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Gran Turismo 7 update 1.57 available today

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Gran Turismo players! Update 1.57* for Gran Turismo 7 available as of Wednesday, March 26 at 10:00pm PT / March 27 at 5:00am GMT / 2:00pm JST. 

Gran Turismo 7 update 1.57 available today

Three new cars added this month

The Spring Sale comes to PlayStation Store March 26 

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PlayStation Store’s Spring Sale begins tomorrow, Wednesday March 26. For a limited time* you can enjoy deep discounts of up to 75% off across a wide selection of games and add-ons. That includes Elden Ring (40% off), Call of Duty: Black Ops 6 – Cross-Gen Bundle (30% off), Baldur’s Gate 3 (20% off) and many more*. 

What other games are included? Well, it’s a list so big we can’t fit everything in this PS Blog post, but we can give you an early preview of some of the titles which will feature below. When the promotion goes live tomorrow, head to PlayStation Store to discover the full lineup as well as your regional discount pricing.

  • A Plague Tale: Innocence
  • A Plague Tale: Requiem
  • Ace Combat 7: Skies Unknown
  • Ace Combat 7: Skies Unknown – Season Pass
  • ACE COMBAT™ 7: SKIES UNKNOWN – TOP GUN: Maverick Ultimate Edition
  • Alan Wake 2 Deluxe Edition
  • Alan Wake Remastered
  • Alien: Rogue Incursion
  • Alone in the Dark – Digital Deluxe Edition
  • Ambulance – Deluxe Edition
  • Anno 1800
  • Arizona Sunshine® 2 Deluxe Edition
  • ARK: Survival Ascended
  • Arken Age
  • ARMORED CORE 6 ASIA/EU/NA
  • ARMORED CORE 6 Deluxe Edition ASIA/EU/NA
  • Assassin’s Creed Mirage – Standard Edition
  • Assassin’s Creed Odyssey
  • Assassin’s Creed Odyssey – Season Pass
  • Assassin’s Creed Odyssey – Ultimate Edition
  • Assassin’s Creed Origins
  • Assassin’s Creed Origins – Gold Edition
  • Assassin’s Creed Valhalla – Complete Edition
  • Assassin’s Creed Valhalla PS4 & PS5
  • Assassin’s Creed® Valhalla – Season Pass
  • Assetto Corsa – Season Pass
  • Assetto Corsa – Ultimate Edition
  • Assetto Corsa Competizione
  • Assetto Corsa Competizione PS5
  • Astroneer
  • Atomic Heart – Premium Edition
  • Atomic Heart – Standard Edition
  • Atomic Pass
  • Avatar – Frontiers of Pandora
  • Avatar – Season Pass
  • Avatar: Frontiers of Pandora Ultimate Edition
  • Back 4 Blood: Standard Edition PS4 & PS5
  • Back 4 Blood: Ultimate Edition PS4 & PS5
  • Baldur’s Gate 3
  • Banishers: Ghosts of New Eden
  • Batman: Arkham Collection
  • Batman: Arkham Knight
  • Batman: Arkham Knight Season Pass
  • Battlefield 1
  • Battlefield 2042
  • Battlefield 2042 (PS5)
  • Battlefield 4: Premium Edition
  • Battlefield V
  • Bendy and the Ink Machine
  • Bendy: Studio Collection
  • Beyond the Dawn Edition
  • Big Helmet Heroes – Base Game
  • BioShock: The Collection
  • Blasphemous 2
  • Blasphemous 2 – Mea Culpa
  • Bluey: The Videogame
  • Bob’s Tall Tales
  • BodyCamera Shooter
  • Borderlands 3 PS4™ & PS5™
  • Borderlands 3: Super Deluxe Edition PS4™ & PS5™
  • Borderlands Ultimate Edition DLC (SP1/SP2)
  • Brothers Remake
  • Builders Beach and Ball Clothing Pack
  • Bully (Canis Canem Edit)
  • Burnout Paradise Remastered
  • Call of Duty Black Ops 6
  • Call of Duty: Advanced Warfare – Gold Edition
  • Call of Duty: Ghosts – Gold Edition
  • Call of Duty

Monster Hunter Wilds: a new monster, challenges, and more content arrives on April 4

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It’s been nearly one month since the release of Monster Hunter Wilds on PlayStation 5! Thank you to all hunters around the world for your incredible support. Whether you’re a series veteran with many hunts under your belt, or started your hunting journey with Wilds, we hope you’ve been enjoying making your way through the game and putting in many hours of hunts in High Rank, long after the credits have rolled.

