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14 minutes of new gameplay for Horizon Forbidden West

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We’re excited to share the very first gameplay reveal of Horizon Forbidden West with you on State of Play. This unique episode features 14 minutes of never-before-seen gameplay footage captured directly on the PlayStation 5 console, as well as a quick recap with Horizon’s Game Director Mathijs de Jonge and myself.

Horizon Forbidden West continues six months after the events of Horizon Zero Dawn. Aloy, a machine hunter, has travelled west to investigate a mysterious and deadly blight. In these uncharted lands, she will meet strange new tribes and encounter ever more deadly machines. Together with old friends and new companions, she must brave this dangerous frontier to find the answers she needs to save life on Earth.

14 minutes of new gameplay for Horizon Forbidden West

In the State of Play gameplay footage, Aloy has sent her loyal friend Erend into the remains of San Francisco to recover an important artifact. But he quickly runs into trouble, encountering a rebel faction of the Tenakth tribe – vicious fighters who have somehow acquired the power to override machines. Aloy must cross the ruins and fight multiple enemies to rescue her friend and continue her journey. 

Horizon Forbidden West

This dangerous and unfamiliar land is full of challenges and threats, but Aloy will have new tools to help her on her way. The Pullcaster speeds up climbing, getting her quickly out of trouble; the Shieldwing allows her to safely descend from great heights (or surprise enemies from above); and with the Diving Mask, a whole new underwater world is open for exploration. Not to mention big upgrades to her Focus, which now shows areas that allow free-climbing and gives her the ability to override more machines for mounts or combat.

Horizon Forbidden West

Speaking of combat, Horizon Forbidden West puts the emphasis on tactics and choice by giving the player a huge variety of weapons. Aloy’s trusty Spear is good for close combat and enables a new set of combos. Bows with specialized ammo types strip armor off machines to expose their weak spots. Adhesive grenades can be fired from slingshots, temporarily stalling foes. Plus many more, and all of them can be upgraded at a workbench.

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Dying Light 2 Stay Human launches on PS5 and PS4 December 7, new gameplay details

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We’re thrilled to announce that Dying Light 2 Stay Human launches on PlayStation 5 and PlayStation 4 on December 7. To mark the occasion, we’ve got fresh gameplay details.

Dying Light 2 Stay Human launches on PS5 and PS4 December 7, new gameplay details

Survivors, the sun is setting! It’s been over twenty years since the virus took over Harran, driving it into ruin. Humanity lost there, but now a glimmer of hope emerges in The City, one of the last bastions of mankind in Dying Light 2 Stay Human—for the survival of the entire human race, but also for you, a wandering pilgrim, serving as a connection between the scattered settlements. Driven by a promise of unveiling the secrets of your past and finding the one you’ve lost, you pause your travels and begin forging your own legend there.

Dying Light 2 Stay Human offers a broad, tiered open world full of unique architecture. As civilization has fallen back to the Dark Ages, The City interlaces modern urban structures with medieval buildings and agricultural land. Your main way of traveling is your parkour abilities, but you’ve also got a grappling hook and a paraglider to navigate smoothly through its many levels. Most often, there’s more than one way to reach your destination, so try to be creative and play with your skills to discover new possibilities and test your limits.

During your adventure, you’ll learn that The City’s a living and breathing world. Its inhabitants have opinions, relationships, and form factions, constantly struggling to tip the scales toward them. It’s often up to you who’s going to have the upper hand in the ongoing conflict, but remember that the consequences of your choices are yours to face, too. The City is a complex organism that will react to your decisions. Depending on whom you support, the setting around you will change, offering you new opportunities, but also posing many new challenges.

When it comes to combat, your choices are equally crucial. The world of Dying Light 2 Stay Human is full of brutal fights and unexpected encounters. You’ll need to adju

Aragami 2 release date confirmed with a new gameplay reveal

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Hello everyone! Today we’re so excited to announce that Aragami 2 is arriving to PlayStation 4 and PlayStation 5 on September 17. To mark the occasion, we’re also excited to shed some details on how Aragami 2’s three-player co-op evolves the ninja clan experience, along with some development insights.

We also proudly present a first look at its gameplay with a new trailer featuring a cinematic, in-engine look in which you’ll see how this sequel is taking the Aragami series to loftier heights. Check out the enhanced stealth mechanics and an all-new combat system where every move must be calculated.

