Hey PlayStation Nation! I’m Ian, creator of the game Splitgate and CEO of 1047 Games.
Last month, Splitgate started its open beta, a typically uneventful testing phase where us devs receive feedback and put on some minor finishing touches before the official release. However, our open beta was anything but typical.
If you aren’t familiar with what happened, long story short, Splitgate basically exploded (in a good way) which left our servers unable to keep up with the demand. In the span of a month, our servers went from supporting 4,000 players at once to 175,000 players! All in all, our servers had some growing pains, so we had to implement short-term solutions to prevent back-end crashes.
With our original plans completely changed, we decided to put off our official launch in favor of extending the beta to enable us to continue working on our servers while still giving players new content.
The Splitgate Beta’s next phase – Season 0
With Season 0 starting today, players will experience the same exact content we originally intended for the official release, but we’re still calling it a beta. Here’s what to expect from today’s update:
- New Map: Karman Station
- Season 0 Battle Pass – 100 Levels of exclusive items
- Season-spanning Challenges
- New Mode: Contamination
- New weapon skins, armor sets, and emotes
The new map, Karman Station, is the most beautiful map we’ve ever made, in my opinion. When you load up the game after updating, this should definitely be the first thing you check out.
Season 0’s Battle Pass has some of the best items we’ve ever made. Readers of the PlayStation Blog get a first-look at the Battle Pass.
Another addition we’re really happy about is Contamination mode. Many players have been requesting it, and listening to suggestions from the community is something we pride ourselves on. Contamination is our first “asymmetrical” game mode where both teams are not equal to each other. When the contaminated team gets a frag on the normal team, when that player respawns, they become a member of the contaminated. We’re really excited to see the community’s response to it.
How did we get here?
By now we were expecting to be officially released, have a stream of updates coming, have a solid player base of a few thousand, and be steadily growing. Fate had other plans. Splitgate recently hit over 10 million downloads and 175,