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Share of the Week: The Last of Us Part I – Portraits

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Last week, we asked you focus closer on The Last of Us Part I and share portraits using the rebuilt game’s photo mode tagged with #PSshare #PSBlog. Here are this week’s highlights:

Ceraphyte shares Ellie standing in the fading sunlight with a green forest backdrop.

Ixion_VII shares Joel leaning to the right, wearing a gas mask to avoid spores.

crisg_art shares Ellie standing in front of Firefly graffiti that says “Look for the light”.

oumi_heidi shares Joel taking an angry swing with a pipe.

DoomsdayDave3D shares Ellie looking like she’s about to say something, wearing a yellow jumpsuit and goggles.

justinphotomode shares a hyper close up shot of Joel’s shocked face.

MiCHiKO_x3 shares a close up of the grazing giraffe.

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? 

THEME: The Last of Us Part I – Left Behind
SUBMIT BY: 11:59 PM PT on September 21, 2022

Next week, we’re diving into The Last of Us Part I’s prequel chapter, Left Behind. Share moments between Ellie and Riley using #PSshare #PSBlog for a chance to be featured. 

Genshin Impact Version 3.1: A journey through the desert

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Hello, Travelers! This is your Genshin Impact dev team, and today, we’d like to show you more about the other part of Sumeru arriving with Version 3.1 “King Deshret and the Three Magi” on September 28. This time, we will head westward, passing through the rainforest, to step into the starkly beautiful desert. Here, we will uncover the legends of King Deshret and clues to the past buried in the sand. In addition, three Sumeru characters: Candace, Cyno, and Nilou will join the cast of playable characters.

 

Far beyond the sweltering sands, celebrations for Mondstadt’s Weinlesefest are arriving as the crisp autumn wind blows, together with more events, mini-games, and rich rewards.

The area of death, mystery, and technology

Unlike the verdant rainforest, the desert of Sumeru appears bleak and barren at first glance. In the center of the desert lies the massive Mausoleum of King Deshret. Although King Deshret and his ancient civilization have perished, his legends and technologies are still being told by Desertfolk as well as mechanisms and robots guarding his resting place.

 

Beneath the scorching sand lies a large number of dungeons, challenging trespassers with unseen puzzles, mechanics, and robotic guardians powered by ancient technologies of King Deshret. The Algorithm of Semi-Intransient Matrix of Overseer Network is the most dangerous among all, with the ability to become invisible during combat. Another new Boss Enemy, the Aeonblight Drake is also a powerful mechanic monstrosity that can be found in the rainforest.

Not as lifeless and desolate as it first appeared, the desert area reveals an amazing variety of landforms and living beings. Dunes, grand canyons, and oases stand amidst harsh arid conditions, and creatures like the Sumpter Beast, Desert Fox, Quicksand Unagi, Red Vulture, Scorpion, and Scarab all call this area home. Meanwhile, Aaru Village is the largest settlement and a solid fortress for Desertfolk. The village has also taken in many scholars exiled from the Akademiya, and it has become a place where people from different walks of life and valuable intelligence converge.

Sumeru’s Archon Quest will continue as its landscape extends into the desert.

Try out Team Ninja’s latest masocore thriller with the Wo Long: Fallen Dynasty PS5 demo, out today

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Call of Duty: Modern Warfare II Multiplayer & Warzone 2.0 details revealed

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Attention to all PlayStation players! Prepare for the next era of Call of Duty. At the Call of Duty: Next showcase event, new details emerged regarding the October 28 release of Modern Warfare II and the release later this year of Call of Duty: Warzone 2.0. Both titles promise a wealth of innovations and evolved gameplay.

Let’s go over some of the newly revealed features, as well as additional Modern Warfare II pre-order incentives reserved exclusively for PlayStation.

Call of Duty: Modern Warfare II Multiplayer & Warzone 2.0 details revealed

Modern Warfare II Multiplayer Innovations

After years of development, Modern Warfare II has undergone extensive iterations, bringing a host of evolutionary changes in technology and design.

Swimming and Aquatic Combat: Plunge underwater to flank and attack enemies. With its increased density, water affects the dynamics of combat. Learn how to use sidearms and certain equipment to achieve your aquatic goals.

Enhanced Movement Options: Slide or dolphin dive to the floor, providing more ways to hurl yourself into an engagement. For vertical movements, utilize the ledge hang, allowing more freedom to explore your environment while climbing.

Employ New Vehicles: Pilot all-new vehicles like the UTV, Light Tank, Heavy Chopper, Tactical Vehicle, and Rigid Inflatable Boat. Vehicles feature more interactive and destructible elements than ever before.

New Equipment, Field Upgrades, and Perks: Test out new Field Upgrades like the Tactical Camera, Shock Stick, Drill Charge, DDoS, and Inflatable Decoy. Equip new Perk Packages, featuring two base Perks plus a Bonus and Ultimate Perk that are earned in the match.

Gunsmith Weapon Platforms: Earn Weapon Platform Attachments that are shared across all weapons in the same platform, as well as Universal Attachments that are shared across all relevant weapons.

New Modes: Play Ground War and the new player and AI mixed Invasion, and experience new modes like Knockout, Prisoner Rescue, and the new Third Person playlist for a change in perspective.

Firing Range: Available at launch, the Firing Range is an offline testing ground with three firing lanes, ledges for mantling, and multiple targets at different ranges.

Special Ops: Continue the story after the Modern Warfare II Campaign concludes in a branching cooperative experience allowing you to explore large-scale hot zones with your fellow

Resident Evil Village: new gameplay details on Shadows of Rose story DLC

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Hello PlayStation fans! I’m Tsuyoshi Kanda, Producer of Resident Evil Village. Today, I wanted to share more information with you about the Winters’ Expansion DLC and Resident Evil Village Gold Edition, which includes both the base game and Winters’ Expansion. 

Resident Evil Village: new gameplay details on Shadows of Rose story DLC

First, I’d like to kick things off with the new Story DLC, “Shadows of Rose”. Rose was just a baby when her father, Ethan Winters, saved her, putting his own life on the line in the process. This story DLC will feature Rose 16 years after the events of the original story, now fighting for her survival. The game takes place in the Realm of Consciousness of the “Megamycete”. 

This Realm is a world where many traps and monstrosities lurk. However, Rose can only carry a handgun, a little bit of ammo, and first aid med… 

With little resources in hand, Rose needs to use the very powers she desperately wants to rid herself of. Her unusual abilities can stop enemies for a while, and can also be used to destroy obstacles in her way.

By using Rose’s power effectively, you can take careful aim at an enemy’s weakness. Please enjoy experiencing the new survival style for Rose.

One of the terrifying enemies that Rose will encounter is known as a Face Eater. This is a dangerous creature that lurks in the Realm of Consciousness, and can steal the life from other living beings. Once one capture Rose, she’ll take a significant amount of damage, so do everything you can to avoid them!

Now, let’s move on to the Third Person Mode. This mode was something that fans were requesting since the launch of th

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