players embark on crusades through randomly generated dungeons filled with hordes of monsters and false prophets, to find new followers and resources to bring back to their cult.

Of course, what is a shepherd without a flock? Back home you must indoctrinate any new followers into the cult. You can customize them, build new structures, and perform great sermons in your temple – letting you draw power from your followers to grow stronger for your next crusade.

To run a successful and productive cult you must keep your followers healthy and their faith in you high. They have needs that must be met otherwise they will become unhappy – and eventually turn against you. Build homes so they have somewhere to sleep at night, grow crops and cook meals to keep them fed and happy…

…and make sure you clean up their poop.

What goes in must come out! Followers will leave waste that must be cleaned up, or they can get sick and eventually die. In the beginning, it will be the job of the humble Lamb to ensure your community remains clean and tidy. However, as the cult grows you will unlock structures that make it easier to maintain, and eventually become self-sustaining. Outhouses will give followers some privacy and a place to do their business, and janitor stations will let you assign followers the job of keeping the place tidy – so you don’t have to.

Remember those crops you were growing? Well, waste not want not! Poop you collect can be used to fertilize farm plots, to maximize their output and grow juicy bumper crops. Build a farmer station and some silos, and followers will plant new seeds and then fertilize them for you. As the mighty Lamb you should make your cult members do the dirty wo

SCHiM steps out from the shadows next year

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We are happy to announce that Schim is going to be released on PS5 and PS4! Schim is being developed by a team of two: Ewoud van der Werf the lead developer and myself, Nils Slijkerman. I do additional level and game design on Schim. The audio is done by the team of Moonsailor.

In the game you play as a schim, a shadow creature who is trying to get back to the shadow of their person. You’ll travel through ordinary Dutch-inspired locations where you’ll meet other schim and characters you can help and interact with.

SCHiM steps out from the shadows next year

In this trailer we show specific ways of interacting with the world, something we haven’t really shown anywhere else yet! In the different scenes you can see that the schim character interacts with objects. As a player you can activate or interact with a shadow by pressing square while being in the shadow of an object.

With Schim, we want to create a world where the player can explore and experiment with various objects and their shadows. Some of these activatable shadows will be little visual or sound-based elements to discover, while others will be part of the flow of the world and will actually change the situation of the player and the characters in the world.

In our new trailer we have lined up some of these examples. In the second scene, the schim of the player arrives in the scene in the shadow of a duck. The duck, however, notices that there is a cat and won’t continue on. The player of the schim jumps over into the garbage truck and uses the shadow interact button (Square on your DualShock 4 or DualSense controller) on the truck, causing the truck to honk its horn and startle the cat, who promptly runs away so the duck can happily waddle along, creating a way forward for the player.

While this example had a specific solution, we are aiming to allow for multiple paths, interactions, and ways to finish a level. In the second scene with a shadow interact, we see the player hopping in a parking lot of a car dealership. The player jumps into the generator, uses the Square button to interact with the shadow and activates the air dancer. The air dancer inflates and creates a new path for the player to use.

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