Aragami 2 release date confirmed with a new gameplay reveal

Since Aragami 2 is a stealth game, we challenged ourselves to create a combat system with supernatural ninja skills, which also encourages stealth over brute force. We thought the best way to achieve this was to give our characters agile and skillful movement, which empowers subterfuge and stealth assault instead of a lot of strength. It also strengthens the exciting feeling of overcoming overwhelming odds.

We based the combat on fast character movement, explosive dodges, and lightning-fast combo attacks. At the same time, we discouraged blocking, since we want to keep action fast-paced and convey that our character uses his agility and reflexes over strength. Instead, we favored parries, since they are more dynamic and technical in their application.

But how does this work with a three-player co-op system?

Let’s start by looking back at the previous game we released – Aragami. The two-player co-op feature worked very well in Aragami: players loved beating the campaign alongside a friend and planning different strategies to complete the missions. We were overwhelmed by the impressive amount of players sharing their walkthroughs and also seeing them establishing their own identity combining different character skins and dyes.

Given the positive reception, it was very clear that the co-op would be one of the main pillars for the development of Aragami 2 from the very beginning, but deciding for a three player co-op instead of two or four, was more an iteration process than a pre-reasoned decision. Narratively, we had to create a sensation of a clan and not to center on a lonely ninja, and the option of a two-pl

First look at Horizon Forbidden West gameplay in today’s State of Play

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Today between 9AM and 2:30PM Pacific Time, join us on a very special journey into the Forbidden West.

You can tune in for a special State of Play Pre-Show, and witness a very intriguing countdown to the main event, which starts at 2PM Pacific Time / 10PM BST / 11PM CEST.

First look at Horizon Forbidden West gameplay in today’s State of Play

Our main State of Play will feature about 14 minutes of exclusive Horizon Forbidden West gameplay, captured on PlayStation 5.

Share your favorite moments with us on social media by using #HorizonForbiddenWest.

Join us on Twitch or YouTube from 9AM PDT / 5PM BST / 6PM CEST for the special State of Play Pre-Show, and at 2PM PDT / 10PM BST / 11PM CEST for the Horizon Forbidden West gameplay reveal.

8 tips to conquer Warhammer Age of Sigmar: Storm Ground

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Welcome to the Mortal Realms! With Warhammer Age of Sigmar: Storm Ground, we at Gasket want to bring dynamic turn-based combat with strategic depth, where every piece at your command can be used in a variety of ways during fast-paced, decisive matches. With our game releasing tomorrow, we can’t wait to see you in the ever-changing realms. 

If you haven’t seen it yet, be sure to check out our latest Overview Trailer to learn more about the freedom of playstyles, with a huge variety of approaches to every army and battle.

Whether playing through the endlessly replayable solo campaigns with roguelike mechanics or fighting online against other players for dominance in online PvP matches, you’ll discover a wealth of challenges, rich mechanics, and customization options. Here are some tips on how to overcome your foes and survive in the brutal environment of the Mortal Realms.

Consider your positioning carefully

Unit adjacency bonuses will affect armor, damage, and health. Hills, hazards, and other units all affect the outcome of combat. If you step up to attack a squad while standing next to a hazard, you might find yourself knocked into it on the next turn. You can mitigate this by positioning troops to prevent enemies from occupying the spaces that would allow that position; it can be worth giving up a potential attack if it means protecting your hero from death.

Experiment with different troop synergies, wargear, and skills

Ranged units like Castigators and Chainghasts can be modified to penetrate armour, increase damage, or set fire to their targets. Heavily modified units do cost more to field, so sometimes it can be worth keeping a slot empty in order to field them earlier. Battle after battle, you will learn about the enemy’s weaknesses and equip your units for the dangers that await you. Sometimes a simple skill swap is enough to make the difference between victory and defeat.

