STORAGE | 190 GB SSD | 190 GB SSD | 190 GB SSD |
Relive the original storyline and spin up a new tale of the Jura Tempest Federation in the first action-RPG based on the popular animated series. That Time I Got Reincarnated as a Slime Isekai Chronicles is available today on PS5 and PS4!
The game has a plethora of elements offering a unique experience for fans and newcomers alike, such as thrilling battles and new storylines directed from the series’ original author. We’re excited to share an in-depth look into the city building features that give you the ability to grow your community from a small village to a great nation.
Create your own Jura Tempest Federation
To quickly recap the series, the Jura Tempest Federation was founded by Rimuru Tempest and was originally a small goblin village before expanding into a great nation that many species called home. In this game, you will be able to create your own Jura Tempest Federation alongside a lively cast of characters.
As you progress through the main storyline and recruit new allies, you can unlock a variety of buildings that can be placed in your own community. There are also unique buildings inspired by Rimuru’s memory from the world before his reincarnation (into a Slime!) that you can choose from as you plan out your city’s development.
Choose from a variety of building types
As you expand your Jura Tempest Federation, take advantage of Tempest Resonance which gives different facility effects that boost character stats for you and your allies as you construct various types of buildings. Facility effects range from increased attack power, reinforced defensive stats, enhanced luck rates, and more. While there’s a variety of buildings to choose from, here are a couple of options that may help you in your adventures.
The Kaijin Weapon Shop and other Kaijin-affiliated buildings like the Weapon Stand and Weaponry all provide an increased ATK boost for you and your allies, giving you the extra strength needed to finish off challenging foes in your next battle.
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Hello to all Monster Jam fans out there! We know you’ve been waiting for a while, but the most action-packed motorsports event on four wheels will soon land on PlayStation in a whole new guise. I’m Federico Spada, Monster Jam Showdown Game Director, and I’m here to sweeten the wait by taking you through the discovery of career mode, our single-player campaign also known as the Showdown Tour.
The Showdown Tour will be the pillar of your journey, with over 130 events combining speed and skills. From the outset, this variety has been an important element in terms of design. Developing a game with Monster Jam trucks is way different from working on any other racing title, as this is a one-of-a-kind discipline that expands the competition beyond pure racing. When we designed the Showdown Tour, our goal was to leverage this uniqueness to create the most tailored gaming experience and exalt the strengths of each player. To do that, we came up with a sandbox-like design where you will be free to enjoy the events you prefer without a given order.
You’ll compete in 8 different game modes and explore 3 original environments
To welcome different playstyles, we grouped the events into three categories: Stunt, Short, and Racing. Once a certain event has been played, you will unlock new events in the same category as the one just played. This way, you will constantly find new challenges akin to your preferences, but nonetheless, you’ll get plenty of variety as events from the same category will cover several game modes and take place in all three original environments we developed.
Importantly, the locations of the Showdown Tour are wild and out of the ordinary, the perfect place to push your Monster Jam trucks to the limit and unleash their full power even beyond what you see in live events. Whether it’s a stadium, an open-air arena, or an actual circuit, the environment will put those mechanical beasts to the test, from the glaciers of Alaska to the scorching desert of Death Valley and the forests of Colorado. Following our free-progression approach, you’ll get to race these untamed landscapes from the very first minutes of play simply by navigating a map with all the events, which will gradually appear as you progress. For instance, after completing a Freestyle event in Colorado, you might find a new Freestyle contest in another region of the map as well as a different game mode, such as a Best Trick match.
Showdown Events are epic boss battles that unlock new Monster Jam trucks and paint outs
By earning victories in the same event category, you will collect medals which will grant you access to Showdown Events, which are special challenges that unlock higher-difficulty competitions within the same category. In Showdown Events, you will have to prove to be the worthy owner of some of the most iconic Monster Jam trucks by competing against their previous driver. If you succeed, you will become the official driver of that truck and it will be added to your collection. But beware – Showdown Events are not just simple 1v1 races; to win, you don’t just have to come first, but you also have to please the crowd by performing a spectacular run. That’s why you’ll see the layout of the circuits changing at every lap in these races and will find even more destructible objects or bigger ramps to boost your run.
This design will leave you completely f
There have been many firsts for Dead by Daylight’s Killer Design team in recent years. The introduction of a third-person camera for a smaller Killer. A Killer with AI-controlled guards. A Power that consists of multiple different spells. Finding new ways to inflict pain and suffering remains an exciting challenge, and the arrival of Castlevania’s Dracula introduces yet another innovation: shapeshifting.
The vile denizens of the woods serve The Dark Lord, and he can take their forms as he chooses. Players can cycle between his Vampire form, his Bat form, and his Wolf form, with each one excelling at a different role.
Vampire form is Dracula’s base form, with the Flaming Pillar being his primary means of damaging Survivors. The attack can even traverse through obstacles, including Pallets and Windows. Wolf Form offers a third-person perspective and reduced mobility, but increases your efficacy at hunting and tracking. Bat Form is Dracula’s most stealthy form, with no Terror Radius and a snappy teleport ability.
Game Designer Jason Guzzo was tasked with bringing the legendary character into The Fog, and designing a Power that honored Dracula’s otherworldly abilities. The Castlevania team at Konami Japan were equally thrilled to see their iconic character come to life in-game, providing their knowledge and expertise at every step.
