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PlayStation VR2 launches in February at $549.99 

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Over the past several months, we’ve introduced PlayStation VR2 and provided glimpses into the next generation of virtual reality gaming, which will allow you to escape into new worlds  while feeling a groundbreaking sense of immersion. Today, I’m very pleased to announce that PlayStation VR2 is officially launching on February 22, 2023. PlayStation VR2 Sense controller charging station, designed specifically for the PS VR2 Sense controller, will also launch the same day. 

Here is the PS VR2 lineup and recommended retail pricing for each product. Availability in each country is subject to local import regulations. 

  • PlayStation VR2
    • $549.99 / €599.99 / £529.99 / ¥74,980 recommended retail price (including tax for GBP, EUR, and JPY)
    • Includes PS VR2 headset, PS VR2 Sense controllers and stereo headphones 

Play the FIFA World Cup 2022 from November 9 in FIFA 23

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It’s that time again. The world is coming together to celebrate the biggest tournament in football and what better way to mark the occasion than to experience it for yourself. The FIFA World Cup 2022 will be playable in FIFA 23 at no additional cost, with all the drama, excitement and authenticity of the real thing, as well as a full Season of content coming to FIFA 23 Ultimate Team.

Get the ultimate connection to the tournament with authentic FIFA World Cup presentation, cinematics, and all 32 qualified nations in online, custom, and live tournament modes.

Presentation

FIFA 23 delivers an immersive FIFA World Cup experience with authentic stadium dressings, match ball, additional player head scans, the iconic trophy, and two stadiums including the stunning Lusail Iconic Stadium where the tournament’s champions will be crowned. Plus, enjoy dedicated FIFA World Cup commentary alongside visuals and cinematics that reflect the global atmosphere of The World’s Game, making those last-minute netbusters feel even more significant.

FIFA World Cup: Live

Starting November 21, follow along with the tournament as results, fixtures, statistics, and lineups are updated at the end of every real-life match day, with new games to play each day in Your FIFA World Cup, Featured Quickplay, and Online Quickplay.

Take control of your chosen nation’s FIFA World Cup fate when Your FIFA World Cup becomes available in FIFA 23 after the first fixture on Match Day 1. Choose a nation, select a live starting point from past or current match days, and play an authentic single player tournament inheriting all the real-world progress made to date. If your favourite nation takes an unfortunate early exit, go back and rewrite the outcome to decide for yourself who ultimately lifts the iconic trophy.

Spotted a tie destined to become a FIFA World Cup classic? Featured Quickplay lets you choose a past or current match day and play an authentic fixture with real-life lineups either in single player, or challenge friends both locally and online.

Tournament Mode

From the opening game to lifting the iconic FIFA World Cup trophy, single player Tournament Mode allows you to play as one of the 32 qualified nations in an authentic recreation of the full tournament. You can also create a Custom Tournament and edit your experience by changing groups and substituting in teams that didn’t make it to the original FIFA World Cup 2022 Finals.

Take Tournament Mode online and make your way through the Knockout Stages as any of the 32 qualified nations, aiming for FIFA World Cup glory against other players from around the world.

Kick off

Unite on the sofa and play a Kick Off match against friends locally, or against the CPU. Select a Group Stage match or turn up the heat with a Knockout Round, choose between qualified or available unqualified teams, and battle it out in a one-off local FIFA World Cup match.

FIFA Ultimate Team

Get the ultimate connection to the FIFA World Cup with a full Season of content, including special Player Items, Objectives, and more coming to

God of War Ragnarök TV spot shows how all parents can relate

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With just over a week away from the highly anticipated release of God of War Ragnarök, Kratos and Atreus continue their journey through the Norse realms, while building a stronger bond together as father and son. This inspiring journey made us wonder: can all parents relate to the relationship challenges facing Kratos and Atreus? 

Luckily, we found a few parents who relate all too well with how tough parenting can be. Bonded by the reality that no parent gets it right all of the time, these three star-studded families show that we can all relate to the dynamic relationship between Kratos and Atreus – especially when you wear the costume.

