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Winds & Leaves blooms on PS VR tomorrow

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Hello everyone, it’s Alexandre Pernot Lopes from Trebuchet. Winds & Leaves will be available tomorrow on PS VR, and we thought it’d be a great time to share some tips to help you get started before you jump on the Gardener’s stilts.

If you have not yet heard of it, Winds & Leaves is a flora-builder game where you grow forests with your own two hands to restore life in a barren world. Here is the launch trailer:

Winds & Leaves blooms on PS VR tomorrow

Exciting, isn’t it? Now let’s look at the tips and tricks:

Tip #1 – Expand your forest to explore further

When you try to go too far from your trees, the roots will start to bring you back to the forest. With your bundle of roots fully charged you can venture quite far, but you should always plan ahead, either by having enough fruits to plant and expand the forest into the barren land or by making sure you save enough energy for the way back.

Tip #2 – Your fruit pouch is like your Gardener’s palette

As you progress further in the world, you uncover ancient trees that yield fruits with different traits. Each new variety of fruit will go to one of the six pockets in your pouch. When you start to mix and match fruits with traits that fit new terrain, your pouch will start to fill up and you will have to decide which fruits to keep. Always try to maintain a good variety so you can mix and match to overcome the different soils you will encounter.

Tip #3 – Master time and check on your trees at night

One of your most powerful tools is the Time Mill, which lets you live on the same time scale as trees, passing years in a matter of seconds. When it’s nighttime, you can stop and observe the bond between the trees you planted, it will show you if a tree is not “connected,” meaning it is too far from other trees to be

Official PlayStation Podcast 404: Episode Not Found

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, Google or RSS, or download here


Despite the temptation to upload an hour of silence for the sake of the 404 gag, we did, in fact, record a piping-hot episode of the Official PlayStation Podcast for your auditory enjoyment this week. Hope you like it!

Stuff We Talked About

  • Ghost of Tsushima: Director’s Cut
  • Aloy in Genshin Impact
  • Ratchet & Clank in Fall Guys
  • Tribes of Midgard
  • Demon’s Souls
  • Dead Space
  • Strategy guides
  • Mythic Quest

The Cast

Justin Massongill – Content Communications Manager, SIE

Brett Elston –  Manager, Content Communications, SIE

Share of the Week: Ghost of Tsushima – One Year Anniversary

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Last week, we celebrated the one year anniversary of Ghost of Tsushima. In honor of Jin’s journey we asked you to share honorable (or dishonorable) moments using #PSshare #PSblog. Here are this week’s highlights: 

justinphotomode tries to outrun a storm from horseback.

Virtualaaron1 strikes a daring red pose.

MdeavorV shares the solemn beauty of the Sakai family resting place.

jabivgp captured a fox leaping against the nighttime sky.

Xenolith3D shares Jin ready to face an enemy.

El_K_ma2um0 shows off the details of Jin’s blade.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: A Plague Tale: Innocence

SUBMIT BY: Wednesday 9 AM PT on July 28

Next week, we’re returning to the rat-infested corners of A Plague Tale: Innocence. Share heart-pounding moments from Amicia and Hugo’s dark journey using #PSshare #PSBlog for a chance to be featured.

Grid Legends revealed: Become a legend in a blockbuster racer

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Ready to get back behind the wheel? Revealed today during EA Play Live, welcome to Grid Legends, launching in 2022 on PS5 and PS4.

A thrilling and unpredictable driving experience from Codemasters and EA Games, Grid Legends combines thrilling motorsport action, incredible race variety, and an immersive story that puts the player at the heart of the action. Blending brand new features with a quarter-century legacy of fantastic racing experiences, today’s official reveal trailer kicks off a new chapter for a legendary racing series. 

So, before we really get stuck into that trailer, let’s take a cruise down memory lane… 

Grid Legends: A racing legacy continues

The Grid franchise has been busy tearing up the circuits and streets since 2008, when Race Driver: Grid burst onto the scene to critical acclaim – though in truth, the roots of our racing series stretch back into the 1990s. TOCA Touring Car Championship in 1997 created a buzz with its impressive handling and gameplay, and at the beginning of the millennium, TOCA Race Driver took things to another level. A wide range of racing experiences and a gripping story, introducing us to Nathan and Ryan McKane, set the tone for four Grid games to date, expanding the car list, racing disciplines, locations, online action, and engrossing single-player options.

