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Official PlayStation Podcast Episode 524: Stately Steps

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Email us at PSPodcast@sony.com!

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Hey, everybody! Sid and I are back this week to discuss the new upcoming Ghost of Yōtei merch, TGS, and recapping this week’s State of Play. This episode also includes an interview with Gabe Cuzzillo, one of the three developers of the PS5 title Baby Steps.

Stuff We Talked About

  • Next week’s release highlights:
    • EA Sports FC 26 | PS5, PS4 (out today)
    • Final Fantasy Tactics – The Ivalice Chronicles | PS5, PS4
    • LEGO Party! | PS5, PS4
    • Alien: Rogue Incursion Evolved Edition | PS5
    • Nicktoons & The Dice of Destiny | PS5
    • Digimon Story: Time Stranger | PS5
    • Ghost of Yōtei | PS5
  • Ghost of Yōtei merch — Celebrate all things Ghost with Franchise Rewards that lets players celebrate their in game achievements with real world items.
  • TGS Recap — Get hands on impressions and details of all the best games coming to PlayStation from the show floor.
  • September State of Play — Check out new heroes, titles, and stories coming to PS5

The Cast

Tokyo Game Show 2025 PlayStation booth recap: hands-on report

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The PlayStation booth at Tokyo Game Show 2025 is packed with memorable photo ops and hands-on gameplay with some of the most anticipated PS5 titles. In this PS Blog post, we take you inside the booth and share our gameplay impressions of Dragon Quest I & II, Onimusha Way of the Sword, The Seven Deadly Sins: Origin, Fishbowl, and Meteora.

Possessor(s) launches November 11 on PS5

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In Possessor(s), you’ll play as Luca, a girl trapped in the ruins of her city in the aftermath of an attack by extra-dimensional demons.

Luca doesn’t exactly have a lot of experience fighting anyone… she used to be a pretty regular kid! But Sanzu City is full of demons who need killing, and Luca doesn’t exactly have any weapons lying around to kill them with.

How Where Winds Meet’s Wuxia-inspired combat turns the umbrella into a weapon

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Where Winds Meet is an ambitious free to play open-world ARPG that seeks not just to emulate but to embody the very soul of Wuxia.

Wuxia is a captivating genre typically found in fiction and cinema, featuring warriors from ancient China performing superhuman martial arts feats, think Crouching Tiger, Hidden Dragon or House of Flying Daggers. The world of Wuxia is often mistakenly conflated with Kung Fu. But where traditional Kung Fu emphasizes the realistic, disciplined mastery of martial arts, Wuxia is a seamless blend of martial prowess, eastern philosophical depth, and aesthetic elegance. In this world, warriors glide across rooftops, inner energy defies gravity, and even everyday objects can become instruments of profound beauty and deadly precision.

Nioh 3: Tokyo Game Show hands-on report

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Nioh 3, the latest entry in Koei Tecmo Games’ dark samurai action RPG series from Team Ninja, is set to launch on PlayStation 5. I had the chance to go hands-on with the game at Tokyo Game Show 2025. I explored the newly revealed snowfield area and confronted the daunting yokai incarnation of Takeda Shingen. Here’s how it went.

Journey through open fields and engage in thrilling battles

One of Nioh 3’s defining new features is its open field, which I was able to experience firsthand during one of the demo’s main missions.

The size was smaller in scale due to it being a demo, but the snowfield area was still packed with discovery. I began by unlocking a shrine to serve as my central hub, and from there, I uncovered treasure chests containing equipment, dark walls that unlocked new Guardian Spirit abilities when destroyed, lost Kodama spirits, and enemy outposts that remain sealed until the Dark Realm is cleared. The new jump action further opened up the battlefield, allowing me to scale rocky cliffs and leap across floating stone islands. This addition of vertical exploration greatly broadens an area’s possibilities.

Master the arts of two new fighting styles: Samurai and Ninja

Another highlight of Nioh 3 is the ability to master two different fighting styles: Samurai and Ninja. A simple press of the R2 button swaps between the two, altering stats, weapons, skill sets, and even visuals — effectively giving your character two distinct builds in combat.

The Samurai style closely mirrors the classic Nioh experience. It lets you wield weapons such as katanas, dual swords, odachi, and spears to deliver devastating blows. Pressing R1 with precision after an attack triggers the Ki Pulse, which restores a portion of your spent stamina (Ki) and dispels the Dark Realm created by yokai that otherwise disrupts Ki recovery.

A new mechanic called Arts Proficiency introduces a gauge that fills up as you attack and guard. Once maxed out, you can unleash a powerful strike or martial skill to boost its strength. Attacks enhanced by Arts Proficiency don’t consume Ki, making them particularly useful for managing stamina.

The Samurai’s defensive prowess stands out with its guard mechanic. By guarding right before an enemy’s attack lands, you trigger a Deflect that not only restores Ki but also charges the Arts gauge and Ninjutsu gauge. The Ki recovery effect is especially powerful. Nailing the timing on a perfect guard is challenging, but the payoff is deeply rewarding and satisfying.

(For Southeast Asia) Celebrate Kratos’ legacy with the DualSense Wireless Controller – God of War 20th Anniversary Limited Edition

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As revealed in today’s State of Play, the God of War 20th Anniversary limited edition DualSense controller launches this October. Designed to evoke the legendary Ghost of Sparta’s ashen skin and scarlet tattoo, the controller pays homage to Kratos, who has taken on countless roles and endless challenges across Ancient Greece and the Nine Realms.

Join us in celebrating two decades of God of War with a controller that reflects Kratos’ journey spanning four console generations, two handheld systems, and more than a dozen games, beginning with Santa Monica Studio’s God of War for the PlayStation 2 console.

State of Play September 2025: all announcements, trailers 

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Today’s State of Play packed a lot into its runtime. First gameplay looks from upcoming heavy hitters, new game reveals, release date confirmations, and more. Want to catch up on the entire show? Find out more about the different announcements? This article has you covered. 

Firstly, you can rewatch the full show below. Underneath that, we expand on each of the games featured in the show with the key headlines, full trailers, as well further details and insight by the game creators in a selection of dedicated PS Blog articles. 

Chronoscript: The Endless End is coming to PS5 in 2026

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Today we’re delighted to debut our first trailer for Chronoscript: The Endless End, an upcoming exploration-based 2D action-adventure game for PS5. The game is developed by DeskWorks Inc., the studio behind the award-winning RPG Time! The Legend of Wright, in collaboration with Shueisha Games. Please watch it below.