Today, we’re excited to share what’s next for Monster Hunter Wilds by taking the wraps off of the game’s first Free Title Update: 

Monster Hunter Wilds: a new monster, challenges, and more content arrives on April 4

The graceful Leviathan Mizutsune makes its way to the Wilds

Tales of the Shire: A The Lord of The Rings Game – community building and shared meals gameplay details

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There’s more to being a Hobbit than fleeing for your life and trying to survive increasingly hostile environments. This is why Wētā Workshop invites you to a taste of adventure that’s a little more… wholesome. I had a cozy chat with Stephen Lambert, Tales of the Shire: A Lord of The Rings Game creative director, to dig a bit deeper into why this particular Hobbit hole will feel like a home away from home when it launches on PS5 on July 29.

Tales of the Shire: A The Lord of The Rings Game – community building and shared meals gameplay details

How would you describe the main pillars of gameplay in Tales of the Shire?

Stephen Lambert: So much of the game is about community. We’ve got four main areas that we focus on while living your idyllic life as a Hobbit: how you spend your time cooking, gardening, fishing, and doing peaceful activities.

The other aspect is exploring the village of Bywater, so looking around the environment and discovering little secret moments and lovely little glades and areas to hang out within the world.

And then there are obviously the tales within the community. So getting to meet new people and help them along their journeys.

How important is relationship building in terms of progression?

It’s pretty important. Every thread of the story is going to help you not only expand what’s available to you as a player, but also broaden the depth of the characters and storylines. But you can explore the game at your own pace. So you can either dive deep into those stories or just live out your own little life along the side. It’s all about enhancing your feeling of peace and tranquillity.

Can you go into more detail about the game’s shared meals?

With meals being a central p

Share of the Week: Monster Hunter Wilds – Monsters

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Last week, we asked you to focus your lens on the various monsters of Monster Hunter Wilds using #PSshare #PSBlog. Here are this week’s highlights:

shimo_ps shares their hunter taking on an Arkveld in the desert

xenobitz shares a Lala Barina in the dark forest

SyrenSigh shares a slimy Nu Udra

Lny_Trpr_EE7 shares an angry long-horned Rey Dau

Photoingame shares a Guardian Rathalos

LeeeshP shares a Arkveld attacking in a cave

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Assassin’s Creed Shadows
SUBMIT BY: 11:59 PM PT on March 26, 2025 

Next week, leap into Assassin’s Creed Shadows, and share epic moments of Naoe and Yasuke exploring feudal Japan using #PSshare #PSBlog for a chance to be featured.

Wuthering Waves version 2.2 launches March 26: Tangled Truth in Inverted Tower

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Hello, Rovers! I’m excited to share new information on upcoming Wuthering Waves content on behalf of the entire dev team. Cross-platform open-world ARPG Wuthering Waves has been live on PS5, with support for data-sharing across PS5, PC, and mobile devices, offering a seamless gaming experience on different platforms. With the new version 2.2 Tangled Truth in Inverted Tower set to launch on March 26, the game will introduce new characters, maps, gameplays, and more content—plus, players will receive a free 5-Star weapon as a reward for completing the Main Quest.

New main quest: Venture into Avinoleum to unveil the truth behind Cartethyia and Sentinel

In reflection on the story of version 2.0, the mysterious girl Cartethyia and the missing Imperator harbor deep secrets that remain to be uncovered. The upcoming version 2.2 will feature the new Main Quests: The Maiden, The Defier, and The Death Crier. This adventure kicks off at Beohr Waters, located behind Porto-Veno Castle, and leads Rover to an inverted region in mid-air known as Avinoleum—an exploration that uncovers the past. The history of Rinascita and the truth about Sentinel will gradually come to light within this inverted seminary. During the quest, rovers can obtain the 5-Star Sword Bloodpact’s Pledge for free.