Whilst the series has taken plenty of different forms in the past 24 years, every title has remained true to three vital factors: Action-packed racing, incredible motorsport variety, and creating memorable racing stories on and off the track. Grid Legends delivers on these key features – and then some. Take a closer look at today’s trailer, and you’ll see what I mean…

Grid Legends revealed: Become a legend in a blockbuster racer

Trailer Breakdown

The Grid Legends story

A first for the franchise, Grid Legends’ story will be played out via innovative virtual production, blending a fantastic real-life cast, stunning set, and thrilling gameplay to bring you closer to the action than ever before. As the legendary Grid World Series returns for another year, you will be in the spotlight, as a fly-on-the-wall documentary captures every confrontation, all of the paddock politics, and every pivotal moment in the championship, as you challenge the infamous Ravenwest Motorsport, and the McKanes, for dominance on and off the track.

The whole team here is incredibly excited to introduce this new form of storytelling to Grid, brought to life by a world-class crew and cast, including the brilliant Ncuti Gatwa (Netflix’s ‘Sex Education’). Prepare to watch the drama unfold off the track, but also be ready to handle your business on it

I Expect You To Die 2: PS VR follow-up gets an August 24 release date

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Greetings, Agents! Schell Games’ Community Marketing Specialist Adam Kuta reporting in with an exciting update direct from HQ. As you may know, it’s nearly time to hop back into the field and help The Agency put a stop to Zoraxis’ evil plans for world domination. Rise from the ashes and dive deep undercover with six brand-new missions in I Expect You To Die 2: The Spy and The Liar!

Veteran agents who completed the first I Expect You To Die game will feel right at home with the sequel, as many of your favorite elements return. Telekinesis? Check! Immersive environments? Check! Memorable characters and witty dialogue? Check! Various ways to die? Oh, you can expect LOTS of death.

As with all great sequels, we have some exciting new things to discover. Eat delicious cupcakes. Wear mysterious masks. Make your own flamethrower. Reflect deadly lasers. On top of that, your missions have also been given a musical boost as each level will now feature dynamic music that changes as you progress. We’ve even made it easier to relive the magic and mystery of your missions – or share the experience with other new Agents – by implementing three save slots!

Did I mention the theme song? We know how much fans have loved the original’s opening credits, so we created a brand new 360° intro sequence featuring Puddles Pity Party’s smooth baritone vocals!

I Expect You To Die 2: PS VR follow-up gets an August 24 release date

Of course, new recruits are equally fit to take on these new missions, as well – no prior intel of the first game is required! I Expect You To Die 2 features a coh

Ratchet and Clank blast into Fall Guys for Limited Time Events and unique rewards

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Fall Guys: Ultimate Knockout Season 5 released this week with an adventurous new theme, inviting players to a super-colourful stumble in the jungle…but not everything is as it seems! Ratchet and Clank have tumbled through a rift to the Blunderdome and have decided to stick around to host two Limited Time Events; extra-special opportunities for players to unlock unique costumes and rewards, fresh for Season 5. We’ve teamed up with PlayStation to let you know what to expect from this dimension-hopping extravaganza, with an artistic insight into how the team brought Insomniac Games’ iconic duo to life… in bean form!

Ratchet and Clank blast into Fall Guys for Limited Time Events and unique rewards

Building a Bean…

Designing Fall Guys costumes based on well-established characters such as Ratchet and Clank is always an exciting and interesting creative challenge. As an Art Team, we always want to make sure that our creations feel like a Fall Guy wearing a costume—as if our little beans are championing and cosplaying a character rather than ‘becoming’ them.

Our goal is to reflect this back onto our players’ experience. Sure, a player may pick a costume just because it looks cool and that’s great! But we’re hopeful that many choose to rock a costume because they love the collaboration characters as much as we do and want to show off their fandom to the world through expressing themselves in the Blunderdome.

Concept art created by the Fall Guys team as they began to imagine how Ratchet and Clank could look in bean form.

Bringing Ratchet and Clank to the Blunderdome

When picking characters for a Fall Guys collaboration, one of the defining factors is asking ourselves; “do we think this is cool?” We’re huge gaming fans as well as artists, so if there’s not passion behind the selection, we’re never going to get the great results Fall Guys players deserve.

​​As soon as the possibility of crafting both Ratchet and Clank in bean form came up, the decision was never in doubt; we all wanted to do it! On a personal level as lead artist, Ratchet and Clank are a genuine benchmark. The games they star in show such ambition and the art direction has always left me astounded. As characters, they are instantly recognisable and appealing, so it immediately felt like a great opportunity.

