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Hands-on report: Star Wars Zero Company

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The galaxy far, far way is a ripe battleground for strategy games, although Star Wars has only seen a handful of them over the years. Developer Bit Reactor, in collaboration with Respawn Entertainment and Lucasfilm Games, are changing that with its band of misfits and mercenaries taking charge in an explosive turn-based tactics title on PS5 that changes how you engage with the legendary Clone Wars.

Set around 20 BBY – near the end of the destiny changing Clone Wars – you play as Hawks, a former Republic officer now leading a squad of mercenaries looking to get out of debt from the brutal Hutt family. But when the so-called Zero Company are recruited for a lucrative operation, they quickly find themselves in a plot involving the Infinite Coil, a deadly, Separatist-aligned cult, rumoured to possess abilities some consider to be… unnatural.

I got fired into the fray with the full game ahead of its August 27 launch, to see how Star Wars Zero Company fits into the expansive conflict.

Feels like Star Wars

With the title screen’s stirring strings and booming horns, Zero Company sounds just how you’d want a Star Wars game to sound. The emotional John Williams inspired score sets the tone, matching the rich yet dusky space-Western colours of its visuals.

If its unmistakable style somehow doesn’t convince you of the game’s Star Wars credentials, Zero Company’s optional character creation menu before you start the game fully seals the deal. A large selection of races, from human and Torgruta, to Weequay and Twi’lek, can be extensively modified across facial details, body types, and outfits. Even their voice and dialogue is affected by which type of personality you choose for them, such as rogue, mentor, or professional.

Hands-on report: Mega Man: Dual Override and Dragon’s Dogma 2: Dark Arisen

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Gamescom looms on the horizon, and this year Capcom heats things up as it overclocks the Blue Bomber in Mega Man: Dual Override, then cools them off with a venture into the frigid and hostile Norgan region in Dragon’s Dogma 2: Dark Arisen. I got to go hands-on with both to see what Capcom is cooking — here’s what I played.

Mega Man: Dual Override

Eight years since Mega Man’s last new outing, Mega Man: Dual Override is a strong update to the Blue Bomber’s classic side-scrolling adventures.

Dual Override streamlines the traditional Mega Man controls by mapping the Slide ability to the Circle button, instead of requiring you to push down and X, the jump button, as in Mega Man 11. That makes it easier to string moves together and react to danger.

Dual Override also does away with extra lives and adds checkpoints throughout lev

Onimusha: Way of the Sword interview, demo update detailed, new trailer revealed

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Launching September 4 for PlayStation 5, Onimusha: Way of the Sword brings players to early Edo-period Kyoto, a historic capital under siege by monstrous fiends known as Genma. Players step into the shoes of Miyamoto Musashi, who unleashes supernatural Oni powers in an action-packed swordplay saga. Striking a bold impression as the protagonist, Musashi’s face model is based on the legendary samurai movie icon, Toshiro Mifune. 

Trailer 6 unveiled: Featuring new deadly threats and Musashi’s Oni Awakening

At Gamescom 2026, Capcom debuted Trailer 6, showcasing intense swordplay against formidable new opponents and Musashi overpowering his enemies by releasing his inner Oni strength through “Oni Awakening.”

Gamescom Opening Night Live highlights: 19 games coming to PlayStation

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Gamescom, one of the year’s biggest gaming events, is underway in Cologne, Germany. The festivities kick off with a night of new trailers, reveals, and information on upcoming games. This roundup highlights exciting PlayStation games featured in Gamescom’s Opening Night Live. 

Acornia: Mirror Worlds | Coming 2027

Publisher: The Arcade Crew Developer: Splashteam | PS5

VR shooter Into the Radius 2 hits PS VR2 September 24

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If you’ve stepped into the Pechorsk Anomaly before, you know that survival here isn’t about rushing in guns blazing. It’s about preparation, tactical patience, and respecting the unknown. On September 24, 2026, we at CM Immersive are excited to bring the next evolution of our hardcore VR survival shooter to PlayStation VR2 with Into the Radius 2.

Our team took what the community loved about the original and rebuilt the experience to be deeper, visually striking, and far more tactile. At launch, players will get to immerse themselves in a brand-new single-player campaign, followed by a free post-launch update in Q4 2026 that introduces 2-player co-op.

Modular loadouts and maintenance

A key focus for Into the Radius 2 was giving players total control over their gear. In a game where a delayed reload can mean starting over, your setup needs to feel like second nature.

We’ve overhauled the loadout system so you can physically configure your chest rigs, armor vests, and backpacks down to the exact angle and position of every pouch and holster. Whether you prefer quick-drawing a sidearm from your hip or reaching over your shoulder for a magazine in pitch darkness, the setup is entirely yours.