“Shapeshifting is a vital and unique part of the Dracula experience,” explains Guzzo. “It’s part of who he is, and it’s not necessarily something people focus on.”
Once the team decided on the Power’s direction, it was time to make it functional in-game. Of course, the unprecedented nature of Dracula’s abilities presented a few design challenges, particularly with the animal forms. Not to mention the fact that it would mark the first time this version of Dracula transformed into a wolf. Luckily, the Castlevania team was quick to give their seal of approval.
“There are limitations while designing animal characters,” explains Guzzo. “A bat can fly, but due to the balance of Dead by Daylight, it can’t fly over low obstacles. Unfortunately, that’s a concession we had to make. It takes some getting used to, but we must abide by our internal rules. Having a character that can fly over any obstacle would be entirely game-breaking.”
Building on the foundation laid by previous Chapters, which featured the arrival of a quadruped character (Alien) and a third-person Killer camera (Chucky), the design Team worked fleshing out each of Dracula’s three forms.
“Each form is basically a micro-killer, and we wanted players to use them however they liked, without needing to change if they don’t want to,” continues Guzzo. “On the Survivor side, we wanted facing Dracula to feel like a boss fight, where he can be anywhere at any moment with a tool to use against you.”
The Dark Lord’s forms
Dracula’s forms break down as follows: Vampire, Wolf, and Bat. “Vampire is basically your core form,” explains Guzzo. “He moves at 4.6 meters per second, making him effective at loops and chases. He’s also got the Flame Pillar, which is one of my favorite Killer abilities to use in the game.”
“The Wolf Form moves a little slower, but you have enhanced senses and a pounce attack,” he continues. “When Survivors are sprinting, every so often they’ll drop a Scent Orb. Those Orbs give you information on the direction they’re going, and collecting them grants you a small speed boost. The idea is to simulate a hunt, wher
July saw the return of an iconic sports franchise along with the debut of exciting new IPs. What did you enjoy most about last month’s title lineup?
How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog.
What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake.
How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll.
Every year, the team here at THQ Nordic puts months into crafting a Digital Showcase we think you’ll love, filled with news on previously announced games and teases of what you can expect from our dev teams in the future.
Variety defines what we do, and that has never been truer than in our 2024 broadcast – including a gorgeous hand-drawn adventure, a fender-bending destruction racer sequel, the much-demanded return of a legendary action-adventure series, and a whole lot more.
The Eternal Life of Goldman
We opened this year’s stream with the debut of an all-new 2D adventure platformer from Weappy Studio, developers behind This Is the Police.
As Goldman, with your trusty cane in hand, navigate a mysterious archipelago brought to life with painstakingly handcrafted 2D animation, each frame bursting with the passion that the team have injected into the game they have always wanted to make.
A sense of wonder and freedom to experiment are at the core of Weappy’s design philosophy, with a focus on rewarding players for their inquisitiveness about the world and platforming sections that are challenging but fair. The Eternal Life of Goldman begs you to discover the archipelago’s further reaches, each new ability and artifact you find adding new dimensions to your gameplay.
We can’t wait to tell you more later this year – for now, make sure to follow and wishlist the game at PlayStation Store to be among the first to receive updates.
Disney Epic Mickey: Rebrushed
Last week, we asked you to share moments when game characters find themselves playing a game using #PSshare #PSBlog. Here are this week’s highlights:
lovers_nero shares Leon racking up the points in the shooting gallery from Resident Evil 4 Remake.
MrioMoreno5 shares Joel watching as Ellie stops to admire an arcade deck in The Last of Us Part I.
vp_louie shares Tim Drake spending some time at an arcade game in Gotham Knights.
Lny_Trpr_EE7 shares a game of dominoes being played across Abigail in Red Dead Redemption 2.
WarDaddyPlatine shares May and Cody about to journey across a ball pit in It Takes Two.
secondcapture shares Gary riding a mechanical bull-type machine in Ratchet & Clank: Rift Apart.
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?
THEME: Running SUBMIT BY: 11:59 PM PT on August 7, 2024
Next week, we’re stretching our legs and going for a run. Share moments where your favorite characters are running in the game of your choice using #PSshare #PSBlog for a chance to be featured.
Relive all nine Star Wars films in Lego form, survive an overnight in Freddy Fazbear’s Mega Pizzaplex and journey through a destroyed kingdom with August’s PlayStation Plus Monthly Games lineup. From August 6*, all PlayStation Plus members** can add Lego Star Wars The Skywalker Saga, Five Nights at Freddy’s Security Breach and Ender Lilies: Quietus of the Knights to their game libraries.
Let’s take a closer look at each game.
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LEGO Star Wars The Skywalker Saga | PS4, PS5
Play through all nine Star Wars saga films in a brand-new LEGO video game unlike any other. Experience fun-filled adventures, whimsical humor, and the freedom to fully immerse yourself in the LEGO Star Wars galaxy. Want to play as a Jedi? A Sith? Rebel, bounty hunter, or droid? LEGO Star Wars: The Skywalker Saga features hundreds of playable characters from throughout the galaxy. Whether on land or in space, a variety of vehicles are yours to command. Jump to lightspeed in the Millennium Falcon, fly the T-47 Airspeeder and battle TIE
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