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Ghost of Tsushima: journey into the dark secrets of Iki Island

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It’s been quite a year for the team at Sucker Punch (and for everyone). Last July, we shipped Ghost of Tsushima while working from home. Since then, we’ve been overwhelmed with gratitude by the positive responses we received from players all over the world. One year later, Ghost of Tsushima Director’s Cut is set to be released on August 20. We can’t wait to share new stories of Jin Sakai with all of you! 

Ghost of Tsushima: journey into the dark secrets of Iki Island

As part of the Director’s Cut, you’ll be able to play a new story expansion featuring Jin, set on Iki Island with new locations to discover, characters to meet, tales to complete, and more.

Jin’s journey begins when he discovers that a mysterious Mongol tribe has gained a foothold on Iki. They are led by a revered shaman called Ankhsar Khatun, known to her followers as “the Eagle.” As both a khatun and a shaman, she is not only a conqueror of nations, but a shepherd of souls. And the danger she presents to Jin and his people is unlike any they have faced.

The only way to counter this threat is for Jin to return to Iki Island. He’s been there once before. And in confronting a new and dangerous enemy, he will be forced to face old fears, and unearth deeply buried traumas. As you explore a new island and battle new threats, you’ll also delve into the dark past of clan Sakai… 

Our semi-fictional version of Iki Island provides a stark contrast to Tsushima. It is a wild, lawless land of raiders and criminals, scarred by memories of war, and fiercely independent; the samurai have not been in control there for decades. Skilled though he is, Jin can’t take on the Mongols alone. He will have to work with—or around—a coterie of unsavory characters to take the fight to the Eagle. The cost of failure is too high. If the Eagle and her tribe subdue Iki and muster the support of its people, Tsushima and the rest of Japan will be in grave danger.

The stories you find on Tsushima are filled with action and adventure. The same is true for Iki Island. In the fight to save Iki, Jin will encounter pirates and smugglers, mad monks and haunted caves. There will be new legends to hear, and new techniques to learn. Jin will have to bring all his skills to bear to defeat this n

Rhythm ‘n Bullets Definitive Edition announced, releasing July 22

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Hey everyone! I’m Blake Gross, co-founder and technical director at DB Creations, a VR game studio in Bellevue, Washington. We’re super excited to announce that our game, Rhythm ‘n Bullets, is coming to PlayStation VR very soon.

In the game, you will travel across the virtual zone and defend the core by guiding a pair of starfighters through multiple modes of shoot ’em up action. Enemies fly in from all sides, diving towards the core in time with the music. Time your shots to the beat for maximum effect, and grab awesome power-ups to clear each stage. Keep the core safe from danger in the multi-level campaign, and then try to top the leaderboards in endless mode, where the enemies never stop! If you just want to jive to the music, hop into relax mode and practice your skills on any of the levels – spawn any enemies you want and change the beat to fit the mood.

Rhythm ‘n Bullets Definitive Edition announced, releasing July 22

Rhythm ‘n Bullets is inspired by classic retro shooters with its wireframe aesthetic, bullet color change mechanic, and music infused gameplay. We wanted to recapture the magic of those arcade games that many of us played when we were younger, while making an awesome and immersive experience for the latest generation of VR technology. Rhythm ‘n Bullets takes those classic ideas and makes them fresh and new all over again by putting you right at the center of the arcade action.

The music was composed in-house by Jesse Holt, our amazing composer and audio director. The soundtrack, like the gameplay, blends the classic with the new, infusing retro motifs with modern electronic music. Each level has a custom track composed for the environment – we built the levels and the soundtrack hand in hand, so that they would blend together harmoniously. The levels also react to the music as you progress in them – a spectrogram guides your path in the Japanese Garden, constellations light the sky to prominent notes in the Galaxy Zone, and the whole world pulses to the beat in Tech City. The music blends into the gameplay, reflecting  how well you play – as your combo multiplier increases, the music builds to match it. When you’re playing your best, you’ll feel maximum presence as the music, environment, and gameplay all seamlessly blend and draw you into t

The massive Summer Sale comes to PlayStation Store

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The massive Summer Sale comes to PlayStation on Wednesday, July 21. It brings with it thousands of titles discounted for a limited time*, with additional games joining the promotion on August 4.  