Weapon mechanics got a major upgrade as well. You can swap barrels, stocks, optics, grips, and magazines to match your exact tactical approach, and even paint your gear using over 15 solid colors and 10 camo patterns. Maintenance is far more granular now. Every modular part of a weapon tracks its own wear and dirtiness level, so when you use your cleaning spray and brush, you need to make sure you thoroughly cover each individual component. If you skip maintaining your gear between runs, dirty parts will cause your rifle to jam right when you need it most.

Call of Duty: Modern Warfare 4 – New Multiplayer and Early Access Beta details

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Call of Duty: Next has wrapped, following a packed showcase of Call of Duty: Modern Warfare 4. From live Multiplayer gameplay to new intel on modes, maps, movement, weapons, Warzone, and more, Call of Duty: Next offered the most extensive look yet at what’s ahead for Modern Warfare 4.

Now it’s your turn to play. The Modern Warfare 4 Early Access Beta is available now on PlayStation 5, with a wide range of content to experience across two Beta weekends.

Here’s what you need to know before deploying.

Boots on the ground: Movement and weapons

Modern Warfare 4 returns to grounded, boots-on-the-ground combat while introducing new ways to move fluidly through the environment. Climb and rapidly descend pipes, reposition while hanging from ledges, aim and fire while suspended, and seamlessly chain movements together while maintaining greater control and momentum.

Get acquainted with these systems in the Mobility Course, a dedicated training facility featuring guided tutorials and timed courses. Learn the fundamentals, then return throughout the Beta to improve your movement, weapon handling, marksmanship, and completion times.

There’s an extensive arsenal to experiment with, too. Across the Beta, access 22 weapons, including firepower available through Multiplayer progression, default loadouts, and Campaign. Customize your weapons through Gunsmith and fully level supported weapons to earn powerful new Apex Attachments, specialized modifications that alter how a weapon performs without taking up a standard attachment slot. Need some build advice? Gunny can recommend weapon builds based on the attachments you’ve already unlocked.

Maps, modes, and Kill Block

Battle across six Core 6v6 maps throughout the Beta, spanning globally diverse environments from snow-covered New York rooftops and a dense South Korean shopping district to a covert armory on the outskirts of a French rail terminal and a Mexican lithium refinery. Deploy across Rooftops, Silkworm, Transit 213, Cachette, Lotus, and Lithium.

Classic 6v6 game modes including Team Deathmatch, Domination, Hardpoint, Kill Confirmed, and Search and Destroy are joined by new ways to compete. Inflation turns every elimination into a cash bounty: build your team’s total while staying alive, because being eliminated leaves some of your collected cash behind. In Hijack, fight for control of a Data Spike, carrying, throwing, and even passing it between teammates as you push toward the enemy Comm Station. Plant the Spike to score over time and defend it through detonation for a bonus.

Then there’s Kill Block, the Westbridge Training Facility’s modular live-fire battleground. Built from three interconnected Slabs, Kill Block continually reconfigures its routes, sightlines, weather, and combat spaces between rounds, creating more t

Share of the Week: Katana

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Last week, we asked you to unsheathe katanas from your favorite games and share using #PSshare #PSBlog. Here are this week’s sharp highlights: 

call_me_xavii shares Atsu drawing her katana as a duel begins in Ghost of Yōtei

JAA_PhMode_0510 shares a glowing katana in Cyberpunk 2077

JLunarTraveler shares a birdseye view of Jin and his katana in Ghost of Tsushima

rorottino shares a red-drenched moment from Death Stranding 2: On The Beach

xenobitz shares a character with their katana raised in Fortnite

crimsonashtree shares Narmaya holding their katana to the side in Granblue Fantasy: Relink

Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week?

THEME: Breathtaking View
SUBMIT BY: 11:59 PM PT on August 26, 2026 

Next week, share breathtaking views and vistas from the game of your choice using #PSshare #PSBlog for a chance to be featured.

Tails of Iron 2: Blood & Brine – Free Expansion

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Today, Blood and Brine, the free expansion for Tails of Iron 2: Whiskers of Winter, arrives on PlayStation 5 and PlayStation 4. This new post-game adventure sends Arlo away from the frozen North to Hardshell Brook, a coastal region packed with 11 quests, 10 new bosses, nine armour sets, new music, and a fishing system with 32 aquatic creatures to discover. You’ll need to finish the main campaign before you can set sail.

Code Vein II Mask of Idris DLC launches September 9

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Earlier this year, Code Vein II invited players into a post-apocalyptic action RPG where they fight alongside unique partners, wield powerful blood-based abilities, and battle fierce enemies to prevent the world’s destruction.

Today, we’re excited to announce that the Mask of Idris DLC launches on September 9, 2026. This all new DLC introduces a history-altering story separate from the main campaign, taking players on a new adventure alongside two new partners. As you progress through the DLC, you’ll unlock new weapons and Formae to help overcome formidable new bosses.

Launching alongside the DLC is a free update for all players, introducing additional features to further enhance the gameplay experience. However, today, we’ll take a closer look at everything coming in the Mask of Idris DLC.

(SPOILER WARNING: The trailer content includes story details from the base game)