Your economy matters

Power lets you field units and Divine Acts, but unspent power converts to Aethyr which lets you use magical abilities with your fielded troops. Do you field early troops to let you capture wellsprings that raise your power and aether resources, or d

PlayStation Plus games for June: Operation: Tango, Virtua Fighter 5: Ultimate Showdown, Star Wars: Squadrons

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Cooperative futuristic espionage, remastered martial arts mayhem and dogfights in a galaxy far, far away await you thanks to the PlayStation Plus game lineup for June. New titles Operation: Tango and Virtua Fighter 5: Ultimate Showdown make their PlayStation debut, while Star Wars Squadrons gives you the chance to pilot iconic starcraft like the X-wing and TIE fighter.

All three games will be available to play for PlayStation Plus members on Tuesday, June 1. Let’s take a closer look at each of them.

PlayStation Plus games for June: Operation: Tango, Virtua Fighter 5: Ultimate Showdown, Star Wars: Squadrons

Operation: Tango | PS5 version only* 

Team up to save the world in this cooperative spy adventure, challenging you and a friend to join up online** to complete dangerous missions across the globe in a high-tech near-future world. Combine skill sets from different points of view – playing either Hacker or Agent – to overcome asymmetrical challenges, working in tandem with only your voice to link you. Teamwork is crucial, and communication is key! Note: Operation: Tango requires both players to have access to a working microphone. 

Operation Tango will be available to PlayStation Plus members until Monday, July 5.

Virtua Fighter 5: Ultimate Showdown | PS4

Sega’s iconic one-on-one battler gets a feature-rich remaster, overseen by Yakuza and Judgment developer Ryu Ga Gotoku Studio. Debuting on PlayStation Plus and PlayStation Now, both Virtua Fighter veterans and newcomers will be able to test all-new online modes such as ranked matches, tournaments and leagues, while enjoying overhauled visuals and redesigned UI. There’s no better way to enjoy this groundbreaking fighting series.

The game will not only be available on PlayStation Plus for about two months – June and July – but it’ll also be releasing on PlayStation Now in June! PlayStation Plus members can enter Virtua Fighter 5’s arenas starting Tuesday, June 1.

Virtua Fighter 5: Ultimate Showdown will be available to PlayStation Plus members until Monday, August 2.

First-ever Olympic Virtual Series Motor Sport Event airs June 23

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After an intense 11 days, qualifying for the Olympic Virtual Series Motor Sport Event is now over and we can reveal the 16 Gran Turismo Sport players who will be racing for glory in the final that will be broadcast on Olympic Day, June 23.

With fractions of a second being squeezed out daily from the Tokyo Expressway South Inner Loop in the Toyota GR Supra Racing Concept Gr.3, the action went down to the wire to finalise the top 16 of the Global Online Qualification event. But at the top of that exclusive list, the fastest time was set with three days of the time trial still to go when Italy’s Valerio Gallo (Williams_BRacer) recorded a 1’55.046. His stunning lap held off challenges from second-placed Andrew Brooks (PX7-Deafsun) from Canada who set a 1’55.098 with one day of the event left and France’s Baptiste Beauvois (R8G_TSUTSU) whose 1’55.102 with 12 hours to spare secured him the third qualifying spot for the final.

They will enter the Olympic Virtual Series Motor Sport Event as favourites, but with less than four-tenths of a second separating the 16 qualifiers from all over the world, the stage is set for some ultra-close racing to decide our winner.

With Gallo Europe’s fastest and Brooks heading the North American table, Japan’s Takuma Miyazono (Kerokkuma_ej20) (1’55.109) was Asia’s fastest. Angel Inostroza (YASHEAT_Loyrot) (1’55.117) from Chile took the honours for Central & South America with Australia’s Adam Wilk (Adam_2167) (1’55.249) taking the only place in the final for the Oceania region. Check out the 16 best qualifying times at the end of this article.

Announced in April, the Olympic Virtual Series is a new initiative from the International Olympic Committee (IOC). They have partnered with five international sports federations and corresponding games publishers to create virtual events in Baseball, Cycling, Rowing, Sailing, and Motor Sport.

The Fédération Internationale de l’Automobile (FIA) and Polyphony Digital Inc. were proud to be chosen to create the Olympic Virtual Series Motor Sport Event on Gran Turismo Sport.

Seven countries from the EMEA (Europe, Middle East, and Africa) region will be represented in the final along with the top four from Asia, one from Oceania, two from North America and two from Central & South America. See you on June 23 when the event streams live on PlayStation’s Twitch channel.