New Resonator-Cantarella & Rover: Aero

The new 5-Star Resonator Cantarella, known as the 36th Lead of the Fisalia family, will debut in version 2.2. As a Havoc Resonator armed with a Rectifier, she embodies the deep-sea and poisonous themes that define her family. In combat, Cantarella wields her umbrella, launching attacks with the aid of highly toxic jellyfish. Her unique attack method allows her to gather a special energy Trance. Once she harnesses this energy, executing heavy attacks on the ground can trigger the Mirage state, creating a surreal effect reminiscent of an underwater realm. When Cantarella consumes her Forte Gauge for attacks against foes, she can heal all team members. When certain conditions are met, her Resonance Skill can hinder enemy movement. Upon activating Resonance Liberation, she can carry out coordinated attacks for an extended duration, while her Outro Skill amplifies damage for both Havoc and Resonance Skills for the incoming Resonators.

Slender: The Arrival VR arrives on PS VR2 May 13 

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Slender: The Arrival VR by developer Blue Isle Studios is the unholy union of a horror phenomenon and an innovative gaming peripheral. Together, they deliver a holistic horror experience to players looking for a game that can shake them to their core. 

On May 13, Slender: The Arrival VR will utilize the platform-defining features and capabilities of PS VR2 to summon the horror icon in its most terrifying incarnation yet — and I’m excited to share what makes this upcoming release the best way to experience our title!

Slender: The Arrival VR arrives on PS VR2 May 13 

Immersed in virtual terror

It’s been over a decade since the release of the original Slender: The Arrival, and the 10th Anniversary Update significantly enhanced the graphics and elevated the overall gameplay experience. Every shadow, every model, and every hair-raising encounter with the mysterious Slender Man was rendered in stunning detail using the latest Unreal Engine 5 technologies. Slender: The Arrival VR remains true to the original game while adapting elements to the full-scale immersion VR.

The PS VR2 is a groundbreaking peripheral, and it allowed us to enhance the strengths of Slender: The Arrival further. Atmospheric, gameplay, and audiovisual stimulation combine to transport the player to another dimension.

A key part of the Slender: The Arrival VR experience is the feedback received when The Slender Man is in your area. The detailed haptic feedback in the PSVR2 Sense controllers won’t be the only way you feel Slender Man’s presence, as the PS VR2 headset vibration feedback makes it seem like he dwells within the player’s own mind.

Oh, and the vibration function isn’t reserved for Slenderman. There are other enemies to fear in Slender: The Arrival VR.

With all these new additions and more, The Slender Man’s presence is more eerie and intimidating than ever before. Knowing that he is nearby is scary enough in flatscreen, but in VR, he can appear anywhere in your field of vision. Sound queues are also more realistic and immediate, adding to the immersion and tangible sense of gnawing dread.

A Slender reimagining

Slender: The Arrival VR features all of the new additions included in the 1

Remedy Entertainment reveals Altered Augments for FBC: Firebreak

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Hi everyone, I’m Julius Fondem, Community Manager here at Remedy Entertainment. Today I’m very excited, jazzed even, to talk to you about a brand-new feature in our upcoming game FBC: Firebreak – Altered Augments.

If you’re not familiar with FBC: Firebreak, it’s a cooperative first-person shooter for three players set within a mysterious federal agency under assault by extradimensional forces, in the iconic Control universe. Battle through hordes of otherworldly monsters with up to two friends, customize your gear and level up as you fight back against this ever-growing threat. 

This being our first multiplayer, we’re very excited to bring it to you, the community, and to that end, we’ve designed FBC: Firebreak to be as easy as possible to get into. This is a game best played together with your friends, having a great time laughing while chaotic and wacky things happen! This isn’t a new hobby that you need to log onto every day for rewards. None of that FOMO stuff here. Just get together with your friends over the weekend for a good time.

Remedy Entertainment reveals Altered Augments for FBC: Firebreak

As a Firebreaker, you are a badass combat engineer who descends deep into The Oldest House to solve paranatural crises, and to achieve this, you are given an assortment of normal and, well, not so normal tools by The Federal Bureau of Control. These come in the form of three bespoke Crisis Kits, each containing a unique Tool like the Crank-Operated Fluidic Ejector, an improvised device like the BOOMbox, and an Altered Augment.

Altered Augments are Altered Items that the Federal Bureau of Control has contained and harnessed for approved use by the Firebreak Initiative. So basically, the Federal Bureau of Control is in deep trouble and decided to make weapons out of paranatural objects they barely understand and gave them to their brave first responders. Surely, nothing can go wrong.