God of War Ragnarök TV spot shows how all parents can relate

Here’s how each father found paternal inspiration in God of War Ragnarök: 

Ben Stiller: Putting on the Kratos beard and makeup felt very empowering. The war paint really is useful in terms of letting people know you mean business. I found the beard made me feel wiser…though [my son] Quin didn’t seem to feel that at all.

LeBron James: Something about having the Leviathan Axe in your hand transports you to a different world. We all play the games on the screen, but being able to bring those moments to life and connect in a different way is a pretty cool thing.

John Travolta: Similar to Kratos and Atreus, the balance of ‘holding on and letting go’ is a dynamic many parents can relate to. There’s no better feeling than seeing your child grow and mature into the best versions of themselves. 

Experience Kratos’ parenting skills in action when God of War Ragnarök arrives on PS5 and PS4 November 9.

The Devil In Me: Supermassive looks back on Season One of The Dark Pictures Anthology

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He watched us silently.

This was sometime late in 2015, but he’s still there today. 7 feet tall. A larger-than-life and surprisingly accurate recreation of the psycho from Until Dawn, complete with blue overalls and the ghastly mannequin mask we’d spent months concepting to get as scary as we possibly could. We’re all used to him now, but he still gets a reaction from new hires and visitors.

The psycho watched everything. A group of us were sitting in the plush chairs of the cinema in the Supermassive offices, while CEO Pete Samuels laid out his plans for a new concept: the Dark Pictures Anthology. A series of branching cinematic games that would explore different sub-genres of horror. The games would be 4-5 hours, short enough to play in one sitting. Each game would feature two multiplayer modes – an online connected mode where you could play the entire game with a friend, and a couch co-op where a group of friends could get together and play a horror movie.

It was a simple, compelling idea. But it was also extremely ambitious. To create a new franchise from scratch is no small thing, but the two-player co-op was also really daunting – no-one had done it before.

I remember very clearly thinking, ‘I must work on that.’

And I did get to work on that.

I was lucky enough to be the game director on spooky ghost-ship story Man of Medan. And now I’m lucky enough to be the game director on brutal serial-killer story The Devil In Me. And it’s been a fantastic ride.

Between those games we’ve had the psychological and historical horror of Little Hope, set in the eponymous New England town, and we’ve had the pumping action-horror of House of Ashes, fighting hordes of terrifying clicking vampire monsters buried deep beneath the desert.

There’s another psycho in The Devil in Me. It’s the story of a crew making a documentary about the American serial killer HH Holmes, who get trapped in a ‘murder hotel’ by a serial killer who is inspired by… HH Holmes.

Looking back on our first four games, there are many series highlights and it’s difficult to pick a favourite. Is it Conrad being chased through the rusting corridors of the WWII freighter by a living manifestation of his worst desires and fears? Or the stunning character design of the demons in Little Hope, each inspired by a vicious, long-forgotten killing? Or maybe it’s the touching, charged relationship between Jason and Salim, mortal enemies finding mutual respect and brotherhood in the blood-soaked monster-infested caves? Or is it one of the gruesome and over-the-top deaths in The Devil in Me?

For me, the most exciting thing is that we found an audience for these games, and they found us. Cinematic horror with an emphasis on relationships a

Official PlayStation Podcast Episode 443: Grisly Details

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Email us at PSPodcast@sony.com!

Subscribe via Apple Podcasts, Spotify, or RSS, or download here


Hey y’all! We’re back this week interviewing Striking Distance Studio founder and CEO Glen Schofield on upcoming sci-fi horror thriller The Callisto Protocol.

Stuff We Talked About

  • Call of Duty Modern Warfare II
  • River City Girls 2
  • Forspoken
  • The Callisto Protocol (interview begins at 12:00)
  • Castlevania
  • A Plague Tale: Requiem
  • The Quarry
  • Gaming inspired Halloween costumes

The Cast

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