What started out as DLC for My Time at Portia, has become a much larger project now known as My Time at Sandrock. Coming this summer to PlayStation on PS4 and PS5, players will be exploring the town of Sandrock, a city-state located in the Eufaula Desert within the Alliance of Free Cities. Returning players will be satisfied with a fresh but familiar experience, while newcomers will be able to comfortably fall in love with the gameplay and people of Sandrock!
Once players design their character, they will arrive at Sandrock as a recruited builder. Upon arrival, they will find what was once a well populated metropolis is now a dilapidated town where water and wood are scarce resources. The player’s job will now be to collaborate with the townspeople to revitalize the town of Sandrock. Take in the views of the mesas, deep canyons, vast deserts, and breathtaking ruins along the journey!
Farming is just one of the many activities in Sandrock
In order to progress through My Time at Sandrock, players must complete story missions. Story missions require the player character to build or rebuild something that has gone wrong in the town. Some examples are gathering materials to rebuild the water tower or fixing up the stage found outside the Blue Moon Saloon after a sandstorm passes through. Once a story mission is completed, players will find themselves with a few in-game days of free time. During this period, players can complete commissions to earn money, focus on building relationships with people in the town, or just exploring the world!
With the help of your workshop, saving Sandrock will be no trouble at all
The central focus of Sandrock will be found in the workshop, which serves as the player’s primary base of operations. Here, players bring materials and relics from all over the map to assist with accomplishing commissions from local townspeople and government. As players progress and complete commissions, they can upgrade machines in their workshop, customize the space with furniture, and even draw their own designs for decor. These things will help attract more industry to the town and in turn, contribute to the player’s workshop moving toward becoming the #1 workshop in the region!
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This week, Head of PlayStation Productions Asad Qizilbash stops by to discuss adapting video games into TV and film and what’s next from PlayStation Productions.
PLUS: Resident Evil 4 spoilercast and next week’s new releases (Star Wars Jedi Survivor!)
Stuff We Talked About
- Interview with Asad Qizilbash (begins at 1:20)
- Star Wars Jedi: Survivor
- VR Skater
- God of War (2018)
- Street Fighter VI
- Resident Evil 4 (spoilercast begins at 50:00)