  • #Funtime
  • .hack//G.U. Last Recode
  • 0 Degrees
  • 100,000 Red Orbs
  • 13 Sentinels: Aegis Rim
  • 1500 Paladins Crystals
  • 2500 Paladins Crystals
  • 30 Experience Potions
  • 3500 Paladins Crystals
  • 36 Fragments of Midnight
  • 400 Paladins Crystals
  • 800 Paladins Crystals
  • 8000 Paladins Crystals
  • 8-Bit Armies
  • 8-Bit Armies – Deluxe Edition
  • 8-Bit Hordes
  • 8-Bit Hordes – Deluxe Edition
  • 8-Bit Invaders!
  • 8-Bit Invaders! – Deluxe Edition
  • 8-Bit RTS Series – Complete Collection
  • A Hat in Time
  • A Hero and a Garden
  • A Knight’s Quest
  • A Little Lily Princess PS4 & PS5
  • A Tale of Paper
  • Absolver
  • ABZU
  • Access Denied
  • Ace of Seafood
  • Aces of the Luftwaffe: Squadron
  • Aces of the Multiverse
  • Adam’s Venture: Origins
  • Adam’s Venture: Origins – Deluxe Edition
  • ADK Damashii
  • AereA
  • AereA – Deluxe Edition
  • Agatha Knife
  • Agents of Mayhem
  • Albedo: Eyes from Outer Space
  • Alekhine’s Gun
  • Alex Kidd in Miracle World DX
  • Alt Hero Colors
  • Alt Heroine Colors
  • Ancestors Legacy
  • Ancestors: The Humankind Odyssey
  • Angels of Death
  • Anima: Gate of Memories
  • Anima: Gate of Memories – The Nameless Chronicles
  • Anoxemia
  • Apex Legends – Bloodhound Edition
  • Apex Legends – Lifeline and Bloodhound Double Pack
  • Apex Legends – Lifeline Edition
  • Apex Legends – Octane Edition
  • Apex Legends™ – Champion Edition
  • Apex Legends™ – Gibraltar Edition
  • Apex Legends™ – Pathfinder Edition
  • Aragami – Nightfall
  • Aragami: Shadow Edition
  • ARK: Survival Evolved Season Pass
  • Art of Fighting Anthology
  • Asdivine Cross
  • Asdivine Kamura
  • Asdivine Menace
  • Ashen
  • Ashen: Nightstorm Isle
  • Assassin’s Creed Odyssey
  • Assassin’s Creed Odyssey – Gold Edition
  • Assassin’s Creed Origins
  • Assassin’s Creed Origins – Gold Edition
  • Assassin’s Creed Triple Pack: Black Flag, Unity, Syndicate
  • Assetto Corsa
  • Asstto Corsa – Ultimate Edition
  • Astebreed
  • Auto Chess:Goblin Workshop
  • Auto Chess:Matryoshka
  • Auto Chess:Yi Sun-sin
  • Autumn’s Journey
  • Aven Colony
  • Azure Reflections
  • Azure Striker Gunvolt: Striker Pack
  • Back in 1995
  • BALAN WONDERWORLD PS4 & PS5
  • Balancelot
  • Batman: Arkham Collection
  • Batman: Arkham Knight – Premium Edition
  • Batman: Arkham VR
  • Batman: The Enemy Within – Season Pass
  • Batman: The Telltale Series – Season Pass
  • Battlefield 1
  • Batt

Demo out today for Fracked, a fast-paced PS VR action game

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Our team is thrilled to share the opening chapters of their trailblazing PlayStation VR title, Fracked, available right now at PlayStation Store as a completely free-to-play demo! The full game has been confirmed as launching on August 20 and we cannot wait to hear your thoughts about this new action-adventure entry in the PS VR library. 

Demo out today for Fracked, a fast-paced PS VR action game

Play for yourself 

You can now take to the Alaskan slopes with PlayStation Move and check out the explosive gameplay in Fracked for yourself by heading over to the PlayStation Store. The full game will be releasing to the public on August 20, with up to 72 hours of early access and bonus content for those of you who pre-order the Deluxe Edition. 

What can you expect from the demo? An explosive mix of on-foot, climbing, and skiing gameplay all housed within the opening part of the game! Speed down snow-covered mountain caps, head into gun-fights, and take on relentless interdimensional foes.  

Early days and play style 

From our experience with past titles, we knew we wanted to provide an immersive game with varied methods of traversal. Exploring those other traversal methods were a big inspiration for us. We knew climbing worked well in VR, and we also created a skiing demo that became so addictive that people kept coming back to play. We knew then that we had something really worth exploring.

The demo opens with our hero in the aftermath of an avalanche, and after signalling to mountain rescue for assistance, you’re tasked with outrunning the next impending snowdrift. This nail-biting ski section immediately immerses the player into the action from the start with intuitive 1:1 movement. After this epic escape, the experience switches gears to equally frenetic combat and climbing scenarios as you head deeper into the adventure.