Each Altered Augment possesses unique abilities and is the pinnacle of each Crisis Kit’s repertoire. Let me introduce you to our Altered Augments!

Metal Eden PS5 demo launches April 8 

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Metal Eden is coming out May 6 and we can’t wait for you all to enjoy this shooter fans paradise! To make the wait even more exciting, we’re launching a free demo on April 8 at PlayStation Store. Get ready to experience Aska in action—stay tuned!

Now, let´s focus on her. 

In a world ravaged by war and technology, only the strongest survive. Aska—a battle-forged android with the power to rip through enemies, evolve beyond limits, and dominate the battlefield in Metal Eden is ready to meet you. If you crave high-octane combat and devastating power moves, Aska is your perfect warrior. 

What makes her truly unstoppable? Let’s dive into her unique abilities and progression system.

Unleash your hyperpower and customize your playstyle

Aska’s signature move, Core Ripping, is the foundation of her combat strategy. With this ability, she can instantly kill enemies and absorb their power, unlocking game-changing skills like:

  • Super Punch – A devastating strike that shatters enemy armor.
  • Core Explosion – Harness explosive power to wipe out foes in an instant.
  • Healing & Armor Boost – Rip cores to replenish health and fortify defenses

Aska isn’t just powerful—she’s incredibly mobile. Her agility allows players to chain together wall runs, high jumps, and jetpack boosts for seamless movement. Whether you prefer fast, aggressive playstyles or tactical evasion, Aska’s mobility gives you the upper hand.

Metal Eden PS5 demo launches April 8 

Aska’s evolution system lets you tailor her abilities to match your preferred combat style. Using the Skill Drone, you can enhance her powers by choosing between offensive, defensive, or balanced upgrades. Here’s how it works:

  • Core Power Path: Focuses on explosive energy and high-damage attacks.
  • Body Suit Upgrades: Enhances mobility, defense, and slows time for precise attacks.
  • Core Ripping Enhancements: Boosts efficiency, allowing ASKA to extract more power from her enemies.

Best Upgrade combos

Different upgrade combinations affect Aska’s combat efficiency in many different ways. It depends on the strategy chosen by the player to support playstyle and boost efficiency. Players may choose a more defensive or more offensive path, increase movement and agility or invest in exploding cores. There are a lot of opt

System Shock 2: 25th Anniversary Remaster out June 26 on PS5, PS4

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Developers at Nightdive Studios will be the first to tell you no two projects are alike. Nowhere is this more true than the soon-to-be-released remaster of System Shock 2. Announced six years ago as System Shock 2: Enhanced Edition, Nightdive reannounced the project under a new name — System Shock 2: 25th Anniversary Remaster.

System Shock 2: 25th Anniversary Remaster out June 26 on PS5, PS4

This name change offered eagle-eyed fans a clue as to the remaster’s release window, which is only accurate preceding August 11 when System Shock 2 celebrates its 26th birthday. Sure enough, during today’s MIX Spring Showcase, Nightdive shared the exciting news that System Shock 2: 25th Anniversary Remaster will release on June 26 for PS4 and PS5.

As exciting as it’s been for System Shock fans to hear they’ll soon be able to play Nightdive’s long-awaited System Shock 2 remaster, one key question remains: why did it take six years?

Good things take time

Nightdive has been chipping away at its remaster of System Shock 2 in the years following its announcement, working on it in conjunction with other projects. While many of these harbored their fair share of challenges, System Shock 2 was unique in regards to the number and type of complexities the team encountered.

One of the biggest according to Nightdive developer Alex Lima was a lack of access to the game’s complete source code. To piece everything together, “extensive reverse engineering” was required.

“The codebase is a complex amalgamation of various legacy libraries developed by Looking Glass, along with some more recent contributions from both Irrational Games and Looking Glass,” Lima explains. “There’s virtually no consistent coding standard. As a result, we had to depend extensively on debugging and breakpoints to understand its functionality.”

Working with System Shock 2’s original engine was also tricky, especially when it came to porting the game to consoles.

“The game engine that System Shock 2 uses is large and complicated,” notes Nightdive developer, Lexi Mayfield. “It was originally designed for PCs from the late 1990s with a mouse and keyboard, and was only used for three games. As a result, porting the game to PlayStation was a long and ard

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