Red Bull Capture Point winners announced

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PlayStation users – wow, did you deliver and provide some of the best in-game photography to date! Today Red Bull Capture Point, this year’s brand-new competition highlighting the creativity of gamers in the United States, came to a conclusion and awarded winners in six categories who played, captured, and submitted incredible in-game photos of select PlayStation 4 and PlayStation 5 titles. Over the last several months, contestants submitted photos snapped from Demon’s Souls, Ghost of Tsushima, God of War, Horizon Zero Dawn, and The Last of Us Part II for the chance to win some spectacular prizes and be featured in an in-person gallery in New York as well as a virtual exhibition experience.

Red Bull Capture Point competitors were asked to take and submit up to 18 in-game photos across five, award-winning PlayStation titles, using each title’s in-game photo mode and the Share/Create button. Winners were judged and chosen by a panel of experts, including top video game creatives and developers from each of the participating studios, who determined the top photographer in six unique categories:

Category Winners

Winners in each category receive a PS5 console (with Ultra HD Blu-ray Disc Drive) and various accessories including a Red Bull Trophy, one DualSense wireless controller, one DualSense Charging Station, one Pulse 3D Headset, one 12-month PlayStation Plus Subscription, one 12-month PlayStation Now Subscription, an unlock of one copy of five yet to be released PlayStation Studio Games upon release, and advancement to the Best of Show competition at the Capture Point Digital Gallery Experience.

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Dreams Community convention DreamsCom returns for 2021

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Hello, CoMmunity! Last year, we held the first-ever DreamsCom, a community convention dedicated to showing off a ton of the brilliant creators and creations in the Dreamiverse. We thought it turned out to be a pretty fun experience – and you seemed to agree. Classic us, being on the same page with stuff.

So, yes: DreamsCom returns this year. We’re thrilled to be doing this again, and we’re determined to make this year’s show even better than the last. You can expect even more to play, watch, read, create and get involved in.

“But wise people of Media Molecule!,” we hear you cry. “How will I know where to start when browsing the show floor and in-game playlists?” It’s an excellent (and flattering) question, and one that we’ve anticipated. This year, we’ll be bringing you multiple days of official DreamsCom coverage live on stream, courtesy of our new editorial brand The Impsider. We’ll be kicking off proceedings with a livestream, in which we’ll give you an advance look at the week of DreamsCom broadcasts ahead, on Tuesday July 27 at 5PM BST / 9am PST via our Twitch channel.

The very next day, on Wednesday July 28, we’ll open up the DreamsCom ‘21 show floor, which is – you guessed it – entirely #MadeInDreams! Like last year, you’ll be able to wander about the halls and visit creators’ booths to check out all the amazing stuff you’ve seen on stream for yourself. The expo will run until Monday 2nd August to give you plenty of time to look around, admire everybody’s handiwork, and snap a bunch of photos.

From Wednesday July 28 until Friday July 30, you can tune in to our Twitch channel to catch us playing and chatting about some of the DreamsCom creations we’re most excited about, as part of The Impsider’s extended DreamsCom coverage. We’ll also be running developer sessions in which we interview dreamers about their work, their creative inspirations, and possibly even their favorite type of biscuit if we start running out of grown-up questions. Hopefully this should give DreamsCom visitors a few ideas for what they might like to check out first at the expo.

After all, we’re hoping that – like last year – it’s going to be packed to the rafters with bright, brilliant booths… made by YOU! This is your open invitation to exhibit at DreamsCom 2021 by customising a booth to represent your in-development projects or in-Dreams studios on the show floor.

Fancy becoming an exhibitor? We’ve made it simple for you: we’ve released a remixable booth template into the Dreamiverse, and it’s available right now. You can also find the template in Dreams by searching “DreamsCom 21 Booth Template.” You’ll be able to customise it to your liking to really represent what kind of creator you are. We’ve also provided an Mm-created collection of fun and conventional – get it? – props to include, if you’d like something to get your creative juices flowing.

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Days of Play comes to PlayStation Store

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The Days of Play promotion comes to PlayStation Store on Wednesday, May 26! For two weeks* there are discounts on a huge range of PlayStation titles, including The Last of Us Part II Standard Edition, Call of Duty Black Ops Cold War Standard Edition and NBA 2K21 